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Implemented: SPA 521 EndAbsorbPctDmg
Implemented SE_Endurance_Absorb_Pct_Damage 521 Absorb Damage using Endurance: base1 % (base2 End per 1 HP) Note: Both base1 and base2 need to be divided by 100 for actually value
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@@ -1162,7 +1162,7 @@ uint32 Lua_StatBonuses::GetMitigateDotRune(int idx) const {
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uint32 Lua_StatBonuses::GetManaAbsorbPercentDamage(int idx) const {
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Lua_Safe_Call_Int();
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return self->ManaAbsorbPercentDamage[idx];
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return self->ManaAbsorbPercentDamage;
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}
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int32 Lua_StatBonuses::GetImprovedTaunt(int idx) const {
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