Removing old code, need to reimplement warcry and rampage still at least

This commit is contained in:
KimLS
2015-06-16 12:33:14 -07:00
parent 1b088b7157
commit d3280c9676
8 changed files with 65 additions and 141 deletions
+1 -8
View File
@@ -541,7 +541,6 @@ public:
bool Flurry();
bool Rampage();
void DurationRampage(uint32 duration);
inline uint32 GetEXP() const { return m_pp.exp; }
@@ -784,13 +783,7 @@ public:
int16 CalcAAFocus(focusType type, const AA::Rank &rank, uint16 spell_id);
void SetAATitle(const char *Title);
void SetTitleSuffix(const char *txt);
//old AA Methods that are slated for removal
void MemorizeSpell(uint32 slot,uint32 spellid,uint32 scribing);
void EnableAAEffect(aaEffectType type, uint32 duration = 0);
void DisableAAEffect(aaEffectType type);
bool CheckAAEffect(aaEffectType type);
void MemorizeSpell(uint32 slot, uint32 spellid, uint32 scribing);
int32 acmod();
// Item methods