[Quest API] Add IsInAGuild() to Perl/Lua (#4066)

# Perl
- Add `$client->IsInAGuild()`.

# Lua
- Add `client:IsInAGuild()`.

# Notes
- Allows operators to more accurately tell if a player is in a group.
- `GuildID()` returns `uint32` max value if the player isn't in a guild so conditions using it must check for a value over a certain point, this is just a bool that simplifies that logic.
This commit is contained in:
Alex King
2024-02-13 19:27:43 -05:00
committed by GitHub
parent c50100fcdb
commit d68c1a7a6c
3 changed files with 14 additions and 0 deletions
+6
View File
@@ -3098,6 +3098,11 @@ int Perl_Client_GetEXPPercentage(Client* self)
return self->GetEXPPercentage();
}
bool Perl_Client_IsInAGuild(Client* self)
{
return self->IsInAGuild();
}
void perl_register_client()
{
perl::interpreter perl(PERL_GET_THX);
@@ -3386,6 +3391,7 @@ void perl_register_client()
package.add("IsDueling", &Perl_Client_IsDueling);
package.add("IsEXPEnabled", &Perl_Client_IsEXPEnabled);
package.add("IsGrouped", &Perl_Client_IsGrouped);
package.add("IsInAGuild", &Perl_Client_IsInAGuild);
package.add("IsLD", &Perl_Client_IsLD);
package.add("IsMedding", &Perl_Client_IsMedding);
package.add("IsRaidGrouped", &Perl_Client_IsRaidGrouped);