Developement Branch AISpellEffects.

Debug crash on NPC death.
This commit is contained in:
KayenEQ
2014-04-25 08:52:49 -04:00
parent aba1acea9c
commit d64f762277
10 changed files with 409 additions and 74 deletions
+1
View File
@@ -231,6 +231,7 @@ NPC::NPC(const NPCType* d, Spawn2* in_respawn, float x, float y, float z, float
npc_spells_id = 0;
HasAISpell = false;
HasAISpellEffects = false;
if(GetClass() == MERCERNARY_MASTER && RuleB(Mercs, AllowMercs))
{