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Pointer removals
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@ -2282,6 +2282,9 @@ bool EntityList::RemoveMob(uint16 delete_id)
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auto it = mob_list.find(delete_id);
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if (it != mob_list.end()) {
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RemoveMobFromClientCloseLists(it->second);
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if (npc_list.count(delete_id))
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entity_list.RemoveNPC(delete_id);
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else if (client_list.count(delete_id))
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@ -2304,6 +2307,8 @@ bool EntityList::RemoveMob(Mob *delete_mob)
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auto it = mob_list.begin();
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while (it != mob_list.end()) {
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if (it->second == delete_mob) {
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RemoveMobFromClientCloseLists(it->second);
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safe_delete(it->second);
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if (!corpse_list.count(it->first))
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free_ids.push(it->first);
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