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[Skill Caps] Remove from shared memory and simplify (#4069)
* [Skill Caps] Remove from shared memory and simplify - Removes Skill Caps loading from shared memory and puts it into zone. - Adds `id` column to `skill_caps`. - Remove primary keys and use `id` as primary key. - Add unique index using `skill_id`, `class_id`, `level`, and `cap`. - Renames `class` to `class_id` in `skill_caps` table. - Renames `skillID` to `skill_id` in `skill_caps` table. - Regenerates Skill Caps repository. - Adds `#reload skill_caps` to reload skill caps in real time. * Update groups.cpp * Update groups.cpp
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@@ -372,10 +372,6 @@ int main(int argc, char **argv)
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LogError("Failed. But ignoring error and going on..");
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}
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if (!content_db.LoadSkillCaps(std::string(hotfix_name))) {
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LogError("Loading skill caps failed!");
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return 1;
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}
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if (!database.LoadSpells(hotfix_name, &SPDAT_RECORDS, &spells)) {
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LogError("Loading spells failed!");
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return 1;
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