[Bots] Fix taunting bots positioning (#4754)

* [Bots] Fix taunting bots positioning

- Fixes taunting bots liking to hug their target on certain models or chosen positions.
- Makes bots have a more realistic combat range in comparison to players.
- Removed unnecessary rules and checks for melee distance.

* Update ruletypes.h
This commit is contained in:
nytmyr
2025-03-06 16:07:38 -06:00
committed by GitHub
parent 1d4ba082ad
commit d6a21be25e
3 changed files with 96 additions and 128 deletions
-1
View File
@@ -235,7 +235,6 @@ static std::map<uint16, std::string> botSubType_names = {
struct CombatRangeInput {
Mob* target;
float target_distance;
bool behind_mob;
uint8 stop_melee_level;
const EQ::ItemInstance* p_item;
const EQ::ItemInstance* s_item;