Merge branch 'master' into profiler

This commit is contained in:
KimLS
2015-02-10 22:27:26 -08:00
34 changed files with 671 additions and 414 deletions
+35 -26
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@@ -506,6 +506,7 @@ int16 Inventory::HasItem(uint32 item_id, uint8 quantity, uint8 where)
return slot_id;
}
// Behavioral change - Limbo is no longer checked due to improper handling of return value
if (where & invWhereCursor) {
// Check cursor queue
slot_id = _HasItem(m_cursor, item_id, quantity);
@@ -552,6 +553,7 @@ int16 Inventory::HasItemByUse(uint8 use, uint8 quantity, uint8 where)
return slot_id;
}
// Behavioral change - Limbo is no longer checked due to improper handling of return value
if (where & invWhereCursor) {
// Check cursor queue
slot_id = _HasItemByUse(m_cursor, use, quantity);
@@ -597,6 +599,7 @@ int16 Inventory::HasItemByLoreGroup(uint32 loregroup, uint8 where)
return slot_id;
}
// Behavioral change - Limbo is no longer checked due to improper handling of return value
if (where & invWhereCursor) {
// Check cursor queue
slot_id = _HasItemByLoreGroup(m_cursor, loregroup);
@@ -1060,7 +1063,7 @@ int Inventory::GetSlotByItemInstCollection(const std::map<int16, ItemInst*> &col
}
if (t_inst && !t_inst->IsType(ItemClassContainer)) {
for (auto b_iter = t_inst->_begin(); b_iter != t_inst->_end(); ++b_iter) {
for (auto b_iter = t_inst->_cbegin(); b_iter != t_inst->_cend(); ++b_iter) {
if (b_iter->second == inst) {
return Inventory::CalcSlotId(iter->first, b_iter->first);
}
@@ -1071,13 +1074,10 @@ int Inventory::GetSlotByItemInstCollection(const std::map<int16, ItemInst*> &col
return -1;
}
void Inventory::dumpItemCollection(const std::map<int16, ItemInst*> &collection) {
iter_inst it;
iter_contents itb;
ItemInst* inst = nullptr;
for (it = collection.begin(); it != collection.end(); ++it) {
inst = it->second;
void Inventory::dumpItemCollection(const std::map<int16, ItemInst*> &collection)
{
for (auto it = collection.cbegin(); it != collection.cend(); ++it) {
auto inst = it->second;
if (!inst || !inst->GetItem())
continue;
@@ -1088,14 +1088,13 @@ void Inventory::dumpItemCollection(const std::map<int16, ItemInst*> &collection)
}
}
void Inventory::dumpBagContents(ItemInst *inst, iter_inst *it) {
iter_contents itb;
void Inventory::dumpBagContents(ItemInst *inst, std::map<int16, ItemInst*>::const_iterator *it)
{
if (!inst || !inst->IsType(ItemClassContainer))
return;
// Go through bag, if bag
for (itb = inst->_begin(); itb != inst->_end(); ++itb) {
for (auto itb = inst->_cbegin(); itb != inst->_cend(); ++itb) {
ItemInst* baginst = itb->second;
if (!baginst || !baginst->GetItem())
continue;
@@ -1110,7 +1109,7 @@ void Inventory::dumpBagContents(ItemInst *inst, iter_inst *it) {
// Internal Method: Retrieves item within an inventory bucket
ItemInst* Inventory::_GetItem(const std::map<int16, ItemInst*>& bucket, int16 slot_id) const
{
iter_inst it = bucket.find(slot_id);
auto it = bucket.find(slot_id);
if (it != bucket.end()) {
return it->second;
}
@@ -1123,6 +1122,8 @@ ItemInst* Inventory::_GetItem(const std::map<int16, ItemInst*>& bucket, int16 sl
// Assumes item has already been allocated
int16 Inventory::_PutItem(int16 slot_id, ItemInst* inst)
{
// What happens here when we _PutItem(MainCursor)? Bad things..really bad things...
//
// If putting a nullptr into slot, we need to remove slot without memory delete
if (inst == nullptr) {
//Why do we not delete the poped item here????
