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[Performance] Don't process ProjectileAttack checks for NPC's that are not engaged in any combat
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@@ -6,6 +6,7 @@ Akkadius: [Performance] Fixed a large overhead issue where every single NPC in a
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Akkadius: [Performance] Removed a timer where clients would constantly calculate light amount on equipment every 600ms, instead
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clients will update light when changing equipment or entering a zone
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Akkadius: [Performance] Disabled enraged timer checks for NPC's that do not actually have enrage as a special attack
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Akkadius: [Performance] Don't process ProjectileAttack checks for NPC's that are not engaged in any combat
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== 03/27/2017 ==
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Akkadius: [Performance] Reworked how client to NPC aggro checks are made
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