mirror of
https://github.com/EQEmu/Server.git
synced 2026-09-03 17:46:36 +00:00
[Bots] Fix taunting bots positioning (#4754)
* [Bots] Fix taunting bots positioning - Fixes taunting bots liking to hug their target on certain models or chosen positions. - Makes bots have a more realistic combat range in comparison to players. - Removed unnecessary rules and checks for melee distance. * Update ruletypes.h
This commit is contained in:
+7
-9
@@ -850,17 +850,15 @@ RULE_BOOL(Bots, BotArcheryConsumesAmmo, true, "Set to false to disable Archery A
|
||||
RULE_BOOL(Bots, BotThrowingConsumesAmmo, true, "Set to false to disable Throwing Ammo Consumption")
|
||||
RULE_INT(Bots, StackSizeMin, 20, "20 Default. -1 to disable and use default max stack size. Minimum stack size to give a bot (Arrows/Throwing).")
|
||||
RULE_INT(Bots, HasOrMayGetAggroThreshold, 90, "90 Default. Percent threshold of total hate where bots will stop casting spells that generate hate if they are set to try to not pull aggro via spells.")
|
||||
RULE_BOOL(Bots, UseFlatNormalMeleeRange, false, "False Default. If true, bots melee distance will be a flat distance set by Bots:NormalMeleeRangeDistance.")
|
||||
RULE_REAL(Bots, NormalMeleeRangeDistance, 0.75, "If UseFlatNormalMeleeRange is enabled, multiplier of the max melee range at which a bot will stand in melee combat. 0.75 Recommended, max melee for all abilities to land.")
|
||||
RULE_REAL(Bots, PercentMinMeleeDistance, 0.75, "Multiplier of the their melee range - Minimum distance from target a bot will stand while in melee combat before trying to adjust. 0.60 Recommended.")
|
||||
RULE_REAL(Bots, MaxDistanceForMelee, 20, "Maximum distance bots will stand for melee. Default 20 to allow all special attacks to land.")
|
||||
RULE_REAL(Bots, TauntNormalMeleeRangeDistance, 0.50, "Multiplier of the max melee range at which a taunting bot will stand in melee combat. 0.50 Recommended, closer than others .")
|
||||
RULE_REAL(Bots, PercentTauntMinMeleeDistance, 0.40, "Multiplier of their melee range - Minimum distance from target a taunting bot will stand while in melee combat before trying to adjust. 0.25 Recommended.")
|
||||
RULE_REAL(Bots, PercentMaxMeleeRangeDistance, 0.95, "Multiplier of the max melee range at which a bot will stand in melee combat. 0.95 Recommended, max melee while disabling special attacks/taunt.")
|
||||
RULE_REAL(Bots, PercentMinMaxMeleeRangeDistance, 0.75, "Multiplier of the closest max melee range at which a bot will stand in melee combat before trying to adjust. 0.75 Recommended, max melee while disabling special attacks/taunt.")
|
||||
RULE_REAL(Bots, LowerMeleeDistanceMultiplier, 0.35, "Closest % of the hit box a melee bot will get to the target. Default 0.35")
|
||||
RULE_REAL(Bots, LowerTauntingMeleeDistanceMultiplier, 0.25, "Closest % of the hit box a taunting melee bot will get to the target. Default 0.25")
|
||||
RULE_REAL(Bots, LowerMaxMeleeRangeDistanceMultiplier, 0.80, "Closest % of the hit box a max melee range melee bot will get to the target. Default 0.80")
|
||||
RULE_REAL(Bots, UpperMeleeDistanceMultiplier, 0.55, "Furthest % of the hit box a melee bot will get from the target. Default 0.55")
|
||||
RULE_REAL(Bots, UpperTauntingMeleeDistanceMultiplier, 0.45, "Furthest % of the hit box a taunting melee bot will get from the target. Default 0.45")
|
||||
RULE_REAL(Bots, UpperMaxMeleeRangeDistanceMultiplier, 0.95, "Furthest % of the hit box a max melee range melee bot will get from the target. Default 0.95")
|
||||
RULE_BOOL(Bots, DisableSpecialAbilitiesAtMaxMelee, true, "If true, when bots are at max melee distance, special abilities including taunt will be disabled. Default True.")
|
||||
RULE_BOOL(Bots, TauntingBotsFollowTopHate, true, "True Default. If true, bots that are taunting will attempt to stick with whoever currently is top hate.")
|
||||
RULE_INT(Bots, DistanceTauntingBotsStickMainHate, 10, "If TauntingBotsFollowTopHate is enabled, this is the distance bots will try to stick to whoever currently is Top Hate.")
|
||||
RULE_BOOL(Bots, DisableSpecialAbilitiesAtMaxMelee, true, "True Default. If true, when bots are at max melee distance, special abilities including taunt will be disabled.")
|
||||
RULE_INT(Bots, MinJitterTimer, 500, "Minimum ms between bot movement jitter checks.")
|
||||
RULE_INT(Bots, MaxJitterTimer, 2500, "Maximum ms between bot movement jitter checks. Set to 0 to disable timer checks.")
|
||||
RULE_BOOL(Bots, PreventBotCampOnFD, true, "True Default. If true, players will not be able to camp bots while feign death.")
|
||||
|
||||
Reference in New Issue
Block a user