mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-16 22:58:34 +00:00
Add log aliases to make logging much easier to use (All FMT driven)
This commit is contained in:
+36
-36
@@ -90,7 +90,7 @@ bool ZoneServer::SetZone(uint32 iZoneID, uint32 iInstanceID, bool iStaticZone) {
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char* longname;
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if (iZoneID)
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Log(Logs::Detail, Logs::World_Server, "Setting to '%s' (%d:%d)%s", (zn) ? zn : "", iZoneID, iInstanceID,
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Log(Logs::Detail, Logs::WorldServer, "Setting to '%s' (%d:%d)%s", (zn) ? zn : "", iZoneID, iInstanceID,
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iStaticZone ? " (Static)" : "");
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zone_server_zone_id = iZoneID;
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@@ -541,10 +541,10 @@ void ZoneServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p) {
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RezzPlayer_Struct* sRezz = (RezzPlayer_Struct*)pack->pBuffer;
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if (zoneserver_list.SendPacket(pack)) {
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Log(Logs::Detail, Logs::World_Server, "Sent Rez packet for %s", sRezz->rez.your_name);
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Log(Logs::Detail, Logs::WorldServer, "Sent Rez packet for %s", sRezz->rez.your_name);
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}
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else {
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Log(Logs::Detail, Logs::World_Server, "Could not send Rez packet for %s", sRezz->rez.your_name);
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Log(Logs::Detail, Logs::WorldServer, "Could not send Rez packet for %s", sRezz->rez.your_name);
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}
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break;
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}
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@@ -589,21 +589,21 @@ void ZoneServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p) {
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ServerConnectInfo* sci = (ServerConnectInfo*)p.pBuffer;
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sci->port = client_port;
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SendPacket(&p);
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Log(Logs::Detail, Logs::World_Server, "Auto zone port configuration. Telling zone to use port %d", client_port);
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Log(Logs::Detail, Logs::WorldServer, "Auto zone port configuration. Telling zone to use port %d", client_port);
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}
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else {
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client_port = sci->port;
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Log(Logs::Detail, Logs::World_Server, "Zone specified port %d.", client_port);
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Log(Logs::Detail, Logs::WorldServer, "Zone specified port %d.", client_port);
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}
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if (sci->address[0]) {
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strn0cpy(client_address, sci->address, 250);
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Log(Logs::Detail, Logs::World_Server, "Zone specified address %s.", sci->address);
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Log(Logs::Detail, Logs::WorldServer, "Zone specified address %s.", sci->address);
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}
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if (sci->local_address[0]) {
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strn0cpy(client_local_address, sci->local_address, 250);
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Log(Logs::Detail, Logs::World_Server, "Zone specified local address %s.", sci->address);
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Log(Logs::Detail, Logs::WorldServer, "Zone specified local address %s.", sci->address);
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}
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if (sci->process_id) {
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@@ -617,7 +617,7 @@ void ZoneServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p) {
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const LaunchName_Struct* ln = (const LaunchName_Struct*)pack->pBuffer;
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launcher_name = ln->launcher_name;
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launched_name = ln->zone_name;
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Log(Logs::Detail, Logs::World_Server, "Zone started with name %s by launcher %s", launched_name.c_str(), launcher_name.c_str());
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Log(Logs::Detail, Logs::WorldServer, "Zone started with name %s by launcher %s", launched_name.c_str(), launcher_name.c_str());
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break;
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}
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case ServerOP_ShutdownAll: {
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@@ -700,12 +700,12 @@ void ZoneServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p) {
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if (WorldConfig::get()->UpdateStats)
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client = client_list.FindCharacter(ztz->name);
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Log(Logs::Detail, Logs::World_Server, "ZoneToZone request for %s current zone %d req zone %d\n",
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Log(Logs::Detail, Logs::WorldServer, "ZoneToZone request for %s current zone %d req zone %d\n",
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ztz->name, ztz->current_zone_id, ztz->requested_zone_id);
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/* This is a request from the egress zone */
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if (GetZoneID() == ztz->current_zone_id && GetInstanceID() == ztz->current_instance_id) {
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Log(Logs::Detail, Logs::World_Server, "Processing ZTZ for egress from zone for client %s\n", ztz->name);
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Log(Logs::Detail, Logs::WorldServer, "Processing ZTZ for egress from zone for client %s\n", ztz->name);
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if (ztz->admin < 80 && ztz->ignorerestrictions < 2 && zoneserver_list.IsZoneLocked(ztz->requested_zone_id)) {
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ztz->response = 0;
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@@ -723,20 +723,20 @@ void ZoneServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p) {
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/* Zone was already running*/
