[Logging] Remove function prefixes (#2766)

This commit is contained in:
Chris Miles
2023-01-19 22:24:50 -06:00
committed by GitHub
parent 7d0dd13d17
commit d3e756287e
49 changed files with 390 additions and 394 deletions
+13 -13
View File
@@ -122,7 +122,7 @@ bool HealRotation::RemoveMemberFromPool(Bot* hr_member)
{
if (!hr_member)
return true;
for (auto member_iter : m_member_pool) {
if (member_iter != hr_member)
continue;
@@ -145,7 +145,7 @@ bool HealRotation::RemoveTargetFromPool(Mob* hr_target)
for (auto target_iter : m_target_pool) {
if (target_iter != hr_target)
continue;
if (m_hot_target == hr_target) {
m_hot_target = nullptr;
m_hot_active = false;
@@ -168,9 +168,9 @@ bool HealRotation::ClearMemberPool()
m_cycle_pool.clear();
m_casting_target_poke = false;
m_active_heal_target = false;
if (!ClearTargetPool())
LogError("HealRotation::ClearTargetPool() failed to clear m_target_pool (size: [{}])", m_target_pool.size());
LogError("failed to clear m_target_pool (size: [{}])", m_target_pool.size());
auto clear_list = const_cast<const std::list<Bot*>&>(m_member_pool);
for (auto member_iter : clear_list)
@@ -184,7 +184,7 @@ bool HealRotation::ClearTargetPool()
m_hot_target = nullptr;
m_hot_active = false;
m_is_active = false;
auto clear_list = const_cast<const std::list<Mob*>&>(m_target_pool);
for (auto target_iter : clear_list)
target_iter->LeaveHealRotationTargetPool();
@@ -251,7 +251,7 @@ Bot* HealRotation::CastingMember()
{
if (!m_is_active && !m_hot_active)
return nullptr;
if (m_cycle_pool.empty()) {
cycle_refresh();
@@ -266,7 +266,7 @@ bool HealRotation::PokeCastingTarget()
{
if (m_hot_target && m_hot_active)
return true;
if (!m_is_active)
return false;
@@ -295,7 +295,7 @@ Mob* HealRotation::CastingTarget()
{
if (m_hot_target && m_hot_active)
return m_hot_target;
if (!m_is_active)
return nullptr;
if (!m_active_heal_target)
@@ -549,7 +549,7 @@ void HealRotation::ResetArmorTypeHPLimits()
m_safe_hp_ratio[ARMOR_TYPE_LEATHER] = SAFE_HP_RATIO_LEATHER;
m_safe_hp_ratio[ARMOR_TYPE_CHAIN] = SAFE_HP_RATIO_CHAIN;
m_safe_hp_ratio[ARMOR_TYPE_PLATE] = SAFE_HP_RATIO_PLATE;
m_critical_hp_ratio[ARMOR_TYPE_UNKNOWN] = CRITICAL_HP_RATIO_BASE;
m_critical_hp_ratio[ARMOR_TYPE_CLOTH] = CRITICAL_HP_RATIO_CLOTH;
m_critical_hp_ratio[ARMOR_TYPE_LEATHER] = CRITICAL_HP_RATIO_LEATHER;
@@ -561,7 +561,7 @@ bool HealRotation::valid_state()
{
m_member_pool.remove(nullptr);
m_member_pool.remove_if([](Mob* l) {return (!IsHealRotationMemberClass(l->GetClass())); });
cycle_refresh();
if (m_member_pool.empty() && !m_consumed) { // Consumes HealRotation at this point
@@ -578,7 +578,7 @@ void HealRotation::cycle_refresh()
m_cycle_pool.clear();
if (m_member_pool.empty())
return;
m_cycle_pool = m_member_pool;
m_is_active = true;
@@ -654,7 +654,7 @@ void HealRotation::bias_targets()
m_active_heal_target = false;
return;
}
// attempt to clear invalid target pool entries
m_target_pool.remove(nullptr);
m_target_pool.remove_if([](Mob* l) {
@@ -798,7 +798,7 @@ void HealRotation::bias_targets()
});
if (healable_target(true, true))
break;
sort_type = 106;
m_target_pool.sort([](Mob* l, Mob* r) {
if (GT_ALIVE(l, r))