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[Skill Caps] Remove from shared memory and simplify (#4069)
* [Skill Caps] Remove from shared memory and simplify - Removes Skill Caps loading from shared memory and puts it into zone. - Adds `id` column to `skill_caps`. - Remove primary keys and use `id` as primary key. - Add unique index using `skill_id`, `class_id`, `level`, and `cap`. - Renames `class` to `class_id` in `skill_caps` table. - Renames `skillID` to `skill_id` in `skill_caps` table. - Regenerates Skill Caps repository. - Adds `#reload skill_caps` to reload skill caps in real time. * Update groups.cpp * Update groups.cpp
This commit is contained in:
@@ -1150,56 +1150,6 @@ uint8 Database::GetRaceSkill(uint8 skillid, uint8 in_race)
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return Strings::ToUnsignedInt(row[0]);
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}
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uint8 Database::GetSkillCap(uint8 skillid, uint8 in_race, uint8 in_class, uint16 in_level)
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{
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uint8 skill_level = 0, skill_formula = 0;
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uint16 base_cap = 0, skill_cap = 0, skill_cap2 = 0, skill_cap3 = 0;
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//Fetch the data from DB.
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std::string query = StringFormat("SELECT level, formula, pre50cap, post50cap, post60cap from skillcaps where skill = %i && class = %i", skillid, in_class);
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auto results = QueryDatabase(query);
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if (results.Success() && results.RowsAffected() != 0)
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{
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auto row = results.begin();
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skill_level = Strings::ToUnsignedInt(row[0]);
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skill_formula = Strings::ToUnsignedInt(row[1]);
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skill_cap = Strings::ToUnsignedInt(row[2]);
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if (Strings::ToUnsignedInt(row[3]) > skill_cap)
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skill_cap2 = (Strings::ToUnsignedInt(row[3])-skill_cap)/10; //Split the post-50 skill cap into difference between pre-50 cap and post-50 cap / 10 to determine amount of points per level.
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skill_cap3 = Strings::ToUnsignedInt(row[4]);
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}
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int race_skill = GetRaceSkill(skillid,in_race);
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if (race_skill > 0 && (race_skill > skill_cap || skill_cap == 0 || in_level < skill_level))
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return race_skill;
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if (skill_cap == 0) //Can't train this skill at all.
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return 255; //Untrainable
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if (in_level < skill_level)
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return 254; //Untrained
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//Determine pre-51 level-based cap
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if (skill_formula > 0)
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base_cap = in_level*skill_formula+skill_formula;
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if (base_cap > skill_cap || skill_formula == 0)
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base_cap = skill_cap;
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//If post 50, add post 50 cap to base cap.
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if (in_level > 50 && skill_cap2 > 0)
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base_cap += skill_cap2*(in_level-50);
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//No cap should ever go above its post50cap
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if (skill_cap3 > 0 && base_cap > skill_cap3)
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base_cap = skill_cap3;
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//Base cap is now the max value at the person's level, return it!
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return base_cap;
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}
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uint32 Database::GetCharacterInfo(std::string character_name, uint32 *account_id, uint32 *zone_id, uint32 *instance_id)
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{
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auto query = fmt::format(
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@@ -244,7 +244,6 @@ public:
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uint8 GetMinStatus(uint32 zone_id, uint32 instance_version);
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uint8 GetRaceSkill(uint8 skillid, uint8 in_race);
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uint8 GetServerType();
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uint8 GetSkillCap(uint8 skillid, uint8 in_race, uint8 in_class, uint16 in_level);
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void AddReport(std::string who, std::string against, std::string lines);
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struct TimeOfDay_Struct LoadTime(time_t &realtime);
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@@ -5451,6 +5451,22 @@ DROP PRIMARY KEY,
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ADD PRIMARY KEY (`group_id`, `character_id`, `bot_id`, `merc_id`) USING BTREE;
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ALTER TABLE `group_id`
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MODIFY COLUMN `character_id` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `name`;
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)"
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},
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ManifestEntry{
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.version = 9268,
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.description = "2024_03_23_skill_caps.sql",
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.check = "SHOW COLUMNS FROM `skill_caps` LIKE 'skill_id'",
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.condition = "empty",
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.match = "",
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.sql = R"(
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ALTER TABLE `skill_caps`
