[Quest API] Add EVENT_DESTROY_ITEM_CLIENT to Perl/Lua. (#2871)

* [Quest API] Add EVENT_DESTROY_ITEM_CLIENT to Perl/Lua.

- Add `EVENT_DESTROY_ITEM_CLIENT`, exports `$item_id`, `$item_name`, `$quantity`, and `$item`.

- Add `event_destroy_item_client`, exports `e.item_id`, `e.item_name`, `e.quantity`, and `e.item`.

- Allows operators to use player scripts for item destroys.

* Update lua_parser_events.h

* Update inventory.cpp
This commit is contained in:
Alex King 2023-02-13 00:58:27 -05:00 committed by GitHub
parent 24de1d948a
commit d4afc78982
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
7 changed files with 83 additions and 6 deletions

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@ -175,6 +175,7 @@ const char *QuestEventSubroutines[_LargestEventID] = {
"EVENT_DAMAGE_TAKEN", "EVENT_DAMAGE_TAKEN",
"EVENT_ITEM_CLICK_CLIENT", "EVENT_ITEM_CLICK_CLIENT",
"EVENT_ITEM_CLICK_CAST_CLIENT", "EVENT_ITEM_CLICK_CAST_CLIENT",
"EVENT_DESTROY_ITEM_CLIENT",
// Add new events before these or Lua crashes // Add new events before these or Lua crashes
"EVENT_SPELL_EFFECT_BOT", "EVENT_SPELL_EFFECT_BOT",
"EVENT_SPELL_EFFECT_BUFF_TIC_BOT" "EVENT_SPELL_EFFECT_BUFF_TIC_BOT"
@ -2133,6 +2134,17 @@ void PerlembParser::ExportEventVariables(
break; break;
} }
case EVENT_DESTROY_ITEM_CLIENT: {
if (extra_pointers && extra_pointers->size() == 1) {
EQ::ItemInstance* inst = std::any_cast<EQ::ItemInstance*>(extra_pointers->at(0));
ExportVar(package_name.c_str(), "item_id", inst->GetID());
ExportVar(package_name.c_str(), "item_name", inst->GetItem()->Name);
ExportVar(package_name.c_str(), "quantity", inst->IsStackable() ? inst->GetCharges() : 1);
ExportVar(package_name.c_str(), "item", "QuestItem", inst);
}
break;
}
default: { default: {
break; break;
} }

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@ -120,6 +120,7 @@ typedef enum {
EVENT_DAMAGE_TAKEN, EVENT_DAMAGE_TAKEN,
EVENT_ITEM_CLICK_CLIENT, EVENT_ITEM_CLICK_CLIENT,
EVENT_ITEM_CLICK_CAST_CLIENT, EVENT_ITEM_CLICK_CAST_CLIENT,
EVENT_DESTROY_ITEM_CLIENT,
// Add new events before these or Lua crashes // Add new events before these or Lua crashes
EVENT_SPELL_EFFECT_BOT, EVENT_SPELL_EFFECT_BOT,
EVENT_SPELL_EFFECT_BUFF_TIC_BOT, EVENT_SPELL_EFFECT_BUFF_TIC_BOT,

