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https://github.com/EQEmu/Server.git
synced 2026-03-12 16:22:27 +00:00
Removal of client_logs.cpp/.h
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parent
4d6c2be191
commit
d7d1f9757b
@ -349,10 +349,6 @@ Client::~Client() {
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m_tradeskill_object = nullptr;
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m_tradeskill_object = nullptr;
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}
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}
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#ifdef CLIENT_LOGS
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client_logs.unsubscribeAll(this);
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#endif
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ChangeSQLLog(nullptr);
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ChangeSQLLog(nullptr);
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if(IsDueling() && GetDuelTarget() != 0) {
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if(IsDueling() && GetDuelTarget() != 0) {
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Entity* entity = entity_list.GetID(GetDuelTarget());
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Entity* entity = entity_list.GetID(GetDuelTarget());
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@ -1,113 +0,0 @@
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/* EQEMu: Everquest Server Emulator
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Copyright (C) 2001-2004 EQEMu Development Team (http://eqemulator.net)
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; version 2 of the License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY except by those people which sell it, which
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are required to give you total support for your newly bought product;
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without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "../common/debug.h"
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#include "../common/features.h"
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#include "../common/eqemu_logsys.h"
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#ifdef CLIENT_LOGS
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#include "client_logs.h"
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#include "client.h"
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#include "entity.h"
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#include <stdarg.h>
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ClientLogs client_logs;
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char ClientLogs::_buffer[MAX_CLIENT_LOG_MESSAGE_LENGTH+1];
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void ClientLogs::subscribe(EQEmuLog::LogIDs id, Client *c) {
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if(id >= EQEmuLog::MaxLogID)
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return;
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if(c == nullptr)
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return;
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std::vector<Client *>::iterator cur,end;
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cur = entries[id].begin();
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end = entries[id].end();
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for(; cur != end; ++cur) {
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if(*cur == c) {
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printf("%s was already subscribed to %d\n", c->GetName(), id);
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return;
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}
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}
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printf("%s has been subscribed to %d\n", c->GetName(), id);
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entries[id].push_back(c);
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}
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void ClientLogs::unsubscribe(EQEmuLog::LogIDs id, Client *c) {
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if(id >= EQEmuLog::MaxLogID)
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return;
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if(c == nullptr)
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return;
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std::vector<Client *>::iterator cur,end;
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cur = entries[id].begin();
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end = entries[id].end();
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for(; cur != end; ++cur) {
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if(*cur == c) {
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entries[id].erase(cur);
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return;
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}
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}
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}
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void ClientLogs::subscribeAll(Client *c) {
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if(c == nullptr)
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return;
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int r;
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for(r = EQEmuLog::Status; r < EQEmuLog::MaxLogID; r++) {
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subscribe((EQEmuLog::LogIDs)r, c);
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}
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}
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void ClientLogs::unsubscribeAll(Client *c) {
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if(c == nullptr)
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return;
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int r;
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for(r = EQEmuLog::Status; r < EQEmuLog::MaxLogID; r++) {
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unsubscribe((EQEmuLog::LogIDs)r, c);
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}
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}
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void ClientLogs::clear() {
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int r;
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for(r = EQEmuLog::Status; r < EQEmuLog::MaxLogID; r++) {
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entries[r].clear();
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}
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}
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void ClientLogs::msg(EQEmuLog::LogIDs id, const char *buf) {
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if(id >= EQEmuLog::MaxLogID)
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return;
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std::vector<Client *>::iterator cur,end;
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cur = entries[id].begin();
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end = entries[id].end();
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for(; cur != end; ++cur) {
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if(!(*cur)->InZone())
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continue;
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(*cur)->Message(CLIENT_LOG_CHANNEL, buf);
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}
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}
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#endif //CLIENT_LOGS
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@ -1,58 +0,0 @@
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/* EQEMu: Everquest Server Emulator
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Copyright (C) 2001-2004 EQEMu Development Team (http://eqemulator.net)
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; version 2 of the License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY except by those people which sell it, which
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are required to give you total support for your newly bought product;
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without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef CLIENT_LOGS_H
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#define CLIENT_LOGS_H
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#include "../common/debug.h"
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#include "../common/features.h"
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#ifdef CLIENT_LOGS
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#define CLIENT_LOG_CHANNEL MT_Chat10Echo
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//trim messages to this length before sending to any clients
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#define MAX_CLIENT_LOG_MESSAGE_LENGTH 512
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#include <vector>
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class Client;
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class ClientLogs {
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public:
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void subscribe(EQEmuLog::LogIDs id, Client *c);
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void unsubscribe(EQEmuLog::LogIDs id, Client *c);
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void subscribeAll(Client *c);
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void unsubscribeAll(Client *c);
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void clear(); //unsubscribes everybody
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void msg(EQEmuLog::LogIDs id, const char *buf);
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protected:
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std::vector<Client *> entries[EQEmuLog::MaxLogID];
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static char _buffer[MAX_CLIENT_LOG_MESSAGE_LENGTH+1];
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};
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extern ClientLogs client_logs;
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#endif //CLIENT_LOGS
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#endif
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@ -888,9 +888,6 @@ Zone::~Zone() {
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}
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}
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safe_delete_array(aas);
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safe_delete_array(aas);
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}
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}
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#ifdef CLIENT_LOGS
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client_logs.clear();
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#endif
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safe_delete(GuildBanks);
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safe_delete(GuildBanks);
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}
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}
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