[Skill Caps] Remove from shared memory and simplify (#4069)

* [Skill Caps] Remove from shared memory and simplify

- Removes Skill Caps loading from shared memory and puts it into zone.
- Adds `id` column to `skill_caps`.
- Remove primary keys and use `id` as primary key.
- Add unique index using `skill_id`, `class_id`, `level`, and `cap`.
- Renames `class` to `class_id` in `skill_caps` table.
- Renames `skillID` to `skill_id` in `skill_caps` table.
- Regenerates Skill Caps repository.
- Adds `#reload skill_caps` to reload skill caps in real time.

* Update groups.cpp

* Update groups.cpp
This commit is contained in:
Alex King
2024-03-23 19:52:40 -04:00
committed by GitHub
parent 036309ebec
commit d7ea290b6b
25 changed files with 306 additions and 414 deletions
-50
View File
@@ -1150,56 +1150,6 @@ uint8 Database::GetRaceSkill(uint8 skillid, uint8 in_race)
return Strings::ToUnsignedInt(row[0]);
}
uint8 Database::GetSkillCap(uint8 skillid, uint8 in_race, uint8 in_class, uint16 in_level)
{
uint8 skill_level = 0, skill_formula = 0;
uint16 base_cap = 0, skill_cap = 0, skill_cap2 = 0, skill_cap3 = 0;
//Fetch the data from DB.
std::string query = StringFormat("SELECT level, formula, pre50cap, post50cap, post60cap from skillcaps where skill = %i && class = %i", skillid, in_class);
auto results = QueryDatabase(query);
if (results.Success() && results.RowsAffected() != 0)
{
auto row = results.begin();
skill_level = Strings::ToUnsignedInt(row[0]);
skill_formula = Strings::ToUnsignedInt(row[1]);
skill_cap = Strings::ToUnsignedInt(row[2]);
if (Strings::ToUnsignedInt(row[3]) > skill_cap)
skill_cap2 = (Strings::ToUnsignedInt(row[3])-skill_cap)/10; //Split the post-50 skill cap into difference between pre-50 cap and post-50 cap / 10 to determine amount of points per level.
skill_cap3 = Strings::ToUnsignedInt(row[4]);
}
int race_skill = GetRaceSkill(skillid,in_race);
if (race_skill > 0 && (race_skill > skill_cap || skill_cap == 0 || in_level < skill_level))
return race_skill;
if (skill_cap == 0) //Can't train this skill at all.
return 255; //Untrainable
if (in_level < skill_level)
return 254; //Untrained
//Determine pre-51 level-based cap
if (skill_formula > 0)
base_cap = in_level*skill_formula+skill_formula;
if (base_cap > skill_cap || skill_formula == 0)
base_cap = skill_cap;
//If post 50, add post 50 cap to base cap.
if (in_level > 50 && skill_cap2 > 0)
base_cap += skill_cap2*(in_level-50);
//No cap should ever go above its post50cap
if (skill_cap3 > 0 && base_cap > skill_cap3)
base_cap = skill_cap3;
//Base cap is now the max value at the person's level, return it!