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if (ingress_server) {
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Log(Logs::Detail, Logs::World_Server, "Found a zone already booted for %s\n", ztz->name);
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Log(Logs::Detail, Logs::WorldServer, "Found a zone already booted for %s\n", ztz->name);
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ztz->response = 1;
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}
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/* Boot the Zone*/
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else {
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int server_id;
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if ((server_id = zoneserver_list.TriggerBootup(ztz->requested_zone_id, ztz->requested_instance_id))) {
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Log(Logs::Detail, Logs::World_Server, "Successfully booted a zone for %s\n", ztz->name);
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Log(Logs::Detail, Logs::WorldServer, "Successfully booted a zone for %s\n", ztz->name);
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// bootup successful, ready to rock
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ztz->response = 1;
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ingress_server = zoneserver_list.FindByID(server_id);
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}
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else {
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Log(Logs::Detail, Logs::World_Server, "FAILED to boot a zone for %s\n", ztz->name);
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Log(Logs::Detail, Logs::WorldServer, "FAILED to boot a zone for %s\n", ztz->name);
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// bootup failed, send back error code 0
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ztz->response = 0;
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}
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@@ -751,7 +751,7 @@ void ZoneServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p) {
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/* Response from Ingress server, route back to egress */
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else {
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Log(Logs::Detail, Logs::World_Server, "Processing ZTZ for ingress to zone for client %s\n", ztz->name);
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Log(Logs::Detail, Logs::WorldServer, "Processing ZTZ for ingress to zone for client %s\n", ztz->name);
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ZoneServer *egress_server = nullptr;
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if (ztz->current_instance_id > 0) {
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egress_server = zoneserver_list.FindByInstanceID(ztz->current_instance_id);
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@@ -769,7 +769,7 @@ void ZoneServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p) {
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}
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case ServerOP_ClientList: {
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if (pack->size != sizeof(ServerClientList_Struct)) {
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Log(Logs::Detail, Logs::World_Server, "Wrong size on ServerOP_ClientList. Got: %d, Expected: %d", pack->size, sizeof(ServerClientList_Struct));
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Log(Logs::Detail, Logs::WorldServer, "Wrong size on ServerOP_ClientList. Got: %d, Expected: %d", pack->size, sizeof(ServerClientList_Struct));
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break;
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}
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client_list.ClientUpdate(this, (ServerClientList_Struct*)pack->pBuffer);
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@@ -778,7 +778,7 @@ void ZoneServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p) {
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case ServerOP_ClientListKA: {
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ServerClientListKeepAlive_Struct* sclka = (ServerClientListKeepAlive_Struct*)pack->pBuffer;
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if (pack->size < 4 || pack->size != 4 + (4 * sclka->numupdates)) {
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Log(Logs::Detail, Logs::World_Server, "Wrong size on ServerOP_ClientListKA. Got: %d, Expected: %d", pack->size, (4 + (4 * sclka->numupdates)));
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Log(Logs::Detail, Logs::WorldServer, "Wrong size on ServerOP_ClientListKA. Got: %d, Expected: %d", pack->size, (4 + (4 * sclka->numupdates)));
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break;
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}
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client_list.CLEKeepAlive(sclka->numupdates, sclka->wid);
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@@ -893,7 +893,7 @@ void ZoneServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p) {
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}
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case ServerOP_GMGoto: {
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if (pack->size != sizeof(ServerGMGoto_Struct)) {
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Log(Logs::Detail, Logs::World_Server, "Wrong size on ServerOP_GMGoto. Got: %d, Expected: %d", pack->size, sizeof(ServerGMGoto_Struct));
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Log(Logs::Detail, Logs::WorldServer, "Wrong size on ServerOP_GMGoto. Got: %d, Expected: %d", pack->size, sizeof(ServerGMGoto_Struct));
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break;
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}
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ServerGMGoto_Struct* gmg = (ServerGMGoto_Struct*)pack->pBuffer;
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@@ -913,7 +913,7 @@ void ZoneServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p) {
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}
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case ServerOP_Lock: {
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if (pack->size != sizeof(ServerLock_Struct)) {
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Log(Logs::Detail, Logs::World_Server, "Wrong size on ServerOP_Lock. Got: %d, Expected: %d", pack->size, sizeof(ServerLock_Struct));
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Log(Logs::Detail, Logs::WorldServer, "Wrong size on ServerOP_Lock. Got: %d, Expected: %d", pack->size, sizeof(ServerLock_Struct));
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break;
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}
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ServerLock_Struct* slock = (ServerLock_Struct*)pack->pBuffer;
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@@ -938,7 +938,7 @@ void ZoneServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p) {
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}