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CHANGE COLUMN `skillID` `skill_id` tinyint(3) UNSIGNED NOT NULL DEFAULT 0 FIRST,
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CHANGE COLUMN `class` `class_id` tinyint(3) UNSIGNED NOT NULL DEFAULT 0 AFTER `skill_id`,
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ADD COLUMN `id` int(3) UNSIGNED NOT NULL AUTO_INCREMENT FIRST,
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DROP PRIMARY KEY,
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ADD PRIMARY KEY (`id`) USING BTREE,
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ADD INDEX `level_skill_cap`(`skill_id`, `class_id`, `level`, `cap`);
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)"
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}
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// -- template; copy/paste this when you need to create a new entry
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@@ -19,8 +19,9 @@
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class BaseSkillCapsRepository {
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public:
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struct SkillCaps {
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uint8_t skillID;
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uint8_t class_;
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uint32_t id;
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uint8_t skill_id;
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uint8_t class_id;
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uint8_t level;
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uint32_t cap;
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uint8_t class_;
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@@ -28,14 +29,15 @@ public:
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static std::string PrimaryKey()
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{
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return std::string("skillID");
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return std::string("id");
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}
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static std::vector<std::string> Columns()
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{
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return {
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"skillID",
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"`class`",
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"id",
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"skill_id",
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"class_id",
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"level",
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"cap",
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"class_",
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@@ -45,8 +47,9 @@ public:
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static std::vector<std::string> SelectColumns()
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{
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return {
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"skillID",
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"`class`",
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"id",
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"skill_id",
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"class_id",
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"level",
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"cap",
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"class_",
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@@ -90,11 +93,12 @@ public:
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{
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SkillCaps e{};
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e.skillID = 0;
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e.class_ = 0;
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e.level = 0;
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e.cap = 0;
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e.class_ = 0;
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e.id = 0;
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e.skill_id = 0;
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e.class_id = 0;
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e.level = 0;
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e.cap = 0;
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e.class_ = 0;
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return e;
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}
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@@ -105,7 +109,7 @@ public:
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)
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{
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for (auto &skill_caps : skill_capss) {
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if (skill_caps.skillID == skill_caps_id) {
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if (skill_caps.id == skill_caps_id) {
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return skill_caps;
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}
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}
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@@ -131,11 +135,12 @@ public:
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if (results.RowCount() == 1) {
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SkillCaps e{};
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e.skillID = row[0] ? static_cast<uint8_t>(strtoul(row[0], nullptr, 10)) : 0;
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e.class_ = row[1] ? static_cast<uint8_t>(strtoul(row[1], nullptr, 10)) : 0;
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e.level = row[2] ? static_cast<uint8_t>(strtoul(row[2], nullptr, 10)) : 0;
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e.cap = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
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e.class_ = row[4] ? static_cast<uint8_t>(strtoul(row[4], nullptr, 10)) : 0;
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e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
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e.skill_id = row[1] ? static_cast<uint8_t>(strtoul(row[1], nullptr, 10)) : 0;
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e.class_id = row[2] ? static_cast<uint8_t>(strtoul(row[2], nullptr, 10)) : 0;
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e.level = row[3] ? static_cast<uint8_t>(strtoul(row[3], nullptr, 10)) : 0;
