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Fix casting for GetIllusionBlock checks
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@@ -514,6 +514,7 @@ public:
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void ApplySpellBuff(int spell_id, int duration = 0, int level_override = -1);
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int GetBuffStatValueBySpell(int32 spell_id, const char* stat_identifier);
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int GetBuffStatValueBySlot(uint8 slot, const char* stat_identifier);
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virtual bool GetIllusionBlock() const { return false; }
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//Basic Stats/Inventory
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virtual void SetLevel(uint8 in_level, bool command = false) { level = in_level; }
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