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case ServerOP_Motd: {
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if (pack->size != sizeof(ServerMotd_Struct)) {
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Log(Logs::Detail, Logs::World_Server, "Wrong size on ServerOP_Motd. Got: %d, Expected: %d", pack->size, sizeof(ServerMotd_Struct));
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Log(Logs::Detail, Logs::WorldServer, "Wrong size on ServerOP_Motd. Got: %d, Expected: %d", pack->size, sizeof(ServerMotd_Struct));
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break;
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}
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ServerMotd_Struct* smotd = (ServerMotd_Struct*)pack->pBuffer;
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@@ -949,7 +949,7 @@ void ZoneServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p) {
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}
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case ServerOP_Uptime: {
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if (pack->size != sizeof(ServerUptime_Struct)) {
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Log(Logs::Detail, Logs::World_Server, "Wrong size on ServerOP_Uptime. Got: %d, Expected: %d", pack->size, sizeof(ServerUptime_Struct));
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Log(Logs::Detail, Logs::WorldServer, "Wrong size on ServerOP_Uptime. Got: %d, Expected: %d", pack->size, sizeof(ServerUptime_Struct));
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break;
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}
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ServerUptime_Struct* sus = (ServerUptime_Struct*)pack->pBuffer;
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@@ -968,7 +968,7 @@ void ZoneServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p) {
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break;
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}
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case ServerOP_GetWorldTime: {
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Log(Logs::Detail, Logs::World_Server, "Broadcasting a world time update");
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Log(Logs::Detail, Logs::WorldServer, "Broadcasting a world time update");
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auto pack = new ServerPacket;
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pack->opcode = ServerOP_SyncWorldTime;
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@@ -987,17 +987,17 @@ void ZoneServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p) {
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break;
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}
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case ServerOP_SetWorldTime: {
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Log(Logs::Detail, Logs::World_Server, "Received SetWorldTime");
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Log(Logs::Detail, Logs::WorldServer, "Received SetWorldTime");
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eqTimeOfDay* newtime = (eqTimeOfDay*)pack->pBuffer;
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zoneserver_list.worldclock.SetCurrentEQTimeOfDay(newtime->start_eqtime, newtime->start_realtime);
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Log(Logs::Detail, Logs::World_Server, "New time = %d-%d-%d %d:%d (%d)\n", newtime->start_eqtime.year, newtime->start_eqtime.month, (int)newtime->start_eqtime.day, (int)newtime->start_eqtime.hour, (int)newtime->start_eqtime.minute, (int)newtime->start_realtime);
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Log(Logs::Detail, Logs::WorldServer, "New time = %d-%d-%d %d:%d (%d)\n", newtime->start_eqtime.year, newtime->start_eqtime.month, (int)newtime->start_eqtime.day, (int)newtime->start_eqtime.hour, (int)newtime->start_eqtime.minute, (int)newtime->start_realtime);
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database.SaveTime((int)newtime->start_eqtime.minute, (int)newtime->start_eqtime.hour, (int)newtime->start_eqtime.day, newtime->start_eqtime.month, newtime->start_eqtime.year);
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zoneserver_list.SendTimeSync();
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break;
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}
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case ServerOP_IPLookup: {
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if (pack->size < sizeof(ServerGenericWorldQuery_Struct)) {
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Log(Logs::Detail, Logs::World_Server, "Wrong size on ServerOP_IPLookup. Got: %d, Expected (at least): %d", pack->size, sizeof(ServerGenericWorldQuery_Struct));
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Log(Logs::Detail, Logs::WorldServer, "Wrong size on ServerOP_IPLookup. Got: %d, Expected (at least): %d", pack->size, sizeof(ServerGenericWorldQuery_Struct));
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break;
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}
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ServerGenericWorldQuery_Struct* sgwq = (ServerGenericWorldQuery_Struct*)pack->pBuffer;
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@@ -1009,7 +1009,7 @@ void ZoneServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p) {
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}
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case ServerOP_LockZone: {
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if (pack->size < sizeof(ServerLockZone_Struct)) {
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Log(Logs::Detail, Logs::World_Server, "Wrong size on ServerOP_LockZone. Got: %d, Expected: %d", pack->size, sizeof(ServerLockZone_Struct));
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Log(Logs::Detail, Logs::WorldServer, "Wrong size on ServerOP_LockZone. Got: %d, Expected: %d", pack->size, sizeof(ServerLockZone_Struct));
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break;
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}
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ServerLockZone_Struct* s = (ServerLockZone_Struct*)pack->pBuffer;
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@@ -1087,7 +1087,7 @@ void ZoneServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p) {
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zs->SendPacket(pack);
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}
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else {
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Log(Logs::Detail, Logs::World_Server, "Unable to locate zone record for instance id %u in zoneserver list for ServerOP_Consent_Response operation.", s->instance_id);
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Log(Logs::Detail, Logs::WorldServer, "Unable to locate zone record for instance id %u in zoneserver list for ServerOP_Consent_Response operation.", s->instance_id);
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}
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safe_delete(pack);
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}
