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https://github.com/EQEmu/Server.git
synced 2026-05-16 18:52:22 +00:00
[Feature] Implement Big Bags (#4606)
* [Feature] Implement "Big Bags" * Update worlddb.cpp * Update shareddb.cpp * Cleanup * Cleanup * Add slot ID conversions * Update shareddb.cpp * Update database_update_manifest.cpp * Update database_update_manifest.cpp * Update database_update_manifest.cpp * Update database_update_manifest.cpp * Update ruletypes.h * Update database_update_manifest.cpp * Inventory load fix * Wrap Handle_OP_MoveItem in a transaction, taking 200+ queries from 200ms+ to 5-20ms * Speed up lazy loading * [Performance] Significantly Improve Client Network Resends * Improve resend algorithm to be exact about when to resend * Manifest merge * Update database_update_manifest.cpp * Post merge * Add forced interactive update --------- Co-authored-by: Akkadius <akkadius1@gmail.com>
This commit is contained in:
+4
-4
@@ -9210,7 +9210,7 @@ void Client::SetPrimaryWeaponOrnamentation(uint32 model_id)
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auto l = InventoryRepository::GetWhere(
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database,
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fmt::format(
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"`charid` = {} AND `slotid` = {}",
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"`character_id` = {} AND `slot_id` = {}",
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character_id,
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EQ::invslot::slotPrimary
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)
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@@ -9222,7 +9222,7 @@ void Client::SetPrimaryWeaponOrnamentation(uint32 model_id)
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auto e = l.front();
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e.ornamentidfile = model_id;
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e.ornament_idfile = model_id;
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const int updated = InventoryRepository::UpdateOne(database, e);
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@@ -9243,7 +9243,7 @@ void Client::SetSecondaryWeaponOrnamentation(uint32 model_id)
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auto l = InventoryRepository::GetWhere(
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database,
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fmt::format(
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"`charid` = {} AND `slotid` = {}",
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"`character_id` = {} AND `slot_id` = {}",
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character_id,
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EQ::invslot::slotSecondary
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)
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@@ -9255,7 +9255,7 @@ void Client::SetSecondaryWeaponOrnamentation(uint32 model_id)
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auto e = l.front();
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e.ornamentidfile = model_id;
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e.ornament_idfile = model_id;
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const int updated = InventoryRepository::UpdateOne(database, e);
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+21
-42
@@ -1666,11 +1666,6 @@ void Client::Handle_Connect_OP_ZoneEntry(const EQApplicationPacket *app)
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m_pp.abilitySlotRefresh = 0;
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}
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#ifdef _EQDEBUG
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printf("Dumping inventory on load:\n");
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m_inv.dumpEntireInventory();
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#endif
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/* Reset to max so they dont drown on zone in if its underwater */
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m_pp.air_remaining = 60;
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/* Check for PVP Zone status*/
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@@ -10762,8 +10757,7 @@ void Client::Handle_OP_MoveCoin(const EQApplicationPacket *app)
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void Client::Handle_OP_MoveItem(const EQApplicationPacket *app)
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{
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if (!CharacterID())
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{
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if (!CharacterID()) {
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return;
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}
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@@ -10772,57 +10766,38 @@ void Client::Handle_OP_MoveItem(const EQApplicationPacket *app)
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return;
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}
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MoveItem_Struct* mi = (MoveItem_Struct*)app->pBuffer;
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if (spellend_timer.Enabled() && casting_spell_id && !IsBardSong(casting_spell_id))
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{
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if (mi->from_slot != mi->to_slot && (mi->from_slot <= EQ::invslot::GENERAL_END || mi->from_slot > 39) && IsValidSlot(mi->from_slot) && IsValidSlot(mi->to_slot))
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{
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const EQ::ItemInstance *itm_from = GetInv().GetItem(mi->from_slot);
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const EQ::ItemInstance *itm_to = GetInv().GetItem(mi->to_slot);
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auto message = fmt::format("Player issued a move item from {}(item id {}) to {}(item id {}) while casting {}.",
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BenchTimer bench;
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MoveItem_Struct* mi = (MoveItem_Struct*) app->pBuffer;
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if (spellend_timer.Enabled() && casting_spell_id && !IsBardSong(casting_spell_id)) {
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if (mi->from_slot != mi->to_slot && (mi->from_slot <= EQ::invslot::GENERAL_END || mi->from_slot > 39) &&
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IsValidSlot(mi->from_slot) && IsValidSlot(mi->to_slot)) {
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const EQ::ItemInstance* itm_from = GetInv().GetItem(mi->from_slot);
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const EQ::ItemInstance* itm_to = GetInv().GetItem(mi->to_slot);
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auto message = fmt::format(
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"Player issued a move item from {}(item id {}) to {}(item id {}) while casting {}.",
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mi->from_slot,
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itm_from ? itm_from->GetID() : 0,
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mi->to_slot,
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itm_to ? itm_to->GetID() : 0,
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casting_spell_id);
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RecordPlayerEventLog(PlayerEvent::POSSIBLE_HACK, PlayerEvent::PossibleHackEvent{.message = message});
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casting_spell_id
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);
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RecordPlayerEventLog(PlayerEvent::POSSIBLE_HACK, PlayerEvent::PossibleHackEvent{ .message = message });
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Kick("Inventory desync"); // Kick client to prevent client and server from getting out-of-sync inventory slots
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return;
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}
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}
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// Illegal bagslot usage checks. Currently, user only receives a message if this check is triggered.
