Give pets 30 buff because that's what they got

This commit is contained in:
Michael Cook (mackal)
2016-08-02 21:08:05 -04:00
parent 64cf613189
commit d68a3b191e
13 changed files with 30 additions and 28 deletions
+4 -4
View File
@@ -1709,8 +1709,8 @@ bool Bot::LoadPet()
NPC *pet_inst = GetPet()->CastToNPC();
SpellBuff_Struct pet_buffs[BUFF_COUNT];
memset(pet_buffs, 0, (sizeof(SpellBuff_Struct) * BUFF_COUNT));
SpellBuff_Struct pet_buffs[PET_BUFF_COUNT];
memset(pet_buffs, 0, (sizeof(SpellBuff_Struct) * PET_BUFF_COUNT));
if (!botdb.LoadPetBuffs(GetBotID(), pet_buffs))
bot_owner->Message(13, "%s for %s's pet", BotDatabase::fail::LoadPetBuffs(), GetCleanName());
@@ -1741,11 +1741,11 @@ bool Bot::SavePet()
return false;
char* pet_name = new char[64];
SpellBuff_Struct pet_buffs[BUFF_COUNT];
SpellBuff_Struct pet_buffs[PET_BUFF_COUNT];
uint32 pet_items[EQEmu::legacy::EQUIPMENT_SIZE];
memset(pet_name, 0, 64);
memset(pet_buffs, 0, (sizeof(SpellBuff_Struct) * BUFF_COUNT));
memset(pet_buffs, 0, (sizeof(SpellBuff_Struct) * PET_BUFF_COUNT));
memset(pet_items, 0, (sizeof(uint32) * EQEmu::legacy::EQUIPMENT_SIZE));
pet_inst->GetPetState(pet_buffs, pet_items, pet_name);