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e.cap = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
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e.class_ = row[5] ? static_cast<uint8_t>(strtoul(row[5], nullptr, 10)) : 0;
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return e;
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}
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@@ -169,11 +174,11 @@ public:
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auto columns = Columns();
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v.push_back(columns[0] + " = " + std::to_string(e.skillID));
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v.push_back(columns[1] + " = " + std::to_string(e.class_));
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v.push_back(columns[2] + " = " + std::to_string(e.level));
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v.push_back(columns[3] + " = " + std::to_string(e.cap));
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v.push_back(columns[4] + " = " + std::to_string(e.class_));
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v.push_back(columns[1] + " = " + std::to_string(e.skill_id));
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v.push_back(columns[2] + " = " + std::to_string(e.class_id));
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v.push_back(columns[3] + " = " + std::to_string(e.level));
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v.push_back(columns[4] + " = " + std::to_string(e.cap));
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v.push_back(columns[5] + " = " + std::to_string(e.class_));
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auto results = db.QueryDatabase(
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fmt::format(
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@@ -181,7 +186,7 @@ public:
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TableName(),
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Strings::Implode(", ", v),
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PrimaryKey(),
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e.skillID
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e.id
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)
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);
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@@ -195,8 +200,9 @@ public:
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{
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std::vector<std::string> v;
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v.push_back(std::to_string(e.skillID));
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v.push_back(std::to_string(e.class_));
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v.push_back(std::to_string(e.id));
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v.push_back(std::to_string(e.skill_id));
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v.push_back(std::to_string(e.class_id));
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v.push_back(std::to_string(e.level));
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v.push_back(std::to_string(e.cap));
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v.push_back(std::to_string(e.class_));
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@@ -210,7 +216,7 @@ public:
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);
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if (results.Success()) {
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e.skillID = results.LastInsertedID();
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e.id = results.LastInsertedID();
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return e;
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}
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@@ -229,8 +235,9 @@ public:
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for (auto &e: entries) {
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std::vector<std::string> v;
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v.push_back(std::to_string(e.skillID));
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v.push_back(std::to_string(e.class_));
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v.push_back(std::to_string(e.id));
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v.push_back(std::to_string(e.skill_id));
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v.push_back(std::to_string(e.class_id));
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v.push_back(std::to_string(e.level));
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v.push_back(std::to_string(e.cap));
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v.push_back(std::to_string(e.class_));
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@@ -267,11 +274,12 @@ public:
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for (auto row = results.begin(); row != results.end(); ++row) {
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SkillCaps e{};
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e.skillID = row[0] ? static_cast<uint8_t>(strtoul(row[0], nullptr, 10)) : 0;
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e.class_ = row[1] ? static_cast<uint8_t>(strtoul(row[1], nullptr, 10)) : 0;
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e.level = row[2] ? static_cast<uint8_t>(strtoul(row[2], nullptr, 10)) : 0;
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e.cap = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
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e.class_ = row[4] ? static_cast<uint8_t>(strtoul(row[4], nullptr, 10)) : 0;
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e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
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e.skill_id = row[1] ? static_cast<uint8_t>(strtoul(row[1], nullptr, 10)) : 0;
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e.class_id = row[2] ? static_cast<uint8_t>(strtoul(row[2], nullptr, 10)) : 0;
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e.level = row[3] ? static_cast<uint8_t>(strtoul(row[3], nullptr, 10)) : 0;
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e.cap = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
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e.class_ = row[5] ? static_cast<uint8_t>(strtoul(row[5], nullptr, 10)) : 0;
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all_entries.push_back(e);
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}
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@@ -296,11 +304,12 @@ public:
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for (auto row = results.begin(); row != results.end(); ++row) {
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SkillCaps e{};
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e.skillID = row[0] ? static_cast<uint8_t>(strtoul(row[0], nullptr, 10)) : 0;
