[Quest API] Add Spell Blocked Event to Perl/Lua (#4217)

* [Spells] Add Unblockable Spell Table and Spell Blocked Event

- Add `EVENT_SPELL_BLOCKED`, exports `$blocking_spell_id`, `$cast_spell_id`, `$blocking_spell`, and `$cast_spell`.

- Add `event_spell_blocked`, exports `e.blocking_spell_id`, `e.cast_spell_id`, `e.blocking_spell`, and `e.cast_spell`.

- Adds `spells_unblockable` table with a `spell_id` and `is_unblockable` column.
- This table will need to be populated based on known spells that should be unblockable.

- This event will allow operators to perform events when spells are blocked.

* Cleanup

* Cleanup

* Update spells.cpp

* Remove unused repositories.

* Finalize

* Update lua_parser_events.cpp
This commit is contained in:
Alex King
2024-03-31 23:58:30 -04:00
committed by GitHub
parent 048aad437b
commit d77966797e
7 changed files with 258 additions and 20 deletions
+1
View File
@@ -143,6 +143,7 @@ typedef enum {
EVENT_ENTITY_VARIABLE_SET,
EVENT_ENTITY_VARIABLE_UPDATE,
EVENT_AA_LOSS,
EVENT_SPELL_BLOCKED,
// Add new events before these or Lua crashes
EVENT_SPELL_EFFECT_BOT,