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New Command
#tune Used to return ideal values for tuning NPC/Client combat statistics.
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@@ -1243,6 +1243,10 @@ public:
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bool InterrogateInventory(Client* requester, bool log, bool silent, bool allowtrip, bool& error, bool autolog = true);
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//Command #Tune functions
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virtual int32 Tune_GetMeleeMitDmg(Mob* GM, Mob *attacker, int32 damage, int32 minhit, float mit_rating, float atk_rating);
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int32 GetMeleeDamage(Mob* other, bool GetMinDamage = false);
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protected:
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friend class Mob;
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void CalcItemBonuses(StatBonuses* newbon);
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