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Raycastmesh missing malloc, free, NULL refs
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@@ -1,6 +1,8 @@
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#include "RaycastMesh.h"
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#include <math.h>
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#include <assert.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <vector>
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// This code snippet allows you to create an axis aligned bounding volume tree for a triangle mesh so that you can do
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