Cleared clientversions.h and eq_dictionary files of Client6.2 references

This commit is contained in:
Uleat 2014-12-19 21:25:44 -05:00
parent da75007b0f
commit d4506363b8
4 changed files with 2 additions and 41 deletions

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@ -4,6 +4,7 @@ EQEMu Changelog (Started on Sept 24, 2003 15:50)
Trevius: (RoF2) Fixed Leadership AA Purchasing and Recipe Search by correcting opcodes.
Trevius: Fixed Armor Tinting (players and NPCs) that was broken during a previous update.
Trevius: (RoF2) Fixed Rest Timer, Show Helm Option, Auto-Consent Options, and identified Krono in the PP.
Uleat: Cleaned out clientversions.h and eq_dictionary files of 6.2 references
== 12/18/2014 ==
Trevius: Finished lining up the RoF2 Player Profile Struct. Zone times are now normal, and everything from the PP is accurate in game now.

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@ -20,7 +20,6 @@ static const uint32 BIT_AllClients = 0xFFFFFFFF;
typedef enum
{
EQClientUnknown = 0,
EQClient62, // Build: 'Aug 4 2005 15:40:59'
EQClientTitanium, // Build: 'Oct 31 2005 10:33:37'
EQClientSoF, // Build: 'Sep 7 2007 09:11:49'
EQClientSoD, // Build: 'Dec 19 2008 15:22:49'
@ -46,8 +45,6 @@ static const char* EQClientVersionName(EQClientVersion version)
{
case EQClientUnknown:
return "EQClientUnknown";
case EQClient62:
return "EQClient62";
case EQClientTitanium:
return "EQClientTitanium";
case EQClientSoF:

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@ -533,7 +533,6 @@ uint16 EQLimits::InventoryMapSize(int16 map, uint32 version) {
// for partial range validation checks and 'EmuConstants::MAP_POSSESSIONS_SIZE' for full range iterations
{ // local[MainPossessions]
/*Unknown*/ NOT_USED,
/*62*/ EmuConstants::MAP_POSSESSIONS_SIZE,
/*Titanium*/ EmuConstants::MAP_POSSESSIONS_SIZE,
/*SoF*/ EmuConstants::MAP_POSSESSIONS_SIZE,
/*SoD*/ EmuConstants::MAP_POSSESSIONS_SIZE,
@ -548,7 +547,6 @@ uint16 EQLimits::InventoryMapSize(int16 map, uint32 version) {
},
{ // local[MapBank]
/*Unknown*/ NOT_USED,
/*62*/ NOT_USED,
/*Titanium*/ Titanium::consts::MAP_BANK_SIZE,
/*SoF*/ EmuConstants::MAP_BANK_SIZE,
/*SoD*/ EmuConstants::MAP_BANK_SIZE,
@ -563,7 +561,6 @@ uint16 EQLimits::InventoryMapSize(int16 map, uint32 version) {
},
{ // local[MapSharedBank]
/*Unknown*/ NOT_USED,
/*62*/ EmuConstants::MAP_SHARED_BANK_SIZE,
/*Titanium*/ EmuConstants::MAP_SHARED_BANK_SIZE,
/*SoF*/ EmuConstants::MAP_SHARED_BANK_SIZE,
/*SoD*/ EmuConstants::MAP_SHARED_BANK_SIZE,
@ -578,7 +575,6 @@ uint16 EQLimits::InventoryMapSize(int16 map, uint32 version) {
},
{ // local[MapTrade]
/*Unknown*/ NOT_USED,
/*62*/ EmuConstants::MAP_TRADE_SIZE,
/*Titanium*/ EmuConstants::MAP_TRADE_SIZE,
/*SoF*/ EmuConstants::MAP_TRADE_SIZE,
/*SoD*/ EmuConstants::MAP_TRADE_SIZE,
@ -593,7 +589,6 @@ uint16 EQLimits::InventoryMapSize(int16 map, uint32 version) {
},
{ // local[MapWorld]
/*Unknown*/ NOT_USED,
/*62*/ EmuConstants::MAP_WORLD_SIZE,
