[Feature] Implement Big Bags (#4606)

* [Feature] Implement "Big Bags"

* Update worlddb.cpp

* Update shareddb.cpp

* Cleanup

* Cleanup

* Add slot ID conversions

* Update shareddb.cpp

* Update database_update_manifest.cpp

* Update database_update_manifest.cpp

* Update database_update_manifest.cpp

* Update database_update_manifest.cpp

* Update ruletypes.h

* Update database_update_manifest.cpp

* Inventory load fix

* Wrap Handle_OP_MoveItem in a transaction, taking 200+ queries from 200ms+ to 5-20ms

* Speed up lazy loading

* [Performance] Significantly Improve Client Network Resends

* Improve resend algorithm to be exact about when to resend

* Manifest merge

* Update database_update_manifest.cpp

* Post merge

* Add forced interactive update

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
This commit is contained in:
Alex King
2025-02-03 17:14:41 -05:00
committed by GitHub
parent e3ab90695f
commit d1d6db3a09
25 changed files with 2069 additions and 1655 deletions
+6 -6
View File
@@ -2463,25 +2463,25 @@ struct WhoAllReturnStruct {
struct BeginTrader_Struct {
uint32 action;
uint32 unknown04;
uint64 serial_number[80];
uint32 cost[80];
uint64 serial_number[EQ::invtype::BAZAAR_SIZE];
uint32 cost[EQ::invtype::BAZAAR_SIZE];
};
struct Trader_Struct {
uint32 action;
uint32 unknown004;
uint64 item_id[80];
uint32 item_cost[80];
uint64 item_id[EQ::invtype::BAZAAR_SIZE];
uint32 item_cost[EQ::invtype::BAZAAR_SIZE];
};
struct ClickTrader_Struct {
uint32 code;
uint32 unknown[161];//damn soe this is totally pointless :/ but at least your finally using memset! Good job :) -LE
uint32 itemcost[80];
uint32 itemcost[EQ::invtype::BAZAAR_SIZE];
};
struct GetItems_Struct{
uint32 items[80];
uint32 items[EQ::invtype::BAZAAR_SIZE];
};
struct BecomeTrader_Struct {