Revert "Fixed non-attacking related movement while mobs are snared"

Did some testing, this isn't exactly the case on live.

This reverts commit ed6c46f7ffa2a8155e0f22cc52730762df7aee35.
This commit is contained in:
Michael Cook 2013-11-11 21:06:48 -05:00
parent ed6c46f7ff
commit d83b94d231
2 changed files with 1 additions and 4 deletions

View File

@ -1,8 +1,5 @@
EQEMu Changelog (Started on Sept 24, 2003 15:50)
-------------------------------------------------------
== 11/11/2013 ==
demonstar55: Mobs shouldn't do any non-attacking related movement while snared.
== 11/09/2013 ==
Leere: Fixed Bard mana regen, they now only are affected by items and AA.

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@ -1554,7 +1554,7 @@ void Mob::AI_Process() {
return;
}
if(IsNPC() && GetSnaredAmount() == -1)
if(IsNPC())
{
if(RuleB(NPC, SmartLastFightingDelayMoving) && !feign_memory_list.empty())
{