replace mlog with logger.LogDebug

This commit is contained in:
Akkadius
2015-01-10 18:38:04 -06:00
parent fc76e5c8ac
commit d459c144fe
2 changed files with 47 additions and 47 deletions
+2 -2
View File
@@ -167,11 +167,11 @@ void Mob::CalculateNewFearpoint()
fear_walkto_z = Loc.z;
curfp = true;
mlog(PATHING__DEBUG, "Feared to node %i (%8.3f, %8.3f, %8.3f)", Node, Loc.x, Loc.y, Loc.z);
logger.LogDebug(EQEmuLogSys::Detail, "Feared to node %i (%8.3f, %8.3f, %8.3f)", Node, Loc.x, Loc.y, Loc.z);
return;
}
mlog(PATHING__DEBUG, "No path found to selected node. Falling through to old fear point selection.");
logger.LogDebug(EQEmuLogSys::Detail, "No path found to selected node. Falling through to old fear point selection.");
}
int loop = 0;