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port mlog 'AI' category to new log system
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+2
-2
@@ -1647,7 +1647,7 @@ void Merc::AI_Process() {
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if (AImovement_timer->Check())
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{
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if(!IsRooted()) {
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mlog(AI__WAYPOINTS, "Pursuing %s while engaged.", GetTarget()->GetCleanName());
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logger.DebugCategory(EQEmuLogSys::Detail, EQEmuLogSys::AI, "Pursuing %s while engaged.", GetTarget()->GetCleanName());
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CalculateNewPosition2(GetTarget()->GetX(), GetTarget()->GetY(), GetTarget()->GetZ(), GetRunspeed());
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return;
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}
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@@ -1766,7 +1766,7 @@ bool Merc::AI_EngagedCastCheck() {
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{
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AIautocastspell_timer->Disable(); //prevent the timer from going off AGAIN while we are casting.
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mlog(AI__SPELLS, "Engaged autocast check triggered (MERCS).");
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logger.DebugCategory(EQEmuLogSys::Detail, EQEmuLogSys::AI, "Engaged autocast check triggered (MERCS).");
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int8 mercClass = GetClass();
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