From d857fb3c486d14f81f1388bcf6fe1db7018dc8b5 Mon Sep 17 00:00:00 2001 From: Paul Coene Date: Mon, 21 Aug 2023 18:16:22 -0400 Subject: [PATCH] [HotFix] Clearing target window on CHARM wear off had a side effect (#3570) * [HotFix] Clearing target window on CHARM wear off had a side effect * erroneous change removed --- zone/entity.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/zone/entity.cpp b/zone/entity.cpp index 798e2704b..74046c77b 100644 --- a/zone/entity.cpp +++ b/zone/entity.cpp @@ -1611,7 +1611,7 @@ void EntityList::QueueClientsByTarget(Mob *sender, const EQApplicationPacket *ap TargetsTarget = Target->GetTarget(); - bool Send = clear_target_window; + bool Send = false; if (c == SkipThisMob) continue; @@ -1623,6 +1623,7 @@ void EntityList::QueueClientsByTarget(Mob *sender, const EQApplicationPacket *ap if (c != sender) { if (Target == sender) { if (inspect_buffs) { // if inspect_buffs is true we're sending a mob's buffs to those with the LAA + Send = clear_target_window; if (c->GetGM() || RuleB(Spells, AlwaysSendTargetsBuffs)) { Send = !clear_target_window; } else if (c->IsRaidGrouped()) {