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@ -1130,7 +1130,16 @@ void Client::SendCursorBuffer()
LogInventory("([{}]) Duplicate lore items are not allowed - destroying item [{}](id:[{}]) on cursor", LogInventory("([{}]) Duplicate lore items are not allowed - destroying item [{}](id:[{}]) on cursor",
GetName(), test_item->Name, test_item->ID); GetName(), test_item->Name, test_item->ID);
MessageString(Chat::Loot, 290); MessageString(Chat::Loot, 290);
parse->EventItem(EVENT_DESTROY_ITEM, this, test_inst, nullptr, "", 0);
if (parse->ItemHasQuestSub(test_inst, EVENT_DESTROY_ITEM)) {
parse->EventItem(EVENT_DESTROY_ITEM, this, test_inst, nullptr, "", 0);
}
if (parse->PlayerHasQuestSub(EVENT_DESTROY_ITEM_CLIENT)) {
std::vector<std::any> args = { test_inst };
parse->EventPlayer(EVENT_DESTROY_ITEM_CLIENT, this, "", 0, &args);
}
DeleteItemInInventory(EQ::invslot::slotCursor); DeleteItemInInventory(EQ::invslot::slotCursor);
SendCursorBuffer(); SendCursorBuffer();
} }
@ -1861,7 +1870,16 @@ bool Client::SwapItem(MoveItem_Struct* move_in) {
LogInventory("([{}]) Duplicate lore items are not allowed - destroying item [{}](id:[{}]) on cursor", LogInventory("([{}]) Duplicate lore items are not allowed - destroying item [{}](id:[{}]) on cursor",
GetName(), test_item->Name, test_item->ID); GetName(), test_item->Name, test_item->ID);
MessageString(Chat::Loot, 290); MessageString(Chat::Loot, 290);
parse->EventItem(EVENT_DESTROY_ITEM, this, test_inst, nullptr, "", 0);
if (parse->ItemHasQuestSub(test_inst, EVENT_DESTROY_ITEM)) {
parse->EventItem(EVENT_DESTROY_ITEM, this, test_inst, nullptr, "", 0);
}
if (parse->PlayerHasQuestSub(EVENT_DESTROY_ITEM_CLIENT)) {
std::vector<std::any> args = { test_inst };
parse->EventPlayer(EVENT_DESTROY_ITEM_CLIENT, this, "", 0, &args);
}
DeleteItemInInventory(EQ::invslot::slotCursor, 0, true); DeleteItemInInventory(EQ::invslot::slotCursor, 0, true);
if (player_event_logs.IsEventEnabled(PlayerEvent::ITEM_DESTROY)) { if (player_event_logs.IsEventEnabled(PlayerEvent::ITEM_DESTROY)) {
@ -1886,8 +1904,8 @@ bool Client::SwapItem(MoveItem_Struct* move_in) {
if(RuleB(QueryServ, PlayerLogMoves)) { QSSwapItemAuditor(move_in); } // QS Audit if(RuleB(QueryServ, PlayerLogMoves)) { QSSwapItemAuditor(move_in); } // QS Audit
EQ::ItemInstance *inst = m_inv.GetItem(EQ::invslot::slotCursor); EQ::ItemInstance *inst = m_inv.GetItem(EQ::invslot::slotCursor);
if(inst) {
parse->EventItem(EVENT_DESTROY_ITEM, this, inst, nullptr, "", 0); if (inst) {
if (player_event_logs.IsEventEnabled(PlayerEvent::ITEM_DESTROY)) { if (player_event_logs.IsEventEnabled(PlayerEvent::ITEM_DESTROY)) {
auto e = PlayerEvent::DestroyItemEvent{ auto e = PlayerEvent::DestroyItemEvent{
.item_id = inst->GetItem()->ID, .item_id = inst->GetItem()->ID,
@ -1898,6 +1916,15 @@ bool Client::SwapItem(MoveItem_Struct* move_in) {
RecordPlayerEventLog(PlayerEvent::ITEM_DESTROY, e); RecordPlayerEventLog(PlayerEvent::ITEM_DESTROY, e);
} }
if (parse->ItemHasQuestSub(inst, EVENT_DESTROY_ITEM)) {
parse->EventItem(EVENT_DESTROY_ITEM, this, inst, nullptr, "", 0);
}
if (parse->PlayerHasQuestSub(EVENT_DESTROY_ITEM_CLIENT)) {
std::vector<std::any> args = { inst };
parse->EventPlayer(EVENT_DESTROY_ITEM_CLIENT, this, "", 0, &args);
}
} }
DeleteItemInInventory(move_in->from_slot); DeleteItemInInventory(move_in->from_slot);