return base_cap;
}
uint32 Database::GetCharacterInfo(std::string character_name, uint32 *account_id, uint32 *zone_id, uint32 *instance_id)
{
auto query = fmt::format(
-1
View File
@@ -244,7 +244,6 @@ public:
uint8 GetMinStatus(uint32 zone_id, uint32 instance_version);
uint8 GetRaceSkill(uint8 skillid, uint8 in_race);
uint8 GetServerType();
uint8 GetSkillCap(uint8 skillid, uint8 in_race, uint8 in_class, uint16 in_level);
void AddReport(std::string who, std::string against, std::string lines);
struct TimeOfDay_Struct LoadTime(time_t &realtime);
@@ -5451,6 +5451,22 @@ DROP PRIMARY KEY,
ADD PRIMARY KEY (`group_id`, `character_id`, `bot_id`, `merc_id`) USING BTREE;
ALTER TABLE `group_id`
MODIFY COLUMN `character_id` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `name`;
)"
},
ManifestEntry{
.version = 9268,
.description = "2024_03_23_skill_caps.sql",
.check = "SHOW COLUMNS FROM `skill_caps` LIKE 'skill_id'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `skill_caps`
CHANGE COLUMN `skillID` `skill_id` tinyint(3) UNSIGNED NOT NULL DEFAULT 0 FIRST,
CHANGE COLUMN `class` `class_id` tinyint(3) UNSIGNED NOT NULL DEFAULT 0 AFTER `skill_id`,
ADD COLUMN `id` int(3) UNSIGNED NOT NULL AUTO_INCREMENT FIRST,
DROP PRIMARY KEY,
ADD PRIMARY KEY (`id`) USING BTREE,
ADD INDEX `level_skill_cap`(`skill_id`, `class_id`, `level`, `cap`);
)"
}
// -- template; copy/paste this when you need to create a new entry
@@ -19,8 +19,9 @@
class BaseSkillCapsRepository {
public:
struct SkillCaps {
uint8_t skillID;
uint8_t class_;
uint32_t id;
uint8_t skill_id;
uint8_t class_id;
uint8_t level;
uint32_t cap;
uint8_t class_;
@@ -28,14 +29,15 @@ public:
static std::string PrimaryKey()
{
return std::string("skillID");
return std::string("id");
}
static std::vector<std::string> Columns()
{
return {
"skillID",
"`class`",
"id",
"skill_id",
"class_id",
"level",
"cap",
"class_",
@@ -45,8 +47,9 @@ public:
static std::vector<std::string> SelectColumns()
{
return {
"skillID",
"`class`",
"id",
"skill_id",
"class_id",
"level",
"cap",
"class_",
@@ -90,11 +93,12 @@ public:
{
SkillCaps e{};
e.skillID = 0;
e.class_ = 0;
e.level = 0;
e.cap = 0;
e.class_ = 0;
e.id = 0;
e.skill_id = 0;
e.class_id = 0;
e.level = 0;
e.cap = 0;
e.class_ = 0;
return e;
}
@@ -105,7 +109,7 @@ public:
)
{
for (auto &skill_caps : skill_capss) {
if (skill_caps.skillID == skill_caps_id) {
if (skill_caps.id == skill_caps_id) {
return skill_caps;
}
}
@@ -131,11 +135,12 @@ public:
if (results.RowCount() == 1) {
SkillCaps e{};
e.skillID = row[0] ? static_cast<uint8_t>(strtoul(row[0], nullptr, 10)) : 0;
e.class_ = row[1] ? static_cast<uint8_t>(strtoul(row[1], nullptr, 10)) : 0;
e.level = row[2] ? static_cast<uint8_t>(strtoul(row[2], nullptr, 10)) : 0;
e.cap = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.class_ = row[4] ? static_cast<uint8_t>(strtoul(row[4], nullptr, 10)) : 0;
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.skill_id = row[1] ? static_cast<uint8_t>(strtoul(row[1], nullptr, 10)) : 0;
e.class_id = row[2] ? static_cast<uint8_t>(strtoul(row[2], nullptr, 10)) : 0;
e.level = row[3] ? static_cast<uint8_t>(strtoul(row[3], nullptr, 10)) : 0;
e.cap = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.class_ = row[5] ? static_cast<uint8_t>(strtoul(row[5], nullptr, 10)) : 0;
return e;
}
@@ -169,11 +174,11 @@ public:
auto columns = Columns();
v.push_back(columns[0] + " = " + std::to_string(e.skillID));