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bool mi_hack = false;
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if (mi->from_slot >= EQ::invbag::GENERAL_BAGS_BEGIN && mi->from_slot <= EQ::invbag::CURSOR_BAG_END) {
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if (mi->from_slot >= EQ::invbag::CURSOR_BAG_BEGIN) { mi_hack = true; }
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else {
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int16 from_parent = m_inv.CalcSlotId(mi->from_slot);
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if (!m_inv[from_parent]) { mi_hack = true; }
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else if (!m_inv[from_parent]->IsClassBag()) { mi_hack = true; }
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else if (m_inv.CalcBagIdx(mi->from_slot) >= m_inv[from_parent]->GetItem()->BagSlots) { mi_hack = true; }
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}
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}
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if (mi->to_slot >= EQ::invbag::GENERAL_BAGS_BEGIN && mi->to_slot <= EQ::invbag::CURSOR_BAG_END) {
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if (mi->to_slot >= EQ::invbag::CURSOR_BAG_BEGIN) { mi_hack = true; }
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else {
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int16 to_parent = m_inv.CalcSlotId(mi->to_slot);
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if (!m_inv[to_parent]) { mi_hack = true; }
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else if (!m_inv[to_parent]->IsClassBag()) { mi_hack = true; }
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else if (m_inv.CalcBagIdx(mi->to_slot) >= m_inv[to_parent]->GetItem()->BagSlots) { mi_hack = true; }
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}
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}
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if (mi_hack) { Message(Chat::Yellow, "Caution: Illegal use of inaccessible bag slots!"); }
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database.TransactionBegin();
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if (!SwapItem(mi) && IsValidSlot(mi->from_slot) && IsValidSlot(mi->to_slot)) {
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SwapItemResync(mi);
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bool error = false;
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InterrogateInventory(this, false, true, false, error, false);
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if (error)
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if (error) {
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InterrogateInventory(this, true, false, true, error);
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}
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}
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for (int slot : {mi->to_slot, mi->from_slot}) {
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@@ -10831,6 +10806,10 @@ void Client::Handle_OP_MoveItem(const EQApplicationPacket *app)
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CharacterEvolvingItemsRepository::UpdateOne(database, item->GetEvolvingDetails());
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}
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}
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database.TransactionCommit();
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LogInventory("OP_MoveItem took [{}] ms", bench.elapsedMilliseconds());
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}
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void Client::Handle_OP_MoveMultipleItems(const EQApplicationPacket *app)
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+79
-53
@@ -300,24 +300,30 @@ bool Client::Process() {
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}
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}
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if (m_lazy_load_bank && m_lazy_load_sent_bank_slots <= EQ::invslot::SHARED_BANK_END) {
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const EQ::ItemInstance *inst = nullptr;
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int lazy_load_bank_slots = 0;
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for (int i = 0; i < 5000; i++) {
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if (m_lazy_load_bank && m_lazy_load_sent_bank_slots <= EQ::invslot::SHARED_BANK_END) {
