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Weapons allow NPCs to facestab
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@@ -213,6 +213,7 @@ Mob::Mob(const char* in_name,
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has_shieldequiped = false;
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has_twohandbluntequiped = false;
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has_twohanderequipped = false;
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can_facestab = false;
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has_numhits = false;
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has_MGB = false;
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has_ProjectIllusion = false;
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