v.push_back(columns[1] + " = " + std::to_string(e.class_));
v.push_back(columns[2] + " = " + std::to_string(e.level));
v.push_back(columns[3] + " = " + std::to_string(e.cap));
v.push_back(columns[4] + " = " + std::to_string(e.class_));
v.push_back(columns[1] + " = " + std::to_string(e.skill_id));
v.push_back(columns[2] + " = " + std::to_string(e.class_id));
v.push_back(columns[3] + " = " + std::to_string(e.level));
v.push_back(columns[4] + " = " + std::to_string(e.cap));
v.push_back(columns[5] + " = " + std::to_string(e.class_));
auto results = db.QueryDatabase(
fmt::format(
@@ -181,7 +186,7 @@ public:
TableName(),
Strings::Implode(", ", v),
PrimaryKey(),
e.skillID
e.id
)
);
@@ -195,8 +200,9 @@ public:
{
std::vector<std::string> v;
v.push_back(std::to_string(e.skillID));
v.push_back(std::to_string(e.class_));
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.skill_id));
v.push_back(std::to_string(e.class_id));
v.push_back(std::to_string(e.level));
v.push_back(std::to_string(e.cap));
v.push_back(std::to_string(e.class_));
@@ -210,7 +216,7 @@ public:
);
if (results.Success()) {
e.skillID = results.LastInsertedID();
e.id = results.LastInsertedID();
return e;
}
@@ -229,8 +235,9 @@ public:
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.skillID));
v.push_back(std::to_string(e.class_));
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.skill_id));
v.push_back(std::to_string(e.class_id));
v.push_back(std::to_string(e.level));
v.push_back(std::to_string(e.cap));
v.push_back(std::to_string(e.class_));
@@ -267,11 +274,12 @@ public:
for (auto row = results.begin(); row != results.end(); ++row) {
SkillCaps e{};
e.skillID = row[0] ? static_cast<uint8_t>(strtoul(row[0], nullptr, 10)) : 0;
e.class_ = row[1] ? static_cast<uint8_t>(strtoul(row[1], nullptr, 10)) : 0;
e.level = row[2] ? static_cast<uint8_t>(strtoul(row[2], nullptr, 10)) : 0;
e.cap = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.class_ = row[4] ? static_cast<uint8_t>(strtoul(row[4], nullptr, 10)) : 0;
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.skill_id = row[1] ? static_cast<uint8_t>(strtoul(row[1], nullptr, 10)) : 0;
e.class_id = row[2] ? static_cast<uint8_t>(strtoul(row[2], nullptr, 10)) : 0;
e.level = row[3] ? static_cast<uint8_t>(strtoul(row[3], nullptr, 10)) : 0;
e.cap = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.class_ = row[5] ? static_cast<uint8_t>(strtoul(row[5], nullptr, 10)) : 0;
all_entries.push_back(e);
}
@@ -296,11 +304,12 @@ public:
for (auto row = results.begin(); row != results.end(); ++row) {
SkillCaps e{};
e.skillID = row[0] ? static_cast<uint8_t>(strtoul(row[0], nullptr, 10)) : 0;
e.class_ = row[1] ? static_cast<uint8_t>(strtoul(row[1], nullptr, 10)) : 0;
e.level = row[2] ? static_cast<uint8_t>(strtoul(row[2], nullptr, 10)) : 0;
e.cap = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.class_ = row[4] ? static_cast<uint8_t>(strtoul(row[4], nullptr, 10)) : 0;
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.skill_id = row[1] ? static_cast<uint8_t>(strtoul(row[1], nullptr, 10)) : 0;
e.class_id = row[2] ? static_cast<uint8_t>(strtoul(row[2], nullptr, 10)) : 0;
e.level = row[3] ? static_cast<uint8_t>(strtoul(row[3], nullptr, 10)) : 0;
e.cap = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.class_ = row[5] ? static_cast<uint8_t>(strtoul(row[5], nullptr, 10)) : 0;