@@ -1204,7 +1205,7 @@ int16 Inventory::_HasItem(std::map<int16, ItemInst*>& bucket, uint32 item_id, ui
if (!inst->IsType(ItemClassContainer)) { continue; }
for (auto bag_iter = inst->_begin(); bag_iter != inst->_end(); ++bag_iter) {
for (auto bag_iter = inst->_cbegin(); bag_iter != inst->_cend(); ++bag_iter) {
auto bag_inst = bag_iter->second;
if (bag_inst == nullptr) { continue; }
@@ -1235,7 +1236,7 @@ int16 Inventory::_HasItem(ItemInstQueue& iqueue, uint32 item_id, uint8 quantity)
uint8 quantity_found = 0;
for (auto iter = iqueue.begin(); iter != iqueue.end(); ++iter) {
for (auto iter = iqueue.cbegin(); iter != iqueue.cend(); ++iter) {
auto inst = *iter;
if (inst == nullptr) { continue; }
@@ -1252,7 +1253,7 @@ int16 Inventory::_HasItem(ItemInstQueue& iqueue, uint32 item_id, uint8 quantity)
if (!inst->IsType(ItemClassContainer)) { continue; }
for (auto bag_iter = inst->_begin(); bag_iter != inst->_end(); ++bag_iter) {
for (auto bag_iter = inst->_cbegin(); bag_iter != inst->_cend(); ++bag_iter) {
auto bag_inst = bag_iter->second;
if (bag_inst == nullptr) { continue; }
@@ -1267,6 +1268,9 @@ int16 Inventory::_HasItem(ItemInstQueue& iqueue, uint32 item_id, uint8 quantity)
return legacy::SLOT_AUGMENT;
}
}
// We only check the visible cursor due to lack of queue processing ability (client allows duplicate in limbo)
break;
}
return INVALID_INDEX;
@@ -1289,7 +1293,7 @@ int16 Inventory::_HasItemByUse(std::map<int16, ItemInst*>& bucket, uint8 use, ui
if (!inst->IsType(ItemClassContainer)) { continue; }
for (auto bag_iter = inst->_begin(); bag_iter != inst->_end(); ++bag_iter) {
for (auto bag_iter = inst->_cbegin(); bag_iter != inst->_cend(); ++bag_iter) {
auto bag_inst = bag_iter->second;
if (bag_inst == nullptr) { continue; }
@@ -1309,7 +1313,7 @@ int16 Inventory::_HasItemByUse(ItemInstQueue& iqueue, uint8 use, uint8 quantity)
{
uint8 quantity_found = 0;
for (auto iter = iqueue.begin(); iter != iqueue.end(); ++iter) {
for (auto iter = iqueue.cbegin(); iter != iqueue.cend(); ++iter) {
auto inst = *iter;
if (inst == nullptr) { continue; }
@@ -1321,7 +1325,7 @@ int16 Inventory::_HasItemByUse(ItemInstQueue& iqueue, uint8 use, uint8 quantity)
if (!inst->IsType(ItemClassContainer)) { continue; }
for (auto bag_iter = inst->_begin(); bag_iter != inst->_end(); ++bag_iter) {
for (auto bag_iter = inst->_cbegin(); bag_iter != inst->_cend(); ++bag_iter) {
auto bag_inst = bag_iter->second;
if (bag_inst == nullptr) { continue; }
@@ -1331,6 +1335,9 @@ int16 Inventory::_HasItemByUse(ItemInstQueue& iqueue, uint8 use, uint8 quantity)
return Inventory::CalcSlotId(MainCursor, bag_iter->first);
}
}
// We only check the visible cursor due to lack of queue processing ability (client allows duplicate in limbo)
break;
}
return INVALID_INDEX;
@@ -1355,7 +1362,7 @@ int16 Inventory::_HasItemByLoreGroup(std::map<int16, ItemInst*>& bucket, uint32
if (!inst->IsType(ItemClassContainer)) { continue; }
for (auto bag_iter = inst->_begin(); bag_iter != inst->_end(); ++bag_iter) {
for (auto bag_iter = inst->_cbegin(); bag_iter != inst->_cend(); ++bag_iter) {
auto bag_inst = bag_iter->second;
if (bag_inst == nullptr) { continue; }
@@ -1378,7 +1385,7 @@ int16 Inventory::_HasItemByLoreGroup(std::map<int16, ItemInst*>& bucket, uint32
// Internal Method: Checks an inventory queue type bucket for a particular item
int16 Inventory::_HasItemByLoreGroup(ItemInstQueue& iqueue, uint32 loregroup)
{
for (auto iter = iqueue.begin(); iter != iqueue.end(); ++iter) {
for (auto iter = iqueue.cbegin(); iter != iqueue.cend(); ++iter) {
auto inst = *iter;
if (inst == nullptr) { continue; }
@@ -1395,7 +1402,7 @@ int16 Inventory::_HasItemByLoreGroup(ItemInstQueue& iqueue, uint32 loregroup)
if (!inst->IsType(ItemClassContainer)) { continue; }
for (auto bag_iter = inst->_begin(); bag_iter != inst->_end(); ++bag_iter) {
for (auto bag_iter = inst->_cbegin(); bag_iter != inst->_cend(); ++bag_iter) {
auto bag_inst = bag_iter->second;
if (bag_inst == nullptr) { continue; }
@@ -1410,6 +1417,9 @@ int16 Inventory::_HasItemByLoreGroup(ItemInstQueue& iqueue, uint32 loregroup)
