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[Bots] Fix taunting bots positioning (#4754)
* [Bots] Fix taunting bots positioning - Fixes taunting bots liking to hug their target on certain models or chosen positions. - Makes bots have a more realistic combat range in comparison to players. - Removed unnecessary rules and checks for melee distance. * Update ruletypes.h
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@@ -235,7 +235,6 @@ static std::map<uint16, std::string> botSubType_names = {
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struct CombatRangeInput {
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Mob* target;
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float target_distance;
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bool behind_mob;
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uint8 stop_melee_level;
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const EQ::ItemInstance* p_item;
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const EQ::ItemInstance* s_item;
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