all_entries.push_back(e);
}
@@ -375,8 +384,9 @@ public:
{
std::vector<std::string> v;
v.push_back(std::to_string(e.skillID));
v.push_back(std::to_string(e.class_));
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.skill_id));
v.push_back(std::to_string(e.class_id));
v.push_back(std::to_string(e.level));
v.push_back(std::to_string(e.cap));
v.push_back(std::to_string(e.class_));
@@ -402,8 +412,9 @@ public:
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.skillID));
v.push_back(std::to_string(e.class_));
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.skill_id));
v.push_back(std::to_string(e.class_id));
v.push_back(std::to_string(e.level));
v.push_back(std::to_string(e.cap));
v.push_back(std::to_string(e.class_));
+1
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@@ -273,6 +273,7 @@
#define ServerOP_ReloadFactions 0x4126
#define ServerOP_ReloadLoot 0x4127
#define ServerOP_ReloadBaseData 0x4128
#define ServerOP_ReloadSkillCaps 0x4129
#define ServerOP_CZDialogueWindow 0x4500
#define ServerOP_CZLDoNUpdate 0x4501
+22 -130
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@@ -45,6 +45,7 @@
#include "repositories/loottable_repository.h"
#include "repositories/character_item_recast_repository.h"
#include "repositories/character_corpses_repository.h"
#include "repositories/skill_caps_repository.h"
namespace ItemField
{
@@ -1626,136 +1627,6 @@ bool SharedDatabase::GetCommandSubSettings(std::vector<CommandSubsettingsReposit
return true;
}
bool SharedDatabase::LoadSkillCaps(const std::string &prefix) {
skill_caps_mmf.reset(nullptr);
try {
const auto Config = EQEmuConfig::get();
EQ::IPCMutex mutex("skill_caps");
mutex.Lock();
std::string file_name = fmt::format("{}/{}{}", path.GetSharedMemoryPath(), prefix, std::string("skill_caps"));
LogInfo("Loading [{}]", file_name);
skill_caps_mmf = std::make_unique<EQ::MemoryMappedFile>(file_name);
LogInfo("Loaded skill caps via shared memory");
mutex.Unlock();
} catch(std::exception &ex) {
LogError("Error loading skill caps: {}", ex.what());
return false;
}
return true;
}
void SharedDatabase::LoadSkillCaps(void *data) {
const uint32 class_count = Class::PLAYER_CLASS_COUNT;
const uint32 skill_count = EQ::skills::HIGHEST_SKILL + 1;
const uint32 level_count = HARD_LEVEL_CAP + 1;
uint16 *skill_caps_table = static_cast<uint16*>(data);
const std::string query = "SELECT skillID, class, level, cap FROM skill_caps ORDER BY skillID, class, level";
auto results = QueryDatabase(query);
if (!results.Success()) {
LogError("Error loading skill caps from database: {}", results.ErrorMessage().c_str());
return;
}
for(auto& row = results.begin(); row != results.end(); ++row) {
const uint8 skillID = Strings::ToUnsignedInt(row[0]);
const uint8 class_ = Strings::ToUnsignedInt(row[1]) - 1;
const uint8 level = Strings::ToUnsignedInt(row[2]);
const uint16 cap = Strings::ToUnsignedInt(row[3]);
if(skillID >= skill_count || class_ >= class_count || level >= level_count)
continue;
const uint32 index = (((class_ * skill_count) + skillID) * level_count) + level;
skill_caps_table[index] = cap;
}
}
uint16 SharedDatabase::GetSkillCap(uint8 Class_, EQ::skills::SkillType Skill, uint8 Level) const
{
if(!skill_caps_mmf) {
return 0;
}
if(Class_ == 0)
return 0;
int SkillMaxLevel = RuleI(Character, SkillCapMaxLevel);
if(SkillMaxLevel < 1) {
SkillMaxLevel = RuleI(Character, MaxLevel);
}