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const EQ::ItemInstance *inst = nullptr;
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// Jump the gaps
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if (m_lazy_load_sent_bank_slots < EQ::invslot::BANK_BEGIN) {
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m_lazy_load_sent_bank_slots = EQ::invslot::BANK_BEGIN;
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}
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else if (m_lazy_load_sent_bank_slots > EQ::invslot::BANK_END &&
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m_lazy_load_sent_bank_slots < EQ::invslot::SHARED_BANK_BEGIN) {
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m_lazy_load_sent_bank_slots = EQ::invslot::SHARED_BANK_BEGIN;
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}
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else {
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m_lazy_load_sent_bank_slots++;
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}
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// Jump the gaps
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if (m_lazy_load_sent_bank_slots < EQ::invslot::BANK_BEGIN) {
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m_lazy_load_sent_bank_slots = EQ::invslot::BANK_BEGIN;
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}
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else if (m_lazy_load_sent_bank_slots > EQ::invslot::BANK_END &&
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m_lazy_load_sent_bank_slots < EQ::invslot::SHARED_BANK_BEGIN) {
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m_lazy_load_sent_bank_slots = EQ::invslot::SHARED_BANK_BEGIN;
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}
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else {
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m_lazy_load_sent_bank_slots++;
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}
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inst = m_inv[m_lazy_load_sent_bank_slots];
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if (inst) {
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SendItemPacket(m_lazy_load_sent_bank_slots, inst, ItemPacketType::ItemPacketTrade);
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inst = m_inv[m_lazy_load_sent_bank_slots];
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if (inst) {
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SendItemPacket(m_lazy_load_sent_bank_slots, inst, ItemPacketType::ItemPacketTrade);
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lazy_load_bank_slots++;
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}
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} else {
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break;
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}
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}
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}
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@@ -776,65 +782,83 @@ void Client::BulkSendInventoryItems()
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EQ::OutBuffer ob;
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EQ::OutBuffer::pos_type last_pos = ob.tellp();
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// Possessions items
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for (int16 slot_id = EQ::invslot::POSSESSIONS_BEGIN; slot_id <= EQ::invslot::POSSESSIONS_END; slot_id++) {
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// Equipment items
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for (int16 slot_id = EQ::invslot::EQUIPMENT_BEGIN; slot_id <= EQ::invslot::EQUIPMENT_END; slot_id++) {
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const EQ::ItemInstance* inst = m_inv[slot_id];
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if (!inst)
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if (!inst) {
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continue;
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}
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inst->Serialize(ob, slot_id);
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if (ob.tellp() == last_pos)
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if (ob.tellp() == last_pos) {
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LogInventory("Serialization failed on item slot [{}] during BulkSendInventoryItems. Item skipped", slot_id);
