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[Logging] Remove function prefixes (#2766)
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+16
-16
@@ -1630,7 +1630,7 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial, int level_ove
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if (IsCorpse() && CastToCorpse()->IsPlayerCorpse()) {
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if(caster)
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LogSpells("[Mob::SpellEffect] corpse being rezzed using spell [{}] by [{}]",
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LogSpells("corpse being rezzed using spell [{}] by [{}]",
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spell_id, caster->GetName());
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CastToCorpse()->CastRezz(spell_id, caster);
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@@ -3360,7 +3360,7 @@ int64 Mob::CalcSpellEffectValue(uint16 spell_id, int effect_id, int caster_level
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&& IsInstrumentModAppliedToSpellEffect(spell_id, spells[spell_id].effect_id[effect_id])) {
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oval = effect_value;
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effect_value = effect_value * static_cast<int>(instrument_mod) / 10;
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LogSpells("[Mob::CalcSpellEffectValue] Effect value [{}] altered with bard modifier of [{}] to yeild [{}]",
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LogSpells("Effect value [{}] altered with bard modifier of [{}] to yeild [{}]",
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oval, instrument_mod, effect_value);
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}
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/*
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@@ -3387,7 +3387,7 @@ int64 Mob::CalcSpellEffectValue(uint16 spell_id, int effect_id, int caster_level
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int mod = caster->GetFocusEffect(focusFcBaseEffects, spell_id);
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effect_value += effect_value * mod / 100;
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LogSpells("[Mob::CalcSpellEffectValue] Instant Effect value [{}] altered with base effects modifier of [{}] to yeild [{}]",
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LogSpells("Instant Effect value [{}] altered with base effects modifier of [{}] to yeild [{}]",
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oval, mod, effect_value);
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}
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//This is checked from Mob::ApplySpellBonuses, applied to buffs that receive bonuses. See above, must be in 10% intervals to work.
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@@ -3398,7 +3398,7 @@ int64 Mob::CalcSpellEffectValue(uint16 spell_id, int effect_id, int caster_level
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oval = effect_value;
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effect_value = effect_value * static_cast<int>(instrument_mod) / 10;
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LogSpells("[Mob::CalcSpellEffectValue] Bonus Effect value [{}] altered with base effects modifier of [{}] to yeild [{}]",
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LogSpells("Bonus Effect value [{}] altered with base effects modifier of [{}] to yeild [{}]",
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oval, instrument_mod, effect_value);
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}
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}
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@@ -3472,7 +3472,7 @@ snare has both of them negative, yet their range should work the same:
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updownsign = 1;
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}
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LogSpells("[Mob::CalcSpellEffectValue_formula] spell [{}] formula [{}] base [{}] max [{}] lvl [{}] Up/Down [{}]",
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LogSpells("spell [{}] formula [{}] base [{}] max [{}] lvl [{}] Up/Down [{}]",
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spell_id, formula, base_value, max_value, caster_level, updownsign);
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switch(formula)
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@@ -3695,7 +3695,7 @@ snare has both of them negative, yet their range should work the same:
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result = ubase * (caster_level * (formula - 2000) + 1);
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}
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else
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LogDebug("[Mob::CalcSpellEffectValue_formula] Unknown spell effect value forumula [{}]", formula);
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LogDebug("Unknown spell effect value forumula [{}]", formula);
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}
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}
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@@ -3720,7 +3720,7 @@ snare has both of them negative, yet their range should work the same:
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if (base_value < 0 && result > 0)
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result *= -1;
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LogSpells("[Mob::CalcSpellEffectValue_formula] Result: [{}] (orig [{}]) cap [{}] [{}]", result, oresult, max_value, (base_value < 0 && result > 0)?"Inverted due to negative base":"");
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LogSpells("Result: [{}] (orig [{}]) cap [{}] [{}]", result, oresult, max_value, (base_value < 0 && result > 0)?"Inverted due to negative base":"");
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return result;
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}
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@@ -3748,12 +3748,12 @@ void Mob::BuffProcess()