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e.class_ = row[1] ? static_cast<uint8_t>(strtoul(row[1], nullptr, 10)) : 0;
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e.level = row[2] ? static_cast<uint8_t>(strtoul(row[2], nullptr, 10)) : 0;
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e.cap = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
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e.class_ = row[4] ? static_cast<uint8_t>(strtoul(row[4], nullptr, 10)) : 0;
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e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
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e.skill_id = row[1] ? static_cast<uint8_t>(strtoul(row[1], nullptr, 10)) : 0;
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e.class_id = row[2] ? static_cast<uint8_t>(strtoul(row[2], nullptr, 10)) : 0;
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e.level = row[3] ? static_cast<uint8_t>(strtoul(row[3], nullptr, 10)) : 0;
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e.cap = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
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e.class_ = row[5] ? static_cast<uint8_t>(strtoul(row[5], nullptr, 10)) : 0;
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all_entries.push_back(e);
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}
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@@ -375,8 +384,9 @@ public:
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{
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std::vector<std::string> v;
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v.push_back(std::to_string(e.skillID));
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v.push_back(std::to_string(e.class_));
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v.push_back(std::to_string(e.id));
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v.push_back(std::to_string(e.skill_id));
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v.push_back(std::to_string(e.class_id));
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v.push_back(std::to_string(e.level));
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v.push_back(std::to_string(e.cap));
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v.push_back(std::to_string(e.class_));
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@@ -402,8 +412,9 @@ public:
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for (auto &e: entries) {
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std::vector<std::string> v;
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v.push_back(std::to_string(e.skillID));
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v.push_back(std::to_string(e.class_));
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v.push_back(std::to_string(e.id));
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v.push_back(std::to_string(e.skill_id));
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v.push_back(std::to_string(e.class_id));
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v.push_back(std::to_string(e.level));
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v.push_back(std::to_string(e.cap));
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v.push_back(std::to_string(e.class_));
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@@ -273,6 +273,7 @@
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#define ServerOP_ReloadFactions 0x4126
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#define ServerOP_ReloadLoot 0x4127
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#define ServerOP_ReloadBaseData 0x4128
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#define ServerOP_ReloadSkillCaps 0x4129
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#define ServerOP_CZDialogueWindow 0x4500
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#define ServerOP_CZLDoNUpdate 0x4501
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+22
-130
@@ -45,6 +45,7 @@
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#include "repositories/loottable_repository.h"
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#include "repositories/character_item_recast_repository.h"
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#include "repositories/character_corpses_repository.h"
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#include "repositories/skill_caps_repository.h"
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namespace ItemField
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{
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@@ -1626,136 +1627,6 @@ bool SharedDatabase::GetCommandSubSettings(std::vector<CommandSubsettingsReposit
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return true;
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}
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bool SharedDatabase::LoadSkillCaps(const std::string &prefix) {
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skill_caps_mmf.reset(nullptr);
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try {
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const auto Config = EQEmuConfig::get();
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EQ::IPCMutex mutex("skill_caps");
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mutex.Lock();
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std::string file_name = fmt::format("{}/{}{}", path.GetSharedMemoryPath(), prefix, std::string("skill_caps"));
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LogInfo("Loading [{}]", file_name);
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skill_caps_mmf = std::make_unique<EQ::MemoryMappedFile>(file_name);
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LogInfo("Loaded skill caps via shared memory");
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mutex.Unlock();
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} catch(std::exception &ex) {
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LogError("Error loading skill caps: {}", ex.what());
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return false;
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}
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return true;
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}
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void SharedDatabase::LoadSkillCaps(void *data) {
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const uint32 class_count = Class::PLAYER_CLASS_COUNT;
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const uint32 skill_count = EQ::skills::HIGHEST_SKILL + 1;
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const uint32 level_count = HARD_LEVEL_CAP + 1;
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uint16 *skill_caps_table = static_cast<uint16*>(data);
