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...trying out boost with luabind
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// Copyright Daniel Wallin 2008. Use, modification and distribution is
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// subject to the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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#ifndef LUABIND_MAKE_FUNCTION_081014_HPP
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# define LUABIND_MAKE_FUNCTION_081014_HPP
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# include <luabind/config.hpp>
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# include <luabind/object.hpp>
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# include <luabind/detail/call.hpp>
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# include <luabind/detail/compute_score.hpp>
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# include <luabind/detail/deduce_signature.hpp>
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# include <luabind/detail/format_signature.hpp>
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namespace luabind {
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namespace detail
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{
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# ifndef LUABIND_NO_EXCEPTIONS
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LUABIND_API void handle_exception_aux(lua_State* L);
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# endif
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// MSVC complains about member being sensitive to alignment (C4121)
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// when F is a pointer to member of a class with virtual bases.
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# ifdef BOOST_MSVC
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# pragma pack(push)
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# pragma pack(16)
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# endif
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template <class F, class Signature, class Policies>
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struct function_object_impl : function_object
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{
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function_object_impl(F f, Policies const& policies)
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: function_object(&entry_point)
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, f(f)
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, policies(policies)
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{}
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int call(lua_State* L, invoke_context& ctx) const
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{
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return invoke(L, *this, ctx, f, Signature(), policies);
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}
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void format_signature(lua_State* L, char const* function) const
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{
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detail::format_signature(L, function, Signature());
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}
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static int entry_point(lua_State* L)
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{
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function_object_impl const* impl =
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*(function_object_impl const**)lua_touserdata(L, lua_upvalueindex(1));
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invoke_context ctx;
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int results = 0;
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# ifndef LUABIND_NO_EXCEPTIONS
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bool exception_caught = false;
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try
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{
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results = invoke(
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L, *impl, ctx, impl->f, Signature(), impl->policies);
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}
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catch (...)
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{
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exception_caught = true;
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handle_exception_aux(L);
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}
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if (exception_caught)
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lua_error(L);
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# else
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results = invoke(L, *impl, ctx, impl->f, Signature(), impl->policies);
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# endif
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if (!ctx)
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{
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ctx.format_error(L, impl);
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lua_error(L);
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}
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return results;
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}
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F f;
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Policies policies;
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};
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# ifdef BOOST_MSVC
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# pragma pack(pop)
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# endif
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LUABIND_API object make_function_aux(
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lua_State* L, function_object* impl
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);
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LUABIND_API void add_overload(object const&, char const*, object const&);
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} // namespace detail
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template <class F, class Signature, class Policies>
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object make_function(lua_State* L, F f, Signature, Policies)
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{
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return detail::make_function_aux(
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L
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, new detail::function_object_impl<F, Signature, Policies>(
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f, Policies()
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)
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);
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}
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template <class F>
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object make_function(lua_State* L, F f)
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{
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return make_function(L, detail::deduce_signature(f), detail::null_type());
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}
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} // namespace luabind
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#endif // LUABIND_MAKE_FUNCTION_081014_HPP
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