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[Bug Fix] Fix entity ID on death with #castspell (#3592)
# Notes - Entities killed by a spell with #cast were not reporting their pre-death entity ID properly. - Added an `entity_id_override` to `GetTargetDescription()` and added a pre-defined entity ID variable to the cast command so we can message the proper pre-death entity ID.
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@ -7,58 +7,52 @@ void command_castspell(Client *c, const Seperator *sep)
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return;
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return;
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}
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}
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Mob *target = c;
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const auto arguments = sep->argnum;
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if (c->GetTarget()) {
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if (!arguments || !sep->IsNumber(1)) {
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target = c->GetTarget();
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}
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if (!sep->IsNumber(1)) {
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c->Message(
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c->Message(
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Chat::White,
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Chat::White,
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"Usage: #castspell [Spell ID] [Instant (0 = False, 1 = True, Default is 1 if Unused)]"
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"Usage: #castspell [Spell ID] [Instant (0 = False, 1 = True, Default is 1 if Unused)]"
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);
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);
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return;
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}
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}
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else {
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uint16 spell_id = Strings::ToUnsignedInt(sep->arg[1]);
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if (IsCastRestrictedSpell(spell_id) && c->Admin() < commandCastSpecials) {
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Mob* t = c;
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c->Message(Chat::Red, "Unable to cast spell.");
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if (c->GetTarget()) {
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}
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t = c->GetTarget();
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else if (spell_id >= SPDAT_RECORDS) {
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c->Message(Chat::White, "Invalid Spell ID.");
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}
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else {
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bool instant_cast = (c->Admin() >= commandInstacast ? true : false);
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if (instant_cast && sep->IsNumber(2)) {
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instant_cast = Strings::ToInt(sep->arg[2]) ? true : false;
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c->Message(Chat::White, fmt::format("{}", Strings::ToInt(sep->arg[2])).c_str());
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}
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if (c->Admin() >= commandInstacast && instant_cast) {
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c->SpellFinished(
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spell_id,
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target,
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EQ::spells::CastingSlot::Item,
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0,
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-1,
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spells[spell_id].resist_difficulty
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);
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}
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else {
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c->CastSpell(spell_id, target->GetID(), EQ::spells::CastingSlot::Item, spells[spell_id].cast_time);
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}
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c->Message(
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Chat::White,
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fmt::format(
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"Cast {} ({}) on {}{}.",
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GetSpellName(spell_id),
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spell_id,
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c->GetTargetDescription(target),
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instant_cast ? " instantly" : ""
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).c_str()
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);
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}
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}
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}
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const uint16 spell_id = Strings::ToUnsignedInt(sep->arg[1]);
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if (IsCastRestrictedSpell(spell_id) && c->Admin() < commandCastSpecials) {
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c->Message(Chat::White, "Unable to cast spell.");
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return;
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} else if (spell_id >= SPDAT_RECORDS) {
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c->Message(Chat::White, "Invalid Spell ID.");
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return;
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}
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const bool can_instant_cast = c->Admin() >= commandInstacast;
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bool instant_cast = false;
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if (can_instant_cast && sep->IsNumber(2)) {
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instant_cast = Strings::ToBool(sep->arg[2]);
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}
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const uint16 target_id = t->GetID();
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if (instant_cast) {
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c->SpellFinished(spell_id, t);
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} else {
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c->CastSpell(spell_id, t->GetID(), EQ::spells::CastingSlot::Item, spells[spell_id].cast_time);
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}
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c->Message(
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Chat::White,
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fmt::format(
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"Cast {} ({}) on {}{}.",
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GetSpellName(spell_id),
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spell_id,
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c->GetTargetDescription(t, TargetDescriptionType::LCSelf, target_id),
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instant_cast ? " instantly" : ""
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).c_str()
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);
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}
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}
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@ -5068,7 +5068,7 @@ const char *Mob::GetCleanName()
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return clean_name;
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return clean_name;
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}
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}
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std::string Mob::GetTargetDescription(Mob* target, uint8 description_type)
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std::string Mob::GetTargetDescription(Mob* target, uint8 description_type, uint16 entity_id_override)
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{
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{
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std::string self_return = "yourself";
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std::string self_return = "yourself";
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@ -5119,7 +5119,7 @@ std::string Mob::GetTargetDescription(Mob* target, uint8 description_type)
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fmt::format(
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fmt::format(
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"{} ({})",
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"{} ({})",
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target->GetCleanName(),
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target->GetCleanName(),
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target->GetID()
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entity_id_override ? entity_id_override : target->GetID()
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)
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)
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)
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)
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);
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);
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@ -586,7 +586,7 @@ public:
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virtual void SetName(const char *new_name = nullptr) { new_name ? strn0cpy(name, new_name, 64) :
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virtual void SetName(const char *new_name = nullptr) { new_name ? strn0cpy(name, new_name, 64) :
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strn0cpy(name, GetName(), 64); return; };
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strn0cpy(name, GetName(), 64); return; };
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inline Mob* GetTarget() const { return target; }
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inline Mob* GetTarget() const { return target; }
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std::string GetTargetDescription(Mob* target, uint8 description_type = TargetDescriptionType::LCSelf);
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std::string GetTargetDescription(Mob* target, uint8 description_type = TargetDescriptionType::LCSelf, uint16 entity_id_override = 0);
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virtual void SetTarget(Mob* mob);
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virtual void SetTarget(Mob* mob);
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inline bool HasTargetReflection() const { return (target && target != this && target->target == this); }
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inline bool HasTargetReflection() const { return (target && target != this && target->target == this); }
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virtual inline float GetHPRatio() const { return max_hp == 0 ? 0 : ((float) current_hp / max_hp * 100); }
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virtual inline float GetHPRatio() const { return max_hp == 0 ? 0 : ((float) current_hp / max_hp * 100); }
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