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[Item Ticks] Remove Item Ticks Code (#3955)
* [Items] Convert Load of Item Ticks to Repositories - Convert `LoadItemTicks()` to repositories. * Remove item tick code. * Remove repository references. * Update zone.h
This commit is contained in:
+1
-64
@@ -165,7 +165,6 @@ Client::Client(EQStreamInterface *ieqs) : Mob(
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TrackingTimer(2000),
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RespawnFromHoverTimer(0),
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merc_timer(RuleI(Mercs, UpkeepIntervalMS)),
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ItemTickTimer(10000),
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ItemQuestTimer(500),
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anon_toggle_timer(250),
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afk_toggle_timer(250),
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@@ -6568,7 +6567,7 @@ void Client::SendAltCurrencies() {
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if (!currency_count) {
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return;
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}
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auto outapp = new EQApplicationPacket(
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OP_AltCurrency,
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sizeof(AltCurrencyPopulate_Struct) +
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@@ -7744,68 +7743,6 @@ std::vector<std::string> Client::GetAccountFlags()
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return l;
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}
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void Client::TickItemCheck()
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{
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int i;
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if(zone->tick_items.empty()) { return; }
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//Scan equip, general, cursor slots for items
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for (i = EQ::invslot::POSSESSIONS_BEGIN; i <= EQ::invslot::POSSESSIONS_END; i++)
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{
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TryItemTick(i);
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}
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//Scan bags
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for (i = EQ::invbag::GENERAL_BAGS_BEGIN; i <= EQ::invbag::CURSOR_BAG_END; i++)
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{
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TryItemTick(i);
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}
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}
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void Client::TryItemTick(int slot)
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{
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int iid = 0;
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const EQ::ItemInstance* inst = m_inv[slot];
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if(inst == 0) { return; }
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iid = inst->GetID();
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if(zone->tick_items.count(iid) > 0)
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{
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if (GetLevel() >= zone->tick_items[iid].level && zone->random.Int(0, 100) >= (100 - zone->tick_items[iid].chance) && (zone->tick_items[iid].bagslot || slot <= EQ::invslot::EQUIPMENT_END))
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{
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EQ::ItemInstance* e_inst = (EQ::ItemInstance*)inst;
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if (parse->ItemHasQuestSub(e_inst, EVENT_ITEM_TICK)) {
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parse->EventItem(EVENT_ITEM_TICK, this, e_inst, nullptr, "", slot);
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}
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}
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}
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//Only look at augs in main inventory
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if (slot > EQ::invslot::EQUIPMENT_END) { return; }
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for (int x = EQ::invaug::SOCKET_BEGIN; x <= EQ::invaug::SOCKET_END; ++x)
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{
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EQ::ItemInstance * a_inst = inst->GetAugment(x);
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if(!a_inst) { continue; }
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iid = a_inst->GetID();
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if(zone->tick_items.count(iid) > 0)
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{
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if( GetLevel() >= zone->tick_items[iid].level && zone->random.Int(0, 100) >= (100 - zone->tick_items[iid].chance) )
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{
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EQ::ItemInstance* e_inst = (EQ::ItemInstance*) a_inst;
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if (parse->ItemHasQuestSub(e_inst, EVENT_ITEM_TICK)) {
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parse->EventItem(EVENT_ITEM_TICK, this, e_inst, nullptr, "", slot);
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}
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}
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}
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}
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}
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void Client::ItemTimerCheck()
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{
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int i;
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@@ -1590,8 +1590,6 @@ public:
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void DuplicateLoreMessage(uint32 ItemID);
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void GarbleMessage(char *, uint8);
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void TickItemCheck();
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void TryItemTick(int slot);
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void ItemTimerCheck();
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void TryItemTimer(int slot);
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void SendItemScale(EQ::ItemInstance *inst);
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@@ -2008,7 +2006,6 @@ private:
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AggroMeter m_aggrometer;
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Timer ItemTickTimer;
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Timer ItemQuestTimer;
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std::map<std::string,std::string> accountflags;
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@@ -525,11 +525,6 @@ bool Client::Process() {