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@ -4750,7 +4750,8 @@ luabind::scope lua_register_events() {
luabind::value("damage_given", static_cast<int>(EVENT_DAMAGE_GIVEN)), luabind::value("damage_given", static_cast<int>(EVENT_DAMAGE_GIVEN)),
luabind::value("damage_taken", static_cast<int>(EVENT_DAMAGE_TAKEN)), luabind::value("damage_taken", static_cast<int>(EVENT_DAMAGE_TAKEN)),
luabind::value("item_click_client", static_cast<int>(EVENT_ITEM_CLICK_CLIENT)), luabind::value("item_click_client", static_cast<int>(EVENT_ITEM_CLICK_CLIENT)),
luabind::value("item_click_cast_client", static_cast<int>(EVENT_ITEM_CLICK_CAST_CLIENT)) luabind::value("item_click_cast_client", static_cast<int>(EVENT_ITEM_CLICK_CAST_CLIENT)),
luabind::value("destroy_item_client", static_cast<int>(EVENT_DESTROY_ITEM_CLIENT))
)]; )];
} }

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@ -161,7 +161,8 @@ const char *LuaEvents[_LargestEventID] = {
"event_damage_given", "event_damage_given",
"event_damage_taken", "event_damage_taken",
"event_item_click_client", "event_item_click_client",
"event_item_click_cast_client" "event_item_click_cast_client",
"event_destroy_item_client"
}; };
extern Zone *zone; extern Zone *zone;
@ -284,6 +285,7 @@ LuaParser::LuaParser() {
PlayerArgumentDispatch[EVENT_DAMAGE_TAKEN] = handle_player_damage; PlayerArgumentDispatch[EVENT_DAMAGE_TAKEN] = handle_player_damage;
PlayerArgumentDispatch[EVENT_ITEM_CLICK_CAST_CLIENT] = handle_player_item_click; PlayerArgumentDispatch[EVENT_ITEM_CLICK_CAST_CLIENT] = handle_player_item_click;
PlayerArgumentDispatch[EVENT_ITEM_CLICK_CLIENT] = handle_player_item_click; PlayerArgumentDispatch[EVENT_ITEM_CLICK_CLIENT] = handle_player_item_click;
PlayerArgumentDispatch[EVENT_DESTROY_ITEM_CLIENT] = handle_player_destroy_item;
ItemArgumentDispatch[EVENT_ITEM_CLICK] = handle_item_click; ItemArgumentDispatch[EVENT_ITEM_CLICK] = handle_item_click;
ItemArgumentDispatch[EVENT_ITEM_CLICK_CAST] = handle_item_click; ItemArgumentDispatch[EVENT_ITEM_CLICK_CAST] = handle_item_click;

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@ -1315,6 +1315,31 @@ void handle_player_item_click(
} }
} }
void handle_player_destroy_item(
QuestInterface *parse,
lua_State* L,
Client* client,
std::string data,
uint32 extra_data,
std::vector<std::any> *extra_pointers
) {
if (extra_pointers && extra_pointers->size() >= 1) {
lua_pushnumber(L, std::any_cast<EQ::ItemInstance*>(extra_pointers->at(0))->GetID());
lua_setfield(L, -2, "item_id");
lua_pushstring(L, std::any_cast<EQ::ItemInstance*>(extra_pointers->at(0))->GetItem()->Name);
lua_setfield(L, -2, "item_name");
lua_pushnumber(L, std::any_cast<EQ::ItemInstance*>(extra_pointers->at(0))->IsStackable() ? std::any_cast<EQ::ItemInstance*>(extra_pointers->at(0))->GetCharges() : 1);
lua_setfield(L, -2, "quantity");
Lua_ItemInst l_item(std::any_cast<EQ::ItemInstance *>(extra_pointers->at(0)));
luabind::adl::object l_item_o = luabind::adl::object(L, l_item);
l_item_o.push(L);
lua_setfield(L, -2, "item");
}
}
// Item // Item
void handle_item_click( void handle_item_click(
QuestInterface *parse, QuestInterface *parse,

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@ -689,6 +689,15 @@ void handle_player_item_click(
std::vector<std::any> *extra_pointers std::vector<std::any> *extra_pointers
); );
void handle_player_destroy_item(
QuestInterface *parse,
lua_State* L,
Client* client,
std::string data,
uint32 extra_data,
std::vector<std::any> *extra_pointers
);
// Item // Item
void handle_item_click( void handle_item_click(
QuestInterface *parse, QuestInterface *parse,