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}
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last_pos = ob.tellp();
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}
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if (!RuleB(Inventory, LazyLoadBank)) {
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// Bank items
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for (int16 slot_id = EQ::invslot::BANK_BEGIN; slot_id <= EQ::invslot::BANK_END; slot_id++) {
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const EQ::ItemInstance* inst = m_inv[slot_id];
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if (!inst)
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continue;
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// General items
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for (int16 slot_id = EQ::invslot::GENERAL_BEGIN; slot_id <= EQ::invslot::GENERAL_END; slot_id++) {
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const EQ::ItemInstance* inst = m_inv[slot_id];
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if (!inst) {
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continue;
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}
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inst->Serialize(ob, slot_id);
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inst->Serialize(ob, slot_id);
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if (ob.tellp() == last_pos)
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LogInventory("Serialization failed on item slot [{}] during BulkSendInventoryItems. Item skipped", slot_id);
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if (ob.tellp() == last_pos) {
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LogInventory("Serialization failed on item slot [{}] during BulkSendInventoryItems. Item skipped", slot_id);
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}
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last_pos = ob.tellp();
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}
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last_pos = ob.tellp();
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}
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// SharedBank items
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for (int16 slot_id = EQ::invslot::SHARED_BANK_BEGIN; slot_id <= EQ::invslot::SHARED_BANK_END; slot_id++) {
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const EQ::ItemInstance* inst = m_inv[slot_id];
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if (!inst)
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continue;
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if (!RuleB(Inventory, LazyLoadBank)) {
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// Bank items
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for (int16 slot_id = EQ::invslot::BANK_BEGIN; slot_id <= EQ::invslot::BANK_END; slot_id++) {
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const EQ::ItemInstance* inst = m_inv[slot_id];
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if (!inst) {
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continue;
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}
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inst->Serialize(ob, slot_id);
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inst->Serialize(ob, slot_id);
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if (ob.tellp() == last_pos)
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LogInventory("Serialization failed on item slot [{}] during BulkSendInventoryItems. Item skipped", slot_id);
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if (ob.tellp() == last_pos) {
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LogInventory("Serialization failed on item slot [{}] during BulkSendInventoryItems. Item skipped", slot_id);
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}
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last_pos = ob.tellp();
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}
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}
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last_pos = ob.tellp();
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}
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auto outapp = new EQApplicationPacket(OP_CharInventory);
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outapp->size = ob.size();
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outapp->pBuffer = ob.detach();
