mirror of
https://github.com/EQEmu/Server.git
synced 2026-08-28 20:07:56 +00:00
[Performance] Don't process ProjectileAttack checks for NPC's that are not engaged in any combat
This commit is contained in:
+27
-28
@@ -587,8 +587,7 @@ void NPC::RemoveCash() {
|
||||
|
||||
bool NPC::Process()
|
||||
{
|
||||
if (IsStunned() && stunned_timer.Check())
|
||||
{
|
||||
if (IsStunned() && stunned_timer.Check()) {
|
||||
Mob::UnStun();
|
||||
this->spun_timer.Disable();
|
||||
}
|
||||
@@ -608,58 +607,60 @@ bool NPC::Process()
|
||||
|
||||
SpellProcess();
|
||||
|
||||
if(tic_timer.Check())
|
||||
{
|
||||
if (tic_timer.Check()) {
|
||||
parse->EventNPC(EVENT_TICK, this, nullptr, "", 0);
|
||||
BuffProcess();
|
||||
|
||||
if(currently_fleeing)
|
||||
if (currently_fleeing)
|
||||
ProcessFlee();
|
||||
|
||||
uint32 bonus = 0;
|
||||
|
||||
if(GetAppearance() == eaSitting)
|
||||
bonus+=3;
|
||||
if (GetAppearance() == eaSitting)
|
||||
bonus += 3;
|
||||
|
||||
int32 OOCRegen = 0;
|
||||
if(oocregen > 0){ //should pull from Mob class
|
||||
if (oocregen > 0) { //should pull from Mob class
|
||||
OOCRegen += GetMaxHP() * oocregen / 100;
|
||||
}
|
||||
}
|
||||
//Lieka Edit:Fixing NPC regen.NPCs should regen to full during a set duration, not based on their HPs.Increase NPC's HPs by % of total HPs / tick.
|
||||
if((GetHP() < GetMaxHP()) && !IsPet()) {
|
||||
if(!IsEngaged()) {//NPC out of combat
|
||||
if(GetNPCHPRegen() > OOCRegen)
|
||||
if ((GetHP() < GetMaxHP()) && !IsPet()) {
|
||||
if (!IsEngaged()) {//NPC out of combat
|
||||
if (GetNPCHPRegen() > OOCRegen)
|
||||
SetHP(GetHP() + GetNPCHPRegen());
|
||||
else
|
||||
SetHP(GetHP() + OOCRegen);
|
||||
} else
|
||||
SetHP(GetHP()+GetNPCHPRegen());
|
||||
} else if(GetHP() < GetMaxHP() && GetOwnerID() !=0) {
|
||||
if(!IsEngaged()) //pet
|
||||
SetHP(GetHP()+GetNPCHPRegen()+bonus+(GetLevel()/5));
|
||||
}
|
||||
else
|
||||
SetHP(GetHP()+GetNPCHPRegen()+bonus);
|
||||
} else
|
||||
SetHP(GetHP()+GetNPCHPRegen());
|
||||
SetHP(GetHP() + GetNPCHPRegen());
|
||||
}
|
||||
else if (GetHP() < GetMaxHP() && GetOwnerID() != 0) {
|
||||
if (!IsEngaged()) //pet
|
||||
SetHP(GetHP() + GetNPCHPRegen() + bonus + (GetLevel() / 5));
|
||||
else
|
||||
SetHP(GetHP() + GetNPCHPRegen() + bonus);
|
||||
}
|
||||
else
|
||||
SetHP(GetHP() + GetNPCHPRegen());
|
||||
|
||||
if(GetMana() < GetMaxMana()) {
|
||||
SetMana(GetMana()+mana_regen+bonus);
|
||||
if (GetMana() < GetMaxMana()) {
|
||||
SetMana(GetMana() + mana_regen + bonus);
|
||||
}
|
||||
|
||||
|
||||
if(zone->adv_data && !p_depop)
|
||||
if (zone->adv_data && !p_depop)
|
||||
{
|
||||
ServerZoneAdventureDataReply_Struct* ds = (ServerZoneAdventureDataReply_Struct*)zone->adv_data;
|
||||
if(ds->type == Adventure_Rescue && ds->data_id == GetNPCTypeID())
|
||||
if (ds->type == Adventure_Rescue && ds->data_id == GetNPCTypeID())
|
||||
{
|
||||
Mob *o = GetOwner();
|
||||
if(o && o->IsClient())
|
||||
if (o && o->IsClient())
|
||||
{
|
||||
float x_diff = ds->dest_x - GetX();
|
||||
float y_diff = ds->dest_y - GetY();
|
||||
float z_diff = ds->dest_z - GetZ();
|
||||
float dist = ((x_diff * x_diff) + (y_diff * y_diff) + (z_diff * z_diff));
|
||||
if(dist < RuleR(Adventure, DistanceForRescueComplete))
|
||||
if (dist < RuleR(Adventure, DistanceForRescueComplete))
|
||||
{
|
||||
zone->DoAdventureCountIncrease();
|
||||
Say("You don't know what this means to me. Thank you so much for finding and saving me from"
|
||||
@@ -693,8 +694,6 @@ bool NPC::Process()
|
||||
viral_timer_counter = 0;
|
||||
}
|
||||
|
||||
ProjectileAttack();
|
||||
|
||||
if(spellbonuses.GravityEffect == 1) {
|
||||
if(gravity_timer.Check())
|
||||
DoGravityEffect();
|
||||
|
||||
Reference in New Issue
Block a user