/*Titanium*/ EmuConstants::MAP_WORLD_SIZE,
/*SoF*/ EmuConstants::MAP_WORLD_SIZE,
/*SoD*/ EmuConstants::MAP_WORLD_SIZE,
@ -608,7 +603,6 @@ uint16 EQLimits::InventoryMapSize(int16 map, uint32 version) {
},
{ // local[MapLimbo]
/*Unknown*/ NOT_USED,
/*62*/ EmuConstants::MAP_LIMBO_SIZE,
/*Titanium*/ EmuConstants::MAP_LIMBO_SIZE,
/*SoF*/ EmuConstants::MAP_LIMBO_SIZE,
/*SoD*/ EmuConstants::MAP_LIMBO_SIZE,
@ -623,7 +617,6 @@ uint16 EQLimits::InventoryMapSize(int16 map, uint32 version) {
},
{ // local[MapTribute]
/*Unknown*/ NOT_USED,
/*62*/ EmuConstants::MAP_TRIBUTE_SIZE,
/*Titanium*/ EmuConstants::MAP_TRIBUTE_SIZE,
/*SoF*/ EmuConstants::MAP_TRIBUTE_SIZE,
/*SoD*/ EmuConstants::MAP_TRIBUTE_SIZE,
@ -638,7 +631,6 @@ uint16 EQLimits::InventoryMapSize(int16 map, uint32 version) {
},
{ // local[MapTrophyTribute]
/*Unknown*/ NOT_USED,
/*62*/ 0,
/*Titanium*/ 0,
/*SoF*/ 0,
/*SoD*/ 0,
@ -653,7 +645,6 @@ uint16 EQLimits::InventoryMapSize(int16 map, uint32 version) {
},
{ // local[MapGuildTribute]
/*Unknown*/ NOT_USED,
/*62*/ 0,
/*Titanium*/ 0,
/*SoF*/ 0,
/*SoD*/ 0,
@ -668,7 +659,6 @@ uint16 EQLimits::InventoryMapSize(int16 map, uint32 version) {
},
{ // local[MapMerchant]
/*Unknown*/ NOT_USED,
/*62*/ 0,
/*Titanium*/ 0,
/*SoF*/ 0,
/*SoD*/ 0,
@ -683,7 +673,6 @@ uint16 EQLimits::InventoryMapSize(int16 map, uint32 version) {
},
{ // local[MapDeleted]
/*Unknown*/ NOT_USED,
/*62*/ 0,
/*Titanium*/ 0,
/*SoF*/ 0,
/*SoD*/ 0,
@ -698,7 +687,6 @@ uint16 EQLimits::InventoryMapSize(int16 map, uint32 version) {
},
{ // local[MapCorpse]
/*Unknown*/ NOT_USED,
/*62*/ NOT_USED,
/*Titanium*/ Titanium::consts::MAP_CORPSE_SIZE,
/*SoF*/ SoF::consts::MAP_CORPSE_SIZE,
/*SoD*/ SoD::consts::MAP_CORPSE_SIZE,
@ -713,7 +701,6 @@ uint16 EQLimits::InventoryMapSize(int16 map, uint32 version) {
},
{ // local[MapBazaar]
/*Unknown*/ NOT_USED,
/*62*/ EmuConstants::MAP_BAZAAR_SIZE,
/*Titanium*/ EmuConstants::MAP_BAZAAR_SIZE,
/*SoF*/ EmuConstants::MAP_BAZAAR_SIZE,
/*SoD*/ EmuConstants::MAP_BAZAAR_SIZE,
@ -728,7 +715,6 @@ uint16 EQLimits::InventoryMapSize(int16 map, uint32 version) {
},
{ // local[MapInspect]
/*Unknown*/ NOT_USED,
/*62*/ NOT_USED,
/*Titanium*/ Titanium::consts::MAP_INSPECT_SIZE,
/*SoF*/ SoF::consts::MAP_INSPECT_SIZE,
/*SoD*/ SoD::consts::MAP_INSPECT_SIZE,
@ -743,7 +729,6 @@ uint16 EQLimits::InventoryMapSize(int16 map, uint32 version) {
},
{ // local[MapRealEstate]
/*Unknown*/ NOT_USED,
/*62*/ 0,
/*Titanium*/ 0,
/*SoF*/ 0,
/*SoD*/ 0,
@ -758,7 +743,6 @@ uint16 EQLimits::InventoryMapSize(int16 map, uint32 version) {
},
{ // local[MapViewMODPC]
/*Unknown*/ NOT_USED,
/*62*/ 0,
/*Titanium*/ 0,
/*SoF*/ 0,
/*SoD*/ 0,
@ -773,7 +757,6 @@ uint16 EQLimits::InventoryMapSize(int16 map, uint32 version) {
},
{ // local[MapViewMODBank]
/*Unknown*/ NOT_USED,
/*62*/ 0,
/*Titanium*/ 0,
/*SoF*/ 0,
/*SoD*/ 0,
@ -788,7 +771,6 @@ uint16 EQLimits::InventoryMapSize(int16 map, uint32 version) {
},
{ // local[MapViewMODSharedBank]
/*Unknown*/ NOT_USED,