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QueuePacket(outapp);
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safe_delete(outapp);
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// SharedBank items
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for (int16 slot_id = EQ::invslot::SHARED_BANK_BEGIN; slot_id <= EQ::invslot::SHARED_BANK_END; slot_id++) {
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const EQ::ItemInstance* inst = m_inv[slot_id];
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if (!inst) {
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continue;
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}
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inst->Serialize(ob, slot_id);
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if (ob.tellp() == last_pos) {
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LogInventory("Serialization failed on item slot [{}] during BulkSendInventoryItems. Item skipped", slot_id);
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}
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last_pos = ob.tellp();
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}
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}
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auto outapp = new EQApplicationPacket(OP_CharInventory);
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outapp->size = ob.size();
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outapp->pBuffer = ob.detach();
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QueuePacket(outapp);
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safe_delete(outapp);
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}
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void Client::BulkSendMerchantInventory(int merchant_id, int npcid) {
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const EQ::ItemData* handy_item = nullptr;
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uint32 merchant_slots = 80; //The max number of items passed in the transaction.
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if (m_ClientVersionBit & EQ::versions::maskRoFAndLater) { // RoF+ can send 200 items
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merchant_slots = 200;
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}
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const EQ::ItemData *item = nullptr;
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auto merchant_list = zone->merchanttable[merchant_id];
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auto npc = entity_list.GetMobByNpcTypeID(npcid);
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@@ -846,6 +870,8 @@ void Client::BulkSendMerchantInventory(int merchant_id, int npcid) {
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}
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}
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const int16 merchant_slots = (m_ClientVersionBit & EQ::versions::maskRoFAndLater) ? EQ::invtype::MERCHANT_SIZE : 80;
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auto temporary_merchant_list = zone->tmpmerchanttable[npcid];
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uint32 slot_id = 1;
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uint8 handy_chance = 0;
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+2
-2
@@ -845,7 +845,7 @@ LootItem *Corpse::GetItem(uint16 lootslot, LootItem **bag_item_data)
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// convert above code to for loop
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for (const auto &item: m_item_list) {
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if (item->equip_slot >= bagstart && item->equip_slot < bagstart + 10) {
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if (item->equip_slot >= bagstart && item->equip_slot < bagstart + EQ::invbag::SLOT_COUNT) {
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bag_item_data[item->equip_slot - bagstart] = item;
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}
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}
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@@ -1472,7 +1472,7 @@ void Corpse::LootCorpseItem(Client *c, const EQApplicationPacket *app)
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const EQ::ItemData *item = nullptr;
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EQ::ItemInstance *inst = nullptr;
