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[Logging] Remove function prefixes (#2766)
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@@ -45,7 +45,7 @@
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void Mob::SetMobTextureProfile(uint8 material_slot, uint16 texture, uint32 color, uint32 hero_forge_model)
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{
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Log(Logs::Detail, Logs::MobAppearance,
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"Mob::SetMobTextureProfile [%s] material_slot: %u texture: %u color: %u hero_forge_model: %u",
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"[%s] material_slot: %u texture: %u color: %u hero_forge_model: %u",
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GetCleanName(),
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material_slot,
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texture,
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@@ -214,7 +214,7 @@ int32 Mob::GetEquipmentMaterial(uint8 material_slot) const
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int32 texture_profile_material = GetTextureProfileMaterial(material_slot);
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Log(Logs::Detail, Logs::MobAppearance,
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"Mob::GetEquipmentMaterial [%s] material_slot: %u texture_profile_material: %i",
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"[%s] material_slot: %u texture_profile_material: %i",
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clean_name,
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material_slot,
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texture_profile_material
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@@ -397,7 +397,7 @@ void Mob::SendArmorAppearance(Client *one_client)
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* The other packets work for primary/secondary.
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*/
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LogMobAppearance("[SendArmorAppearance] [{}]", GetCleanName());
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LogMobAppearance("[{}]", GetCleanName());
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if (IsPlayerRace(race)) {
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if (!IsClient()) {
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@@ -426,7 +426,7 @@ void Mob::SendWearChange(uint8 material_slot, Client *one_client)
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auto packet = new EQApplicationPacket(OP_WearChange, sizeof(WearChange_Struct));
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auto *wear_change = (WearChange_Struct *) packet->pBuffer;
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Log(Logs::Detail, Logs::MobAppearance, "Mob::SendWearChange [%s]",
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Log(Logs::Detail, Logs::MobAppearance, "[%s]",
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GetCleanName()
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);
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