return legacy::SLOT_AUGMENT;
}
}
// We only check the visible cursor due to lack of queue processing ability (client allows duplicate in limbo)
break;
}
return INVALID_INDEX;
@@ -1505,8 +1515,7 @@ ItemInst::ItemInst(const ItemInst& copy)
m_attuned=copy.m_attuned;
m_merchantcount=copy.m_merchantcount;
// Copy container contents
iter_contents it;
for (it=copy.m_contents.begin(); it!=copy.m_contents.end(); ++it) {
for (auto it = copy.m_contents.begin(); it != copy.m_contents.end(); ++it) {
ItemInst* inst_old = it->second;
ItemInst* inst_new = nullptr;
@@ -1676,7 +1685,7 @@ bool ItemInst::IsAugmentSlotAvailable(int32 augtype, uint8 slot) const
// Retrieve item inside container
ItemInst* ItemInst::GetItem(uint8 index) const
{
iter_contents it = m_contents.find(index);
auto it = m_contents.find(index);
if (it != m_contents.end()) {
return it->second;
}
@@ -1739,7 +1748,7 @@ void ItemInst::ClearByFlags(byFlagSetting is_nodrop, byFlagSetting is_norent)
// TODO: This needs work...
// Destroy container contents
iter_contents cur, end, del;
std::map<uint8, ItemInst*>::const_iterator cur, end, del;
cur = m_contents.begin();
end = m_contents.end();
for (; cur != end;) {
+7 -10
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@@ -33,9 +33,6 @@ class EvolveInfo; // Stores information about an evolving item family
#include <list>
#include <map>
// Helper typedefs
typedef std::map<int16, ItemInst*>::const_iterator iter_inst;
typedef std::map<uint8, ItemInst*>::const_iterator iter_contents;
namespace ItemField
{
@@ -86,8 +83,8 @@ public:
// Public Methods
/////////////////////////
inline std::list<ItemInst*>::const_iterator begin() { return m_list.begin(); }
inline std::list<ItemInst*>::const_iterator end() { return m_list.end(); }
inline std::list<ItemInst*>::const_iterator cbegin() { return m_list.cbegin(); }
inline std::list<ItemInst*>::const_iterator cend() { return m_list.cend(); }
inline int size() { return static_cast<int>(m_list.size()); } // TODO: change to size_t
inline bool empty() { return m_list.empty(); }
@@ -140,8 +137,8 @@ public:
ItemInst* GetItem(int16 slot_id) const;
ItemInst* GetItem(int16 slot_id, uint8 bagidx) const;
inline std::list<ItemInst*>::const_iterator cursor_begin() { return m_cursor.begin(); }
inline std::list<ItemInst*>::const_iterator cursor_end() { return m_cursor.end(); }
inline std::list<ItemInst*>::const_iterator cursor_cbegin() { return m_cursor.cbegin(); }
inline std::list<ItemInst*>::const_iterator cursor_cend() { return m_cursor.cend(); }
inline int CursorSize() { return m_cursor.size(); }
inline bool CursorEmpty() { return m_cursor.empty(); }
@@ -227,7 +224,7 @@ protected:
int GetSlotByItemInstCollection(const std::map<int16, ItemInst*> &collection, ItemInst *inst);
void dumpItemCollection(const std::map<int16, ItemInst*> &collection);
void dumpBagContents(ItemInst *inst, iter_inst *it);
void dumpBagContents(ItemInst *inst, std::map<int16, ItemInst*>::const_iterator *it);
// Retrieves item within an inventory bucket
ItemInst* _GetItem(const std::map<int16, ItemInst*>& bucket, int16 slot_id) const;
@@ -425,8 +422,8 @@ protected:
//////////////////////////
// Protected Members
//////////////////////////
iter_contents _begin() { return m_contents.begin(); }
iter_contents _end() { return m_contents.end(); }
std::map<uint8, ItemInst*>::const_iterator _cbegin() { return m_contents.cbegin(); }
std::map<uint8, ItemInst*>::const_iterator _cend() { return m_contents.cend(); }
friend class Inventory;
+1 -1
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@@ -5053,7 +5053,7 @@ namespace RoF2
//sprintf(hdr.unknown000, "06e0002Y1W00");
snprintf(hdr.unknown000, sizeof(hdr.unknown000), "%012d", item->ID);
snprintf(hdr.unknown000, sizeof(hdr.unknown000), "%016d", item->ID);
hdr.stacksize = stackable ? charges : 1;
hdr.unknown004 = 0;
+1 -1
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@@ -4353,7 +4353,7 @@ struct RoF2SlotStruct
struct ItemSerializationHeader
{
/*000*/ char unknown000[13]; // New for HoT. Looks like a string.
