mirror of
https://github.com/EQEmu/Server.git
synced 2026-09-05 07:16:37 +00:00
Added the initial references for two new dictionaries - EmuConstants and EQLimits..more to come.
This commit is contained in:
+5
-5
@@ -454,11 +454,11 @@ protected:
|
||||
uint32 roambox_min_delay;
|
||||
|
||||
uint16 skills[HIGHEST_SKILL+1];
|
||||
uint32 equipment[MAX_WORN_INVENTORY]; //this is an array of item IDs
|
||||
uint16 d_meele_texture1; //this is an item Material value
|
||||
uint16 d_meele_texture2; //this is an item Material value (offhand)
|
||||
uint8 prim_melee_type; //Sets the Primary Weapon attack message and animation
|
||||
uint8 sec_melee_type; //Sets the Secondary Weapon attack message and animation
|
||||
uint32 equipment[EmuConstants::EQUIPMENT_SIZE]; //this is an array of item IDs
|
||||
uint16 d_meele_texture1; //this is an item Material value
|
||||
uint16 d_meele_texture2; //this is an item Material value (offhand)
|
||||
uint8 prim_melee_type; //Sets the Primary Weapon attack message and animation
|
||||
uint8 sec_melee_type; //Sets the Secondary Weapon attack message and animation
|
||||
AA_SwarmPetInfo *swarmInfoPtr;
|
||||
|
||||
bool ldon_trapped;
|
||||
|
||||
Reference in New Issue
Block a user