object.cpp & .h header cleanup

This commit is contained in:
Akkadius 2014-12-15 18:03:33 -06:00
parent ec43a9248b
commit d44e982eaf
2 changed files with 15 additions and 18 deletions

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@ -17,19 +17,17 @@
*/ */
#include "../common/debug.h" #include "../common/debug.h"
#include <iostream>
#include <stdlib.h>
#include "masterentity.h"
#include "zonedb.h"
#include "../common/packet_functions.h"
#include "../common/packet_dump.h"
#include "../common/misc_functions.h"
#include "../common/string_util.h" #include "../common/string_util.h"
#include "../common/features.h"
#include "string_ids.h" #include "client.h"
#include "entity.h"
#include "mob.h"
#include "object.h"
#include "quest_parser_collection.h" #include "quest_parser_collection.h"
#include "zonedb.h"
#include <iostream>
const char DEFAULT_OBJECT_NAME[] = "IT63_ACTORDEF"; const char DEFAULT_OBJECT_NAME[] = "IT63_ACTORDEF";
const char DEFAULT_OBJECT_NAME_SUFFIX[] = "_ACTORDEF"; const char DEFAULT_OBJECT_NAME_SUFFIX[] = "_ACTORDEF";

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@ -21,16 +21,15 @@
// Object Class: // Object Class:
// Represents Zone Objects (forges, ovens, brew barrels, items dropped to ground, etc) // Represents Zone Objects (forges, ovens, brew barrels, items dropped to ground, etc)
#include "../common/types.h"
#include "../common/linked_list.h"
#include "../common/emu_opcodes.h"
#include "../common/eq_packet_structs.h" #include "../common/eq_packet_structs.h"
#include "../common/item.h"
#include "client.h"
#include "mob.h"
#include "npc.h"
#include "entity.h"
#include "../common/timer.h" #include "../common/timer.h"
#include "../common/types.h"
#include "entity.h"
class Client;
class EQApplicationPacket;
class ItemInst;
/* /*
item icon numbers (showeq) item icon numbers (showeq)