const uint32 class_count = Class::PLAYER_CLASS_COUNT;
const uint32 skill_count = EQ::skills::HIGHEST_SKILL + 1;
const uint32 level_count = HARD_LEVEL_CAP + 1;
if(Class_ > class_count || static_cast<uint32>(Skill) > skill_count || Level > level_count) {
return 0;
}
if(Level > static_cast<uint8>(SkillMaxLevel)){
Level = static_cast<uint8>(SkillMaxLevel);
}
const uint32 index = ((((Class_ - 1) * skill_count) + Skill) * level_count) + Level;
const uint16 *skill_caps_table = static_cast<uint16*>(skill_caps_mmf->Get());
return skill_caps_table[index];
}
uint8 SharedDatabase::GetTrainLevel(uint8 Class_, EQ::skills::SkillType Skill, uint8 Level) const
{
if(!skill_caps_mmf) {
return 0;
}
if(Class_ == 0)
return 0;
int SkillMaxLevel = RuleI(Character, SkillCapMaxLevel);
if (SkillMaxLevel < 1) {
SkillMaxLevel = RuleI(Character, MaxLevel);
}
const uint32 class_count = Class::PLAYER_CLASS_COUNT;
const uint32 skill_count = EQ::skills::HIGHEST_SKILL + 1;
const uint32 level_count = HARD_LEVEL_CAP + 1;
if(Class_ > class_count || static_cast<uint32>(Skill) > skill_count || Level > level_count) {
return 0;
}
uint8 ret = 0;
if(Level > static_cast<uint8>(SkillMaxLevel)) {
const uint32 index = ((((Class_ - 1) * skill_count) + Skill) * level_count);
const uint16 *skill_caps_table = static_cast<uint16*>(skill_caps_mmf->Get());
for(uint8 x = 0; x < Level; x++){
if(skill_caps_table[index + x]){
ret = x;
break;
}
}
}
else
{
const uint32 index = ((((Class_ - 1) * skill_count) + Skill) * level_count);
const uint16 *skill_caps_table = static_cast<uint16*>(skill_caps_mmf->Get());
for(int x = 0; x < SkillMaxLevel; x++){
if(skill_caps_table[index + x]){
ret = x;
break;
}
}
}
if(ret > GetSkillCap(Class_, Skill, Level))
ret = static_cast<uint8>(GetSkillCap(Class_, Skill, Level));
return ret;
}
void SharedDatabase::LoadDamageShieldTypes(SPDat_Spell_Struct* sp, int32 iMaxSpellID) {
const std::string query = StringFormat("SELECT `spellid`, `type` FROM `damageshieldtypes` WHERE `spellid` > 0 "
"AND `spellid` <= %i", iMaxSpellID);
@@ -2044,3 +1915,24 @@ void SharedDatabase::SetSharedSpellsCount(uint32 shared_spells_count)
{
SharedDatabase::m_shared_spells_count = shared_spells_count;
}
uint16 SharedDatabase::GetSkillCap(uint8 class_id, EQ::skills::SkillType skill_id, uint8 level)
{
const auto& l = SkillCapsRepository::GetWhere(
*this,
fmt::format(
"`class_id` = {} AND `skill_id` = {} AND `level` = {} LIMIT 1",
class_id,
static_cast<uint16>(skill_id),
level
)
);
if (l.empty()) {
return 0;
}
const auto& e = l.front();
return e.cap;
}
+1 -7
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@@ -160,13 +160,7 @@ public:
uint32 GetSharedItemsCount() { return m_shared_items_count; }
uint32 GetItemsCount();
/**
* skills
*/
void LoadSkillCaps(void *data);
bool LoadSkillCaps(const std::string &prefix);
uint16 GetSkillCap(uint8 Class_, EQ::skills::SkillType Skill, uint8 Level) const;
uint8 GetTrainLevel(uint8 Class_, EQ::skills::SkillType Skill, uint8 Level) const;
uint16 GetSkillCap(uint8 class_id, EQ::skills::SkillType skill_id, uint8 level);
/**
* spells
+1 -1
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@@ -42,7 +42,7 @@
* Manifest: https://github.com/EQEmu/Server/blob/master/utils/sql/db_update_manifest.txt
*/
#define CURRENT_BINARY_DATABASE_VERSION 9267
#define CURRENT_BINARY_DATABASE_VERSION 9268
#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9043
#endif