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Removing old code, need to reimplement warcry and rampage still at least
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+7
-8
@@ -4124,14 +4124,13 @@ bool Mob::IsImmuneToSpell(uint16 spell_id, Mob *caster)
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}
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return true;
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}
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else if (IsClient() && CastToClient()->CheckAAEffect(aaEffectWarcry))
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{
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Message(13, "Your are immune to fear.");
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Log.Out(Logs::Detail, Logs::Spells, "Clients has WarCry effect, immune to fear!");
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caster->Message_StringID(MT_Shout, IMMUNE_FEAR);
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return true;
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}
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//else if (IsClient() && CastToClient()->CheckAAEffect(aaEffectWarcry)) //old aa
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//{
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// Message(13, "Your are immune to fear.");
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// Log.Out(Logs::Detail, Logs::Spells, "Clients has WarCry effect, immune to fear!");
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// caster->Message_StringID(MT_Shout, IMMUNE_FEAR);
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// return true;
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//}
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}
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if(IsCharmSpell(spell_id))
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