/*62*/ 0,
/*Titanium*/ 0,
/*SoF*/ 0,
/*SoD*/ 0,
@ -803,7 +785,6 @@ uint16 EQLimits::InventoryMapSize(int16 map, uint32 version) {
},
{ // local[MapViewMODLimbo]
/*Unknown*/ NOT_USED,
/*62*/ 0,
/*Titanium*/ 0,
/*SoF*/ 0,
/*SoD*/ 0,
@ -818,7 +799,6 @@ uint16 EQLimits::InventoryMapSize(int16 map, uint32 version) {
},
{ // local[MapAltStorage]
/*Unknown*/ NOT_USED,
/*62*/ 0,
/*Titanium*/ 0,
/*SoF*/ 0,
/*SoD*/ 0,
@ -833,7 +813,6 @@ uint16 EQLimits::InventoryMapSize(int16 map, uint32 version) {
},
{ // local[MapArchived]
/*Unknown*/ NOT_USED,
/*62*/ 0,
/*Titanium*/ 0,
/*SoF*/ 0,
/*SoD*/ 0,
@ -848,7 +827,6 @@ uint16 EQLimits::InventoryMapSize(int16 map, uint32 version) {
},
{ // local[MapMail]
/*Unknown*/ NOT_USED,
/*62*/ 0,
/*Titanium*/ 0,
/*SoF*/ 0,
/*SoD*/ 0,
@ -863,7 +841,6 @@ uint16 EQLimits::InventoryMapSize(int16 map, uint32 version) {
},
{ // local[MapGuildTrophyTribute]
/*Unknown*/ NOT_USED,
/*62*/ 0,
/*Titanium*/ 0,
/*SoF*/ 0,
/*SoD*/ 0,
@ -878,7 +855,6 @@ uint16 EQLimits::InventoryMapSize(int16 map, uint32 version) {
},
{ // local[MapKrono]
/*Unknown*/ NOT_USED,
/*62*/ NOT_USED,
/*Titanium*/ NOT_USED,
/*SoF*/ NOT_USED,
/*SoD*/ NOT_USED,
@ -893,7 +869,6 @@ uint16 EQLimits::InventoryMapSize(int16 map, uint32 version) {
},
{ // local[MapOther]
/*Unknown*/ NOT_USED,
/*62*/ 0,
/*Titanium*/ 0,
/*SoF*/ 0,
/*SoD*/ 0,
@ -922,7 +897,6 @@ uint64 EQLimits::PossessionsBitmask(uint32 version) {
static const uint64 local[_EmuClientCount] = {
/*Unknown*/ NOT_USED,
/*62*/ 0x000000027FDFFFFF,
/*Titanium*/ 0x000000027FDFFFFF,
/*SoF*/ 0x000000027FFFFFFF,
/*SoD*/ 0x000000027FFFFFFF,
@ -943,7 +917,6 @@ uint64 EQLimits::PossessionsBitmask(uint32 version) {
uint64 EQLimits::EquipmentBitmask(uint32 version) {
static const uint64 local[_EmuClientCount] = {
/*Unknown*/ NOT_USED,
/*62*/ 0x00000000005FFFFF,
/*Titanium*/ 0x00000000005FFFFF,
/*SoF*/ 0x00000000007FFFFF,
/*SoD*/ 0x00000000007FFFFF,
@ -964,7 +937,6 @@ uint64 EQLimits::EquipmentBitmask(uint32 version) {
uint64 EQLimits::GeneralBitmask(uint32 version) {
static const uint64 local[_EmuClientCount] = {
/*Unknown*/ NOT_USED,
/*62*/ 0x000000007F800000,
/*Titanium*/ 0x000000007F800000,
/*SoF*/ 0x000000007F800000,
/*SoD*/ 0x000000007F800000,
@ -985,7 +957,6 @@ uint64 EQLimits::GeneralBitmask(uint32 version) {
uint64 EQLimits::CursorBitmask(uint32 version) {
static const uint64 local[_EmuClientCount] = {
/*Unknown*/ NOT_USED,
/*62*/ 0x0000000200000000,
/*Titanium*/ 0x0000000200000000,
/*SoF*/ 0x0000000200000000,
/*SoD*/ 0x0000000200000000,
@ -1006,7 +977,6 @@ uint64 EQLimits::CursorBitmask(uint32 version) {
bool EQLimits::AllowsEmptyBagInBag(uint32 version) {
static const bool local[_EmuClientCount] = {
/*Unknown*/ false,
/*62*/ false,
/*Titanium*/ Titanium::limits::ALLOWS_EMPTY_BAG_IN_BAG,
/*SoF*/ SoF::limits::ALLOWS_EMPTY_BAG_IN_BAG,
/*SoD*/ SoD::limits::ALLOWS_EMPTY_BAG_IN_BAG,
@ -1027,7 +997,6 @@ bool EQLimits::AllowsEmptyBagInBag(uint32 version) {
