[Item Ticks] Remove Item Ticks Code (#3955)

* [Items] Convert Load of Item Ticks to Repositories

- Convert `LoadItemTicks()` to repositories.

* Remove item tick code.

* Remove repository references.

* Update zone.h
This commit is contained in:
Alex King
2024-01-13 00:17:00 -05:00
committed by GitHub
parent e182d685d3
commit d59531b16f
10 changed files with 2 additions and 604 deletions
+1 -64
View File
@@ -165,7 +165,6 @@ Client::Client(EQStreamInterface *ieqs) : Mob(
TrackingTimer(2000),
RespawnFromHoverTimer(0),
merc_timer(RuleI(Mercs, UpkeepIntervalMS)),
ItemTickTimer(10000),
ItemQuestTimer(500),
anon_toggle_timer(250),
afk_toggle_timer(250),
@@ -6568,7 +6567,7 @@ void Client::SendAltCurrencies() {
if (!currency_count) {
return;
}
auto outapp = new EQApplicationPacket(
OP_AltCurrency,
sizeof(AltCurrencyPopulate_Struct) +
@@ -7744,68 +7743,6 @@ std::vector<std::string> Client::GetAccountFlags()
return l;
}
void Client::TickItemCheck()
{
int i;
if(zone->tick_items.empty()) { return; }
//Scan equip, general, cursor slots for items
for (i = EQ::invslot::POSSESSIONS_BEGIN; i <= EQ::invslot::POSSESSIONS_END; i++)
{
TryItemTick(i);
}
//Scan bags
for (i = EQ::invbag::GENERAL_BAGS_BEGIN; i <= EQ::invbag::CURSOR_BAG_END; i++)
{
TryItemTick(i);
}
}
void Client::TryItemTick(int slot)
{
int iid = 0;
const EQ::ItemInstance* inst = m_inv[slot];
if(inst == 0) { return; }
iid = inst->GetID();
if(zone->tick_items.count(iid) > 0)
{
if (GetLevel() >= zone->tick_items[iid].level && zone->random.Int(0, 100) >= (100 - zone->tick_items[iid].chance) && (zone->tick_items[iid].bagslot || slot <= EQ::invslot::EQUIPMENT_END))
{
EQ::ItemInstance* e_inst = (EQ::ItemInstance*)inst;
if (parse->ItemHasQuestSub(e_inst, EVENT_ITEM_TICK)) {
parse->EventItem(EVENT_ITEM_TICK, this, e_inst, nullptr, "", slot);
}
}
}
//Only look at augs in main inventory
if (slot > EQ::invslot::EQUIPMENT_END) { return; }
for (int x = EQ::invaug::SOCKET_BEGIN; x <= EQ::invaug::SOCKET_END; ++x)
{
EQ::ItemInstance * a_inst = inst->GetAugment(x);
if(!a_inst) { continue; }
iid = a_inst->GetID();
if(zone->tick_items.count(iid) > 0)
{
if( GetLevel() >= zone->tick_items[iid].level && zone->random.Int(0, 100) >= (100 - zone->tick_items[iid].chance) )
{
EQ::ItemInstance* e_inst = (EQ::ItemInstance*) a_inst;
if (parse->ItemHasQuestSub(e_inst, EVENT_ITEM_TICK)) {
parse->EventItem(EVENT_ITEM_TICK, this, e_inst, nullptr, "", slot);
}
}
}
}
}
void Client::ItemTimerCheck()
{
int i;