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LootItem *item_data = nullptr, *bag_item_data[10] = {};
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LootItem *item_data = nullptr, *bag_item_data[EQ::invbag::SLOT_COUNT] = {};
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memset(bag_item_data, 0, sizeof(bag_item_data));
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if (GetPlayerKillItem() > 1) {
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+19
-19
@@ -278,25 +278,25 @@ int Perl__getinventoryslotid(std::string identifier)
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else if (identifier == "generalbags.begin") result = EQ::invbag::GENERAL_BAGS_BEGIN;
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else if (identifier == "generalbags.end") result = EQ::invbag::GENERAL_BAGS_END;
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else if (identifier == "general1bag.begin") result = EQ::invbag::GENERAL_BAGS_BEGIN;
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else if (identifier == "general1bag.end") result = EQ::invbag::GENERAL_BAGS_BEGIN + 9;
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else if (identifier == "general2bag.begin") result = EQ::invbag::GENERAL_BAGS_BEGIN + 10;
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else if (identifier == "general2bag.end") result = EQ::invbag::GENERAL_BAGS_BEGIN + 19;
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else if (identifier == "general3bag.begin") result = EQ::invbag::GENERAL_BAGS_BEGIN + 20;
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else if (identifier == "general3bag.end") result = EQ::invbag::GENERAL_BAGS_BEGIN + 29;
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else if (identifier == "general4bag.begin") result = EQ::invbag::GENERAL_BAGS_BEGIN + 30;
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else if (identifier == "general4bag.end") result = EQ::invbag::GENERAL_BAGS_BEGIN + 39;
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else if (identifier == "general5bag.begin") result = EQ::invbag::GENERAL_BAGS_BEGIN + 40;
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else if (identifier == "general5bag.end") result = EQ::invbag::GENERAL_BAGS_BEGIN + 49;
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else if (identifier == "general6bag.begin") result = EQ::invbag::GENERAL_BAGS_BEGIN + 50;
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else if (identifier == "general6bag.end") result = EQ::invbag::GENERAL_BAGS_BEGIN + 59;
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else if (identifier == "general7bag.begin") result = EQ::invbag::GENERAL_BAGS_BEGIN + 60;
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else if (identifier == "general7bag.end") result = EQ::invbag::GENERAL_BAGS_BEGIN + 69;
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else if (identifier == "general8bag.begin") result = EQ::invbag::GENERAL_BAGS_BEGIN + 70;
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else if (identifier == "general8bag.end") result = EQ::invbag::GENERAL_BAGS_BEGIN + 79;
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else if (identifier == "general9bag.begin") result = EQ::invbag::GENERAL_BAGS_BEGIN + 80;
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else if (identifier == "general9bag.end") result = EQ::invbag::GENERAL_BAGS_BEGIN + 89;
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else if (identifier == "general10bag.begin") result = EQ::invbag::GENERAL_BAGS_BEGIN + 90;
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else if (identifier == "general10bag.end") result = EQ::invbag::GENERAL_BAGS_BEGIN + 99;
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else if (identifier == "general1bag.end") result = EQ::invbag::GENERAL_BAGS_BEGIN + (EQ::invbag::SLOT_COUNT - 1);
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else if (identifier == "general2bag.begin") result = EQ::invbag::GENERAL_BAGS_BEGIN + EQ::invbag::SLOT_COUNT;
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else if (identifier == "general2bag.end") result = EQ::invbag::GENERAL_BAGS_BEGIN + ((EQ::invbag::SLOT_COUNT * 2) - 1);
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else if (identifier == "general3bag.begin") result = EQ::invbag::GENERAL_BAGS_BEGIN + (EQ::invbag::SLOT_COUNT * 2);
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else if (identifier == "general3bag.end") result = EQ::invbag::GENERAL_BAGS_BEGIN + ((EQ::invbag::SLOT_COUNT * 3) - 1);
|
||||