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CalcBonuses();
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}
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if (ItemTickTimer.Check())
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{
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TickItemCheck();
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}
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if (ItemQuestTimer.Check())
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{
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ItemTimerCheck();
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+1
-1
@@ -61,7 +61,7 @@ typedef enum {
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EVENT_DISCOVER_ITEM,
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EVENT_DISCONNECT,
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EVENT_CONNECT,
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EVENT_ITEM_TICK,
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EVENT_ITEM_TICK, // Unused, keeping so event IDs don't get out of wack
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EVENT_DUEL_WIN,
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EVENT_DUEL_LOSE,
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EVENT_ENCOUNTER_LOAD,
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@@ -6547,7 +6547,6 @@ luabind::scope lua_register_events() {
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luabind::value("discover_item", static_cast<int>(EVENT_DISCOVER_ITEM)),
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luabind::value("disconnect", static_cast<int>(EVENT_DISCONNECT)),
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luabind::value("connect", static_cast<int>(EVENT_CONNECT)),
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luabind::value("item_tick", static_cast<int>(EVENT_ITEM_TICK)),
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luabind::value("duel_win", static_cast<int>(EVENT_DUEL_WIN)),
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luabind::value("duel_lose", static_cast<int>(EVENT_DUEL_LOSE)),
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luabind::value("encounter_load", static_cast<int>(EVENT_ENCOUNTER_LOAD)),
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@@ -1219,7 +1219,6 @@ bool Zone::Init(bool is_static) {
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LogInfo("Zone booted successfully zone_id [{}] time_offset [{}]", zoneid, zone_time.getEQTimeZone());
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LoadGrids();
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LoadTickItems();
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npc_scale_manager->LoadScaleData();
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@@ -2664,34 +2663,6 @@ void Zone::ClearSpawnTimers()
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);
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}
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void Zone::LoadTickItems()
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{
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tick_items.clear();
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const std::string query = "SELECT it_itemid, it_chance, it_level, it_qglobal, it_bagslot FROM item_tick";
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auto results = database.QueryDatabase(query);
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if (!results.Success()) {
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return;
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}
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for (auto row = results.begin(); row != results.end(); ++row) {
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if(Strings::ToInt(row[0]) == 0)
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continue;
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item_tick_struct ti_tmp;
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ti_tmp.itemid = Strings::ToInt(row[0]);
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ti_tmp.chance = Strings::ToInt(row[1]);
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ti_tmp.level = Strings::ToInt(row[2]);
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ti_tmp.bagslot = (int16)Strings::ToInt(row[4]);
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ti_tmp.qglobal = std::string(row[3]);
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tick_items[Strings::ToInt(row[0])] = ti_tmp;
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}
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LogInfo("Loaded [{}] item_tick entries", Strings::Commify(results.RowCount()));
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}
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uint32 Zone::GetSpawnKillCount(uint32 in_spawnid) {
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LinkedListIterator<Spawn2*> iterator(spawn2_list);
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-10
@@ -77,14 +77,6 @@ struct ZoneEXPModInfo {
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float AAExpMod;
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};
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struct item_tick_struct {
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uint32 itemid;
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uint32 chance;
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uint32 level;
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int16 bagslot;
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std::string qglobal;
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};
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class Client;
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class Expedition;
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class Map;
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@@ -219,7 +211,6 @@ public:
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std::pair<AA::Ability *, AA::Rank *> GetAlternateAdvancementAbilityAndRank(int id, int points_spent);
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std::unordered_map<int, item_tick_struct> tick_items;
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std::unordered_map<int, std::unique_ptr<AA::Ability>> aa_abilities;
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std::unordered_map<int, std::unique_ptr<AA::Rank>> aa_ranks;
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@@ -285,7 +276,6 @@ public:
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void LoadNewMerchantData(uint32 merchantid);
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void LoadNPCEmotes(std::vector<NPC_Emote_Struct *> *NPCEmoteList);
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void LoadTempMerchantData();
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void LoadTickItems();
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void LoadVeteranRewards();
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void LoadZoneDoors();
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void ReloadStaticData();
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