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Added types.h to more files that relied on mutex.h to get to debug.h to get to types.h
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@ -19,6 +19,7 @@
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#ifndef _EQEMU_LOOTTABLE_H
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#ifndef _EQEMU_LOOTTABLE_H
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#define _EQEMU_LOOTTABLE_H
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#define _EQEMU_LOOTTABLE_H
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#include "types.h"
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#pragma pack(1)
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#pragma pack(1)
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struct LootTableEntries_Struct {
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struct LootTableEntries_Struct {
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@ -28,6 +28,7 @@
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#include "../common/features.h"
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#include "../common/features.h"
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#ifdef EMBPERL_XS_CLASSES
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#ifdef EMBPERL_XS_CLASSES
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#include "../common/debug.h"
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#include "../common/debug.h"
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#include "../common/types.h"
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#include "embperl.h"
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#include "embperl.h"
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#ifdef seed
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#ifdef seed
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@ -21,6 +21,7 @@
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#include <string>
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#include <string>
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#include <vector>
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#include <vector>
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#include "../common/types.h"
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#include "../common/emu_opcodes.h"
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#include "../common/emu_opcodes.h"
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class Client;
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class Client;
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