else if (identifier == "general4bag.begin") result = EQ::invbag::GENERAL_BAGS_BEGIN + (EQ::invbag::SLOT_COUNT * 3);
|
||||
else if (identifier == "general4bag.end") result = EQ::invbag::GENERAL_BAGS_BEGIN + ((EQ::invbag::SLOT_COUNT * 4) - 1);
|
||||
else if (identifier == "general5bag.begin") result = EQ::invbag::GENERAL_BAGS_BEGIN + (EQ::invbag::SLOT_COUNT * 4);
|
||||
else if (identifier == "general5bag.end") result = EQ::invbag::GENERAL_BAGS_BEGIN + ((EQ::invbag::SLOT_COUNT * 5) - 1);
|
||||
else if (identifier == "general6bag.begin") result = EQ::invbag::GENERAL_BAGS_BEGIN + (EQ::invbag::SLOT_COUNT * 5);
|
||||
else if (identifier == "general6bag.end") result = EQ::invbag::GENERAL_BAGS_BEGIN + ((EQ::invbag::SLOT_COUNT * 6) - 1);
|
||||
else if (identifier == "general7bag.begin") result = EQ::invbag::GENERAL_BAGS_BEGIN + (EQ::invbag::SLOT_COUNT * 6);
|
||||
else if (identifier == "general7bag.end") result = EQ::invbag::GENERAL_BAGS_BEGIN + ((EQ::invbag::SLOT_COUNT * 7) - 1);
|
||||
else if (identifier == "general8bag.begin") result = EQ::invbag::GENERAL_BAGS_BEGIN + (EQ::invbag::SLOT_COUNT * 7);
|
||||
else if (identifier == "general8bag.end") result = EQ::invbag::GENERAL_BAGS_BEGIN + ((EQ::invbag::SLOT_COUNT * 8) - 1);
|
||||
else if (identifier == "general9bag.begin") result = EQ::invbag::GENERAL_BAGS_BEGIN + (EQ::invbag::SLOT_COUNT * 8);
|
||||
else if (identifier == "general9bag.end") result = EQ::invbag::GENERAL_BAGS_BEGIN + ((EQ::invbag::SLOT_COUNT * 9) - 1);
|
||||
else if (identifier == "general10bag.begin") result = EQ::invbag::GENERAL_BAGS_BEGIN + (EQ::invbag::SLOT_COUNT * 9);
|
||||
else if (identifier == "general10bag.end") result = EQ::invbag::GENERAL_BAGS_BEGIN + ((EQ::invbag::SLOT_COUNT * 10) - 1);
|
||||
else if (identifier == "cursorbag.begin") result = EQ::invbag::CURSOR_BAG_BEGIN;
|
||||
else if (identifier == "cursorbag.end") result = EQ::invbag::CURSOR_BAG_END;
|
||||
else if (identifier == "bank.begin") result = EQ::invslot::BANK_BEGIN;
|
||||
|
||||
@@ -310,7 +310,7 @@ void ShowInventory(Client *c, const Seperator *sep)
|
||||
Chat::White,
|
||||
fmt::format(
|
||||
"Slot {} | {} ({}){}",
|
||||
(8000 + limboIndex),
|
||||
(14000 + limboIndex),
|
||||
item_data->ID,
|
||||
linker.GenerateLink(),
|
||||
(
|
||||
@@ -339,7 +339,7 @@ void ShowInventory(Client *c, const Seperator *sep)
|
||||
Chat::White,
|
||||
fmt::format(
|
||||
"Slot {} (Augment Slot {}) | {} ({}){}",
|
||||
(8000 + limboIndex),
|
||||
(14000 + limboIndex),
|
||||
augment_index,
|
||||
linker.GenerateLink(),
|
||||
item_data->ID,
|
||||
@@ -375,7 +375,7 @@ void ShowInventory(Client *c, const Seperator *sep)
|
||||
Chat::White,
|
||||
fmt::format(
|
||||
"Slot {} Bag Slot {} | {} ({}){}",
|
||||
(8000 + limboIndex),
|
||||
(14000 + limboIndex),
|
||||
sub_index,
|
||||
linker.GenerateLink(),
|
||||
item_data->ID,
|
||||
@@ -407,7 +407,7 @@ void ShowInventory(Client *c, const Seperator *sep)
|
||||
Chat::White,
|
||||
fmt::format(
|
||||
"Slot {} Bag Slot {} (Augment Slot {}) | {} ({}){}",
|
||||
(8000 + limboIndex),
|
||||
(14000 + limboIndex),
|
||||
sub_index,
|
||||
augment_index,
|
||||
linker.GenerateLink(),
|
||||
|
||||
+40
-14
@@ -1919,13 +1919,20 @@ bool Client::SwapItem(MoveItem_Struct* move_in) {
|
||||
return false;
|
||||
}
|
||||
//verify shared bank transactions in the database
|
||||
if (src_inst && src_slot_id >= EQ::invslot::SHARED_BANK_BEGIN && src_slot_id <= EQ::invbag::SHARED_BANK_BAGS_END) {
|
||||
if (
|
||||
src_inst &&
|
||||
(
|
||||
EQ::ValueWithin(src_slot_id, EQ::invslot::SHARED_BANK_BEGIN, EQ::invslot::SHARED_BANK_END) ||
|
||||
EQ::ValueWithin(src_slot_id, EQ::invbag::SHARED_BANK_BAGS_BEGIN, EQ::invbag::SHARED_BANK_BAGS_END)
|
||||
)
|
||||
) {
|
||||
if(!database.VerifyInventory(account_id, src_slot_id, src_inst)) {
|
||||
LogError("Player [{}] on account [{}] was found exploiting the shared bank.\n", GetName(), account_name);
|
||||
DeleteItemInInventory(dst_slot_id,0,true);
|
||||
return(false);
|
||||
}
|
||||
if (src_slot_id >= EQ::invslot::SHARED_BANK_BEGIN && src_slot_id <= EQ::invslot::SHARED_BANK_END && src_inst->IsClassBag()){
|
||||
|
||||
if (EQ::ValueWithin(src_slot_id, EQ::invslot::SHARED_BANK_BEGIN, EQ::invslot::SHARED_BANK_END) && src_inst->IsClassBag()){
|
||||
for (uint8 idx = EQ::invbag::SLOT_BEGIN; idx <= EQ::invbag::SLOT_END; idx++) {
|
||||
const EQ::ItemInstance* baginst = src_inst->GetItem(idx);
|
||||
if (baginst && !database.VerifyInventory(account_id, EQ::InventoryProfile::CalcSlotId(src_slot_id, idx), baginst)){
