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[Shared Tasks] Cleanup shared task request and remove (#2341)
Functionally nothing should change in this patch. This refactors a lot of formatting and code duplication in requests and member removals. The long SharedTaskMessage namespace and its constants were contributing to a lot of formatting that was difficult to read. These were shortened since they're not all shared task specific anyway (though they should probably just be moved to string_ids.h with other eqstrs now) Shared task requests were refactored a little to remove an unnecessary function that filled potential members. The separate functions used for /taskquit and /taskremove were also combined into a single function to remove a member while preserving live message differences.
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@@ -16,7 +16,7 @@
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#define ServerOP_SharedTaskAddPlayer 0x0301 // bidirectional. /taskaddplayer request zone -> world. success world -> zone
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#define ServerOP_SharedTaskMakeLeader 0x0302 // zone -> world -> zone
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#define ServerOP_SharedTaskRemovePlayer 0x0303 // zone -> world -> zone
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#define ServerOP_SharedTaskAttemptRemove 0x0304 // zone -> world. Player trying to delete task
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#define ServerOP_SharedTaskQuit 0x0304 // zone -> world. Player trying to delete task
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#define ServerOP_SharedTaskUpdate 0x0305 // zone -> world. Client sending task update to world. Relayed world -> zone on confirmation
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#define ServerOP_SharedTaskMemberlist 0x0306 // world -> zone. Send shared task memberlist
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#define ServerOP_SharedTaskRequestMemberlist 0x0307 // zone -> world. Send shared task memberlist (zone in initial for now, could change)
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@@ -55,11 +55,11 @@ struct ServerSharedTaskInvitePlayer_Struct {
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char inviter_name[64];
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};
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// ServerOP_SharedTaskAttemptRemove
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// ServerOP_SharedTaskQuit
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// gets re-used when sent back to clients
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struct ServerSharedTaskAttemptRemove_Struct {
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struct ServerSharedTaskQuit_Struct {
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uint32 requested_character_id;
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uint32 requested_task_id;
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uint32 task_id;
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bool remove_from_db;
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};
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@@ -77,12 +77,13 @@ struct SharedTaskMember {
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};
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// used in shared task requests to validate group/raid members
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struct SharedTaskRequestCharacters {
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struct SharedTaskRequest {
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int lowest_level;
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int highest_level;
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uint32_t leader_id;
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SharedTaskRequestGroupType group_type;
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std::vector<uint32_t> character_ids;
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std::vector<CharacterDataRepository::CharacterData> characters;
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std::vector<SharedTaskMember> members;
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};
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// ServerOP_SharedTaskMemberlist
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@@ -174,7 +175,7 @@ struct ServerSharedTaskLock_Struct {
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class SharedTask {
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public:
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// used in both zone and world validation
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static SharedTaskRequestCharacters GetRequestCharacters(Database& db, uint32_t requested_character_id);
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static SharedTaskRequest GetRequestCharacters(Database& db, uint32_t requested_character_id);
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void AddCharacterToMemberHistory(uint32_t character_id);
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SharedTaskMember FindMemberFromCharacterID(uint32_t character_id) const;
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