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--buffs[buffs_i].ticsremaining;
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if (buffs[buffs_i].ticsremaining < 0) {
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LogSpells("[Mob::BuffProcess] Buff [{}] in slot [{}] has expired. Fading", buffs[buffs_i].spellid, buffs_i);
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LogSpells("Buff [{}] in slot [{}] has expired. Fading", buffs[buffs_i].spellid, buffs_i);
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BuffFadeBySlot(buffs_i);
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}
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else
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{
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LogSpells("[Mob::BuffProcess] Buff [{}] in slot [{}] has [{}] tics remaining", buffs[buffs_i].spellid, buffs_i, buffs[buffs_i].ticsremaining);
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LogSpells("Buff [{}] in slot [{}] has [{}] tics remaining", buffs[buffs_i].spellid, buffs_i, buffs[buffs_i].ticsremaining);
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}
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}
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else if (IsClient() && !(CastToClient()->ClientVersionBit() & EQ::versions::maskSoFAndLater))
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@@ -4135,7 +4135,7 @@ void Mob::BuffFadeBySlot(int slot, bool iRecalcBonuses)
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if (IsClient() && !CastToClient()->IsDead())
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CastToClient()->MakeBuffFadePacket(buffs[slot].spellid, slot);
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LogSpells("[Mob::BuffFadeBySlot] Fading buff [{}] from slot [{}]", buffs[slot].spellid, slot);
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LogSpells("Fading buff [{}] from slot [{}]", buffs[slot].spellid, slot);
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std::string export_string = fmt::format(
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"{} {} {} {}",
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@@ -5497,7 +5497,7 @@ int64 Mob::CalcFocusEffect(focusType type, uint16 focus_id, uint16 spell_id, boo
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}
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break;
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default:
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LogInfo("CalcFocusEffect: unknown limit spelltype [{}]", focus_spell.base_value[i]);
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LogInfo("unknown limit spelltype [{}]", focus_spell.base_value[i]);
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break;
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}
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break;
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@@ -6074,7 +6074,7 @@ int64 Mob::CalcFocusEffect(focusType type, uint16 focus_id, uint16 spell_id, boo
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// this spits up a lot of garbage when calculating spell focuses
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// since they have all kinds of extra effects on them.
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default:
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LogInfo("CalcFocusEffect: unknown effectid [{}]",
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LogInfo("unknown effectid [{}]",
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focus_spell.effect_id[i]);
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#endif
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}
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@@ -9690,21 +9690,21 @@ bool Mob::PassCharmTargetRestriction(Mob *target) {
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if (target->IsClient() && IsClient()) {
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MessageString(Chat::Red, CANNOT_AFFECT_PC);
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LogSpells("[Mob::PassCharmTargetRestriction] Spell casting canceled: Can not cast charm on a client.");
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LogSpells("Spell casting canceled: Can not cast charm on a client.");
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return false;
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}
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else if (target->IsCorpse()) {
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LogSpells("[Mob::PassCharmTargetRestriction] Spell casting canceled: Can not cast charm on a corpse.");
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LogSpells("Spell casting canceled: Can not cast charm on a corpse.");
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return false;
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}
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else if (GetPet() && IsClient()) {
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MessageString(Chat::Red, ONLY_ONE_PET);
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LogSpells("[Mob::PassCharmTargetRestriction] Spell casting canceled: Can not cast charm if you have a pet.");
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LogSpells("Spell casting canceled: Can not cast charm if you have a pet.");
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return false;
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}
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else if (target->GetOwner()) {
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MessageString(Chat::Red, CANNOT_CHARM);
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LogSpells("[Mob::PassCharmTargetRestriction] Spell casting canceled: Can not cast charm on a pet.");
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LogSpells("Spell casting canceled: Can not cast charm on a pet.");
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return false;
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}
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return true;
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