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const std::string query = "SELECT skillID, class, level, cap FROM skill_caps ORDER BY skillID, class, level";
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auto results = QueryDatabase(query);
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if (!results.Success()) {
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LogError("Error loading skill caps from database: {}", results.ErrorMessage().c_str());
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return;
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}
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for(auto& row = results.begin(); row != results.end(); ++row) {
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const uint8 skillID = Strings::ToUnsignedInt(row[0]);
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const uint8 class_ = Strings::ToUnsignedInt(row[1]) - 1;
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const uint8 level = Strings::ToUnsignedInt(row[2]);
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const uint16 cap = Strings::ToUnsignedInt(row[3]);
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if(skillID >= skill_count || class_ >= class_count || level >= level_count)
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continue;
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const uint32 index = (((class_ * skill_count) + skillID) * level_count) + level;
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skill_caps_table[index] = cap;
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}
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}
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uint16 SharedDatabase::GetSkillCap(uint8 Class_, EQ::skills::SkillType Skill, uint8 Level) const
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{
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if(!skill_caps_mmf) {
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return 0;
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}
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if(Class_ == 0)
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return 0;
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int SkillMaxLevel = RuleI(Character, SkillCapMaxLevel);
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if(SkillMaxLevel < 1) {
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SkillMaxLevel = RuleI(Character, MaxLevel);
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}
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const uint32 class_count = Class::PLAYER_CLASS_COUNT;
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const uint32 skill_count = EQ::skills::HIGHEST_SKILL + 1;
|
||||
const uint32 level_count = HARD_LEVEL_CAP + 1;
|
||||
if(Class_ > class_count || static_cast<uint32>(Skill) > skill_count || Level > level_count) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(Level > static_cast<uint8>(SkillMaxLevel)){
|
||||
Level = static_cast<uint8>(SkillMaxLevel);
|
||||
}
|
||||
|
||||
const uint32 index = ((((Class_ - 1) * skill_count) + Skill) * level_count) + Level;
|
||||
const uint16 *skill_caps_table = static_cast<uint16*>(skill_caps_mmf->Get());
|
||||
return skill_caps_table[index];
|
||||
}
|
||||
|
||||
uint8 SharedDatabase::GetTrainLevel(uint8 Class_, EQ::skills::SkillType Skill, uint8 Level) const
|
||||
{
|
||||
if(!skill_caps_mmf) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(Class_ == 0)
|
||||
return 0;
|
||||
|
||||
int SkillMaxLevel = RuleI(Character, SkillCapMaxLevel);
|
||||
if (SkillMaxLevel < 1) {
|
||||
SkillMaxLevel = RuleI(Character, MaxLevel);
|
||||
}
|
||||
|
||||
const uint32 class_count = Class::PLAYER_CLASS_COUNT;
|
||||
const uint32 skill_count = EQ::skills::HIGHEST_SKILL + 1;
|
||||
const uint32 level_count = HARD_LEVEL_CAP + 1;
|
||||
if(Class_ > class_count || static_cast<uint32>(Skill) > skill_count || Level > level_count) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
uint8 ret = 0;
|
||||
if(Level > static_cast<uint8>(SkillMaxLevel)) {
|
||||
const uint32 index = ((((Class_ - 1) * skill_count) + Skill) * level_count);
|
||||
const uint16 *skill_caps_table = static_cast<uint16*>(skill_caps_mmf->Get());
|
||||
for(uint8 x = 0; x < Level; x++){
|
||||
if(skill_caps_table[index + x]){
|
||||
ret = x;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
const uint32 index = ((((Class_ - 1) * skill_count) + Skill) * level_count);
|
||||
const uint16 *skill_caps_table = static_cast<uint16*>(skill_caps_mmf->Get());
|
||||
for(int x = 0; x < SkillMaxLevel; x++){
|
||||
if(skill_caps_table[index + x]){
|
||||
ret = x;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(ret > GetSkillCap(Class_, Skill, Level))
|
||||
ret = static_cast<uint8>(GetSkillCap(Class_, Skill, Level));
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
void SharedDatabase::LoadDamageShieldTypes(SPDat_Spell_Struct* sp, int32 iMaxSpellID) {
|
||||
const std::string query = StringFormat("SELECT `spellid`, `type` FROM `damageshieldtypes` WHERE `spellid` > 0 "
|
||||
"AND `spellid` <= %i", iMaxSpellID);
|
||||
@@ -2044,3 +1915,24 @@ void SharedDatabase::SetSharedSpellsCount(uint32 shared_spells_count)
|
||||
{
|
||||
SharedDatabase::m_shared_spells_count = shared_spells_count;
|
||||
}
|
||||
|
||||
uint16 SharedDatabase::GetSkillCap(uint8 class_id, EQ::skills::SkillType skill_id, uint8 level)
|
||||
{
|
||||
const auto& l = SkillCapsRepository::GetWhere(
|
||||
*this,
|
||||
fmt::format(
|
||||
"`class_id` = {} AND `skill_id` = {} AND `level` = {} LIMIT 1",
|
||||
class_id,
|
||||
static_cast<uint16>(skill_id),
|
||||
level
|
||||
)
|
||||
);
|
||||
|
||||
if (l.empty()) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
const auto& e = l.front();
|
||||
|
||||
return e.cap;
|
||||
}
|
||||
|
||||
+1
-7
@@ -160,13 +160,7 @@ public:
|
||||
uint32 GetSharedItemsCount() { return m_shared_items_count; }
|
||||
uint32 GetItemsCount();
|
||||
|
||||
/**
|
||||
* skills
|
||||
*/
|
||||
void LoadSkillCaps(void *data);
|
||||
bool LoadSkillCaps(const std::string &prefix);
|
||||
uint16 GetSkillCap(uint8 Class_, EQ::skills::SkillType Skill, uint8 Level) const;
|
||||
uint8 GetTrainLevel(uint8 Class_, EQ::skills::SkillType Skill, uint8 Level) const;
|
||||
uint16 GetSkillCap(uint8 class_id, EQ::skills::SkillType skill_id, uint8 level);
|
||||
|
||||
/**
|
||||
* spells
|
||||
|
||||
+1
-1
@@ -42,7 +42,7 @@
|
||||
* Manifest: https://github.com/EQEmu/Server/blob/master/utils/sql/db_update_manifest.txt
|
||||
*/
|
||||
|
||||
#define CURRENT_BINARY_DATABASE_VERSION 9267
|
||||
#define CURRENT_BINARY_DATABASE_VERSION 9268
|
||||
#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9043
|
||||
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user