bool EQLimits::AllowsClickCastFromBag(uint32 version) {
static const bool local[_EmuClientCount] = {
/*Unknown*/ false,
/*62*/ false,
/*Titanium*/ Titanium::limits::ALLOWS_CLICK_CAST_FROM_BAG,
/*SoF*/ SoF::limits::ALLOWS_CLICK_CAST_FROM_BAG,
/*SoD*/ SoD::limits::ALLOWS_CLICK_CAST_FROM_BAG,
@ -1048,7 +1017,6 @@ bool EQLimits::AllowsClickCastFromBag(uint32 version) {
uint16 EQLimits::ItemCommonSize(uint32 version) {
static const uint16 local[_EmuClientCount] = {
/*Unknown*/ NOT_USED,
/*62*/ EmuConstants::ITEM_COMMON_SIZE,
/*Titanium*/ EmuConstants::ITEM_COMMON_SIZE,
/*SoF*/ EmuConstants::ITEM_COMMON_SIZE,
/*SoD*/ EmuConstants::ITEM_COMMON_SIZE,
@ -1068,7 +1036,6 @@ uint16 EQLimits::ItemCommonSize(uint32 version) {
uint16 EQLimits::ItemContainerSize(uint32 version) {
static const uint16 local[_EmuClientCount] = {
/*Unknown*/ NOT_USED,
/*62*/ EmuConstants::ITEM_CONTAINER_SIZE,
/*Titanium*/ EmuConstants::ITEM_CONTAINER_SIZE,
/*SoF*/ EmuConstants::ITEM_CONTAINER_SIZE,
/*SoD*/ EmuConstants::ITEM_CONTAINER_SIZE,
@ -1088,7 +1055,6 @@ uint16 EQLimits::ItemContainerSize(uint32 version) {
bool EQLimits::CoinHasWeight(uint32 version) {
static const bool local[_EmuClientCount] = {
/*Unknown*/ true,
/*62*/ true,
/*Titanium*/ Titanium::limits::COIN_HAS_WEIGHT,
/*SoF*/ SoF::limits::COIN_HAS_WEIGHT,
/*SoD*/ SoD::limits::COIN_HAS_WEIGHT,
@ -1108,7 +1074,6 @@ bool EQLimits::CoinHasWeight(uint32 version) {
uint32 EQLimits::BandoliersCount(uint32 version) {
static const uint32 local[_EmuClientCount] = {
/*Unknown*/ NOT_USED,
/*62*/ EmuConstants::BANDOLIERS_COUNT,
/*Titanium*/ EmuConstants::BANDOLIERS_COUNT,
/*SoF*/ EmuConstants::BANDOLIERS_COUNT,
/*SoD*/ EmuConstants::BANDOLIERS_COUNT,
@ -1128,7 +1093,6 @@ uint32 EQLimits::BandoliersCount(uint32 version) {
uint32 EQLimits::BandolierSize(uint32 version) {
static const uint32 local[_EmuClientCount] = {
/*Unknown*/ NOT_USED,
/*62*/ EmuConstants::BANDOLIER_SIZE,
/*Titanium*/ EmuConstants::BANDOLIER_SIZE,
/*SoF*/ EmuConstants::BANDOLIER_SIZE,
/*SoD*/ EmuConstants::BANDOLIER_SIZE,
@ -1148,7 +1112,6 @@ uint32 EQLimits::BandolierSize(uint32 version) {
uint32 EQLimits::PotionBeltSize(uint32 version) {
static const uint32 local[_EmuClientCount] = {
/*Unknown*/ NOT_USED,
/*62*/ EmuConstants::POTION_BELT_SIZE,
/*Titanium*/ EmuConstants::POTION_BELT_SIZE,
/*SoF*/ EmuConstants::POTION_BELT_SIZE,
/*SoD*/ EmuConstants::POTION_BELT_SIZE,

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@ -46,7 +46,7 @@ class EmuConstants {
// an immutable value is required to initialize arrays, etc... use this class as a repository for those
public:
// database
static const EQClientVersion CHARACTER_CREATION_CLIENT = EQClientRoF; // adjust according to starting item placement and target client
static const EQClientVersion CHARACTER_CREATION_CLIENT = EQClientRoF2; // adjust according to starting item placement and target client
// inventory
static uint16 InventoryMapSize(int16 map);