mirror of
https://github.com/EQEmu/Server.git
synced 2026-08-28 20:07:56 +00:00
[Spells] Illusions will now persist onto the corpse when mob is killed. (#1960)
* illusion applies to corpse * Update spell_effects.cpp * [Spells] Illusions will now persist onto the corpse when mob is killed. addressed comments
This commit is contained in:
+1
-1
@@ -3546,7 +3546,7 @@ void Mob::ApplySpellsBonuses(uint16 spell_id, uint8 casterlevel, StatBonuses *ne
|
||||
}
|
||||
|
||||
case SE_Illusion:
|
||||
new_bonus->Illusion = true;
|
||||
new_bonus->Illusion = spell_id;
|
||||
break;
|
||||
|
||||
case SE_IllusionPersistence:
|
||||
|
||||
Reference in New Issue
Block a user