|
||||
@@ -1934,13 +1941,21 @@ bool Client::SwapItem(MoveItem_Struct* move_in) {
|
||||
}
|
||||
}
|
||||
}
|
||||
if (dst_inst && dst_slot_id >= EQ::invslot::SHARED_BANK_BEGIN && dst_slot_id <= EQ::invbag::SHARED_BANK_BAGS_END) {
|
||||
|
||||
if (
|
||||
dst_inst &&
|
||||
(
|
||||
EQ::ValueWithin(dst_slot_id, EQ::invslot::SHARED_BANK_BEGIN, EQ::invslot::SHARED_BANK_END) ||
|
||||
EQ::ValueWithin(dst_slot_id, EQ::invbag::SHARED_BANK_BAGS_BEGIN, EQ::invbag::SHARED_BANK_BAGS_END)
|
||||
)
|
||||
) {
|
||||
if(!database.VerifyInventory(account_id, dst_slot_id, dst_inst)) {
|
||||
LogError("Player [{}] on account [{}] was found exploting the shared bank.\n", GetName(), account_name);
|
||||
DeleteItemInInventory(src_slot_id,0,true);
|
||||
return(false);
|
||||
}
|
||||
if (dst_slot_id >= EQ::invslot::SHARED_BANK_BEGIN && dst_slot_id <= EQ::invslot::SHARED_BANK_END && dst_inst->IsClassBag()){
|
||||
|
||||
if (EQ::ValueWithin(dst_slot_id, EQ::invslot::SHARED_BANK_BEGIN, EQ::invslot::SHARED_BANK_END) && dst_inst->IsClassBag()){
|
||||
for (uint8 idx = EQ::invbag::SLOT_BEGIN; idx <= EQ::invbag::SLOT_END; idx++) {
|
||||
const EQ::ItemInstance* baginst = dst_inst->GetItem(idx);
|
||||
if (baginst && !database.VerifyInventory(account_id, EQ::InventoryProfile::CalcSlotId(dst_slot_id, idx), baginst)){
|
||||
@@ -1953,10 +1968,20 @@ bool Client::SwapItem(MoveItem_Struct* move_in) {
|
||||
|
||||
// Check for No Drop Hacks
|
||||
Mob* with = trade->With();
|
||||
if (((with && with->IsClient() && !with->CastToClient()->IsBecomeNPC() && dst_slot_id >= EQ::invslot::TRADE_BEGIN && dst_slot_id <= EQ::invslot::TRADE_END) ||
|
||||
(dst_slot_id >= EQ::invslot::SHARED_BANK_BEGIN && dst_slot_id <= EQ::invbag::SHARED_BANK_BAGS_END))
|
||||
&& GetInv().CheckNoDrop(src_slot_id)
|
||||
&& !CanTradeFVNoDropItem()) {
|
||||
if (
|
||||
(
|
||||
(
|
||||
with &&
|
||||
with->IsClient() &&
|
||||
!with->CastToClient()->IsBecomeNPC() &&
|
||||
EQ::ValueWithin(dst_slot_id, EQ::invslot::TRADE_BEGIN, EQ::invslot::TRADE_END)
|
||||
) ||
|
||||
EQ::ValueWithin(dst_slot_id, EQ::invslot::SHARED_BANK_BEGIN, EQ::invslot::SHARED_BANK_END) ||
|
||||
EQ::ValueWithin(dst_slot_id, EQ::invbag::SHARED_BANK_BAGS_BEGIN, EQ::invbag::SHARED_BANK_BAGS_END)
|
||||
) &&
|
||||
GetInv().CheckNoDrop(src_slot_id) &&
|
||||
!CanTradeFVNoDropItem()
|
||||
) {
|
||||
auto ndh_inst = m_inv[src_slot_id];
|
||||
std::string ndh_item_data;
|
||||
if (ndh_inst == nullptr) {
|
||||
@@ -3626,7 +3651,7 @@ bool Client::InterrogateInventory(Client* requester, bool log, bool silent, bool
|
||||
if (cursor_itr == m_inv.cursor_cbegin())
|
||||
continue;
|
||||
|
||||
instmap[8000 + limbo] = *cursor_itr;
|
||||
instmap[EQ::invbag::CURSOR_BAG_BEGIN + limbo] = *cursor_itr;
|
||||
}
|
||||
|
||||
// call InterrogateInventory_ for error check
|
||||
@@ -3729,11 +3754,12 @@ bool Client::InterrogateInventory_error(int16 head, int16 index, const EQ::ItemI
|
||||
// very basic error checking - can be elaborated upon if more in-depth testing is needed...
|
||||
|
||||
if (
|
||||
(head >= EQ::invslot::EQUIPMENT_BEGIN && head <= EQ::invslot::EQUIPMENT_END) ||
|
||||
(head >= EQ::invslot::TRIBUTE_BEGIN && head <= EQ::invslot::TRIBUTE_END) ||
|
||||
(head >= EQ::invslot::GUILD_TRIBUTE_BEGIN && head <= EQ::invslot::GUILD_TRIBUTE_END) ||
|
||||
(head >= EQ::invslot::WORLD_BEGIN && head <= EQ::invslot::WORLD_END) ||
|
||||
(head >= 8000 && head <= 8101)) {
|
||||
EQ::ValueWithin(head, EQ::invslot::EQUIPMENT_BEGIN, EQ::invslot::EQUIPMENT_END) ||
|
||||
EQ::ValueWithin(head, EQ::invslot::TRIBUTE_BEGIN, EQ::invslot::TRIBUTE_END) ||
|
||||
EQ::ValueWithin(head, EQ::invslot::GUILD_TRIBUTE_BEGIN, EQ::invslot::GUILD_TRIBUTE_END) ||
|
||||
EQ::ValueWithin(head, EQ::invslot::WORLD_BEGIN, EQ::invslot::WORLD_END) ||
|
||||
EQ::ValueWithin(head, EQ::invbag::CURSOR_BAG_BEGIN, EQ::invbag::CURSOR_BAG_END)
|
||||
) {
|
||||
switch (depth)
|
||||
{
|
||||
case 0: // requirement: inst is extant
|
||||
|
||||
+4
-4
@@ -208,10 +208,10 @@ struct ZoneSpellsBlocked {
|
||||
};
|
||||
|
||||
struct TraderCharges_Struct {
|
||||
uint32 ItemID[80];
|
||||
int32 SerialNumber[80];
|
||||
uint32 ItemCost[80];
|
||||
int32 Charges[80];
|
||||
uint32 ItemID[EQ::invtype::BAZAAR_SIZE];
|
||||
int32 SerialNumber[EQ::invtype::BAZAAR_SIZE];
|
||||
uint32 ItemCost[EQ::invtype::BAZAAR_SIZE];
|
||||
int32 Charges[EQ::invtype::BAZAAR_SIZE];
|
||||
};
|
||||
|
||||
const int MaxMercStanceID = 9;
|
||||
|
||||
Reference in New Issue
Block a user