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@@ -1112,7 +1112,7 @@ void ZoneServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p) {
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zs->SendPacket(pack);
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}
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else {
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Log(Logs::Detail, Logs::World_Server, "Unable to locate zone record for zone id %u in zoneserver list for ServerOP_Consent_Response operation.", s->zone_id);
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Log(Logs::Detail, Logs::WorldServer, "Unable to locate zone record for zone id %u in zoneserver list for ServerOP_Consent_Response operation.", s->zone_id);
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}
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safe_delete(pack);
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}
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@@ -1132,7 +1132,7 @@ void ZoneServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p) {
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zs->SendPacket(pack);
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}
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else {
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Log(Logs::Detail, Logs::World_Server, "Unable to locate zone record for zone id %u in zoneserver list for ServerOP_Consent_Response operation.", s->zone_id);
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Log(Logs::Detail, Logs::WorldServer, "Unable to locate zone record for zone id %u in zoneserver list for ServerOP_Consent_Response operation.", s->zone_id);
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}
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safe_delete(pack);
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}
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@@ -1151,7 +1151,7 @@ void ZoneServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p) {
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zs->SendPacket(pack);
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}
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else {
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Log(Logs::Detail, Logs::World_Server, "Unable to locate zone record for instance id %u in zoneserver list for ServerOP_Consent_Response operation.", s->instance_id);
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Log(Logs::Detail, Logs::WorldServer, "Unable to locate zone record for instance id %u in zoneserver list for ServerOP_Consent_Response operation.", s->instance_id);
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}
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}
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else
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@@ -1161,7 +1161,7 @@ void ZoneServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p) {
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zs->SendPacket(pack);
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}
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else {
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Log(Logs::Detail, Logs::World_Server, "Unable to locate zone record for zone id %u in zoneserver list for ServerOP_Consent_Response operation.", s->zone_id);
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Log(Logs::Detail, Logs::WorldServer, "Unable to locate zone record for zone id %u in zoneserver list for ServerOP_Consent_Response operation.", s->zone_id);
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}
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}
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break;
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@@ -1263,7 +1263,7 @@ void ZoneServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p) {
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case ServerOP_LSAccountUpdate:
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{
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Log(Logs::Detail, Logs::World_Server, "Received ServerOP_LSAccountUpdate packet from zone");
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Log(Logs::Detail, Logs::WorldServer, "Received ServerOP_LSAccountUpdate packet from zone");
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loginserverlist.SendAccountUpdate(pack);
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break;
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}
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@@ -1326,14 +1326,14 @@ void ZoneServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p) {
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case ServerOP_ChangeSharedMem: {
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std::string hotfix_name = std::string((char*)pack->pBuffer);
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Log(Logs::General, Logs::World_Server, "Loading items...");
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Log(Logs::General, Logs::WorldServer, "Loading items...");
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if (!database.LoadItems(hotfix_name)) {
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Log(Logs::General, Logs::World_Server, "Error: Could not load item data. But ignoring");
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Log(Logs::General, Logs::WorldServer, "Error: Could not load item data. But ignoring");
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}
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Log(Logs::General, Logs::World_Server, "Loading skill caps...");
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Log(Logs::General, Logs::WorldServer, "Loading skill caps...");
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if (!database.LoadSkillCaps(hotfix_name)) {
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Log(Logs::General, Logs::World_Server, "Error: Could not load skill cap data. But ignoring");
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Log(Logs::General, Logs::WorldServer, "Error: Could not load skill cap data. But ignoring");
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}
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zoneserver_list.SendPacket(pack);
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@@ -1352,7 +1352,7 @@ void ZoneServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p) {
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}
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default:
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{
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Log(Logs::Detail, Logs::World_Server, "Unknown ServerOPcode from zone 0x%04x, size %d", pack->opcode, pack->size);
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Log(Logs::Detail, Logs::WorldServer, "Unknown ServerOPcode from zone 0x%04x, size %d", pack->opcode, pack->size);
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DumpPacket(pack->pBuffer, pack->size);
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break;
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}
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