/*000*/ char unknown000[17]; // New for HoT. Looks like a string.
/*017*/ uint32 stacksize;
/*021*/ uint32 unknown004;
/*025*/ uint8 slot_type; // 0 = normal, 1 = bank, 2 = shared bank, 9 = merchant, 20 = ?
+1 -1
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@@ -300,7 +300,7 @@ RULE_INT ( Spells, MaxCastTimeReduction, 50) //Max percent your spell cast time
RULE_INT ( Spells, RootBreakFromSpells, 55) //Chance for root to break when cast on.
RULE_INT ( Spells, DeathSaveCharismaMod, 3) //Determines how much charisma effects chance of death save firing.
RULE_INT ( Spells, DivineInterventionHeal, 8000) //Divine intervention heal amount.
RULE_BOOL ( Spells, AdditiveBonusValues, false) //Allow certain bonuses to be calculated by adding together the value from each item, instead of taking the highest value. (ie Add together all Cleave Effects)
RULE_INT ( Spells, AdditiveBonusWornType, 0) //Calc worn bonuses to add together (instead of taking highest) if set to THIS worn type. (2=Will covert live items automatically)
RULE_BOOL ( Spells, UseCHAScribeHack, false) //ScribeSpells and TrainDiscs quest functions will ignore entries where field 12 is CHA. What's the best way to do this?
RULE_BOOL ( Spells, BuffLevelRestrictions, true) //Buffs will not land on low level toons like live
RULE_INT ( Spells, RootBreakCheckChance, 70) //Determines chance for a root break check to occur each buff tick.
+3 -6
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@@ -1183,7 +1183,7 @@ void SharedDatabase::GetFactionListInfo(uint32 &list_count, uint32 &max_lists) {
auto row = results.begin();
list_count = static_cast<uint32>(atoul(row[0]));
max_lists = static_cast<uint32>(atoul(row[1]));
max_lists = static_cast<uint32>(atoul(row[1] ? row[1] : "0"));
}
const NPCFactionList* SharedDatabase::GetNPCFactionEntry(uint32 id) {
@@ -1263,9 +1263,6 @@ bool SharedDatabase::LoadNPCFactionLists() {
uint32 list_count = 0;
uint32 max_lists = 0;
GetFactionListInfo(list_count, max_lists);
if(list_count == 0) {
EQ_EXCEPT("SharedDatabase", "Database returned no result");
}
uint32 size = static_cast<uint32>(EQEmu::FixedMemoryHashSet<NPCFactionList>::estimated_size(
list_count, max_lists));
@@ -1883,7 +1880,7 @@ void SharedDatabase::GetLootTableInfo(uint32 &loot_table_count, uint32 &max_loot
auto row = results.begin();
loot_table_count = static_cast<uint32>(atoul(row[0]));
max_loot_table = static_cast<uint32>(atoul(row[1]));
max_loot_table = static_cast<uint32>(atoul(row[1] ? row[1] : "0"));
loot_table_entries = static_cast<uint32>(atoul(row[2]));
}
@@ -1905,7 +1902,7 @@ void SharedDatabase::GetLootDropInfo(uint32 &loot_drop_count, uint32 &max_loot_d
auto row =results.begin();
loot_drop_count = static_cast<uint32>(atoul(row[0]));
max_loot_drop = static_cast<uint32>(atoul(row[1]));
max_loot_drop = static_cast<uint32>(atoul(row[1] ? row[1] : "0"));
loot_drop_entries = static_cast<uint32>(atoul(row[2]));
}