Shielding now uses StringIDs

This commit is contained in:
Michael Cook (mackal)
2014-02-28 02:57:43 -05:00
parent c030cfe0ad
commit d525d23217
3 changed files with 10 additions and 4 deletions
+5 -3
View File
@@ -1615,7 +1615,8 @@ void Client::Handle_OP_Shielding(const EQApplicationPacket *app)
if (shield_target)
{
entity_list.MessageClose(this,false,100,0,"%s ceases shielding %s.",GetName(),shield_target->GetName());
entity_list.MessageClose_StringID(this, false, 100, 0,
END_SHIELDING, GetName(), shield_target->GetName());
for (int y = 0; y < 2; y++)
{
if (shield_target->shielder[y].shielder_id == GetID())
@@ -1640,7 +1641,8 @@ void Client::Handle_OP_Shielding(const EQApplicationPacket *app)
{
if (shield_target->shielder[x].shielder_id == 0)
{
entity_list.MessageClose(this,false,100,0,"%s uses their shield to guard %s.",GetName(),shield_target->GetName());
entity_list.MessageClose_StringID(this ,false, 100, 0,
START_SHIELDING, GetName(), shield_target->GetName());
shield_target->shielder[x].shielder_id = GetID();
int shieldbonus = shield->AC*2;
switch (GetAA(197))
@@ -1677,7 +1679,7 @@ void Client::Handle_OP_Shielding(const EQApplicationPacket *app)
}
if (!ack)
{
Message(0, "No more than two warriors may shield the same being.");
Message_StringID(0, ALREADY_SHIELDED);
shield_target = 0;
return;
}