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[Feature] Implement Big Bags (#4606)
* [Feature] Implement "Big Bags" * Update worlddb.cpp * Update shareddb.cpp * Cleanup * Cleanup * Add slot ID conversions * Update shareddb.cpp * Update database_update_manifest.cpp * Update database_update_manifest.cpp * Update database_update_manifest.cpp * Update database_update_manifest.cpp * Update ruletypes.h * Update database_update_manifest.cpp * Inventory load fix * Wrap Handle_OP_MoveItem in a transaction, taking 200+ queries from 200ms+ to 5-20ms * Speed up lazy loading * [Performance] Significantly Improve Client Network Resends * Improve resend algorithm to be exact about when to resend * Manifest merge * Update database_update_manifest.cpp * Post merge * Add forced interactive update --------- Co-authored-by: Akkadius <akkadius1@gmail.com>
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@@ -208,10 +208,10 @@ struct ZoneSpellsBlocked {
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};
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struct TraderCharges_Struct {
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uint32 ItemID[80];
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int32 SerialNumber[80];
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uint32 ItemCost[80];
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int32 Charges[80];
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uint32 ItemID[EQ::invtype::BAZAAR_SIZE];
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int32 SerialNumber[EQ::invtype::BAZAAR_SIZE];
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uint32 ItemCost[EQ::invtype::BAZAAR_SIZE];
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int32 Charges[EQ::invtype::BAZAAR_SIZE];
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};
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const int MaxMercStanceID = 9;
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