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Fix casting for GetIllusionBlock checks
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@@ -647,7 +647,7 @@ public:
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uint8 GetUltimateSpellTypeMinThreshold(uint16 spell_type, Mob* tar);
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uint8 GetUltimateSpellTypeMaxThreshold(uint16 spell_type, Mob* tar);
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void SetIllusionBlock(bool value) { _illusionBlock = value; }
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bool GetIllusionBlock() const { return _illusionBlock; }
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bool GetIllusionBlock() const override { return _illusionBlock; }
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bool GetShowHelm() const { return _showHelm; }
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void SetShowHelm(bool show_helm) { _showHelm = show_helm; }
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bool GetBehindMob() const { return _behindMobStatus; }
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