diff --git a/zone/lua_general.cpp b/zone/lua_general.cpp index 1d71fd2f3..c635f8b2a 100644 --- a/zone/lua_general.cpp +++ b/zone/lua_general.cpp @@ -892,6 +892,10 @@ void lua_cross_zone_message_player_by_name(uint32 type, const char *player, cons quest_manager.CrossZoneMessagePlayerByName(type, player, message); } +void lua_cross_zone_set_entity_variable_by_client_name(const char *player, const char *id, const char *m_var) { + quest_manager.CrossZoneSetEntityVariableByClientName(player, id, m_var); +} + void lua_world_wide_marquee(uint32 type, uint32 priority, uint32 fadein, uint32 fadeout, uint32 duration, const char *message) { quest_manager.WorldWideMarquee(type, priority, fadein, fadeout, duration, message); } @@ -1617,6 +1621,7 @@ luabind::scope lua_register_general() { luabind::def("cross_zone_signal_client_by_char_id", &lua_cross_zone_signal_client_by_char_id), luabind::def("cross_zone_signal_client_by_name", &lua_cross_zone_signal_client_by_name), luabind::def("cross_zone_message_player_by_name", &lua_cross_zone_message_player_by_name), + luabind::def("cross_zone_set_entity_variable_by_client_name", &lua_cross_zone_set_entity_variable_by_client_name), luabind::def("world_wide_marquee", &lua_world_wide_marquee), luabind::def("get_qglobals", (luabind::adl::object(*)(lua_State*,Lua_NPC,Lua_Client))&lua_get_qglobals), luabind::def("get_qglobals", (luabind::adl::object(*)(lua_State*,Lua_Client))&lua_get_qglobals),