diff --git a/zone/net.cpp b/zone/net.cpp index d343d14b6..771a6ea38 100644 --- a/zone/net.cpp +++ b/zone/net.cpp @@ -178,8 +178,8 @@ int main(int argc, char** argv) { logger.OnLogHookCallBackZone(&Zone::GMSayHookCallBackProcess); database.LoadLogSysSettings(logger.log_settings); + /* Guilds */ guild_mgr.SetDatabase(&database); - GuildBanks = nullptr; logger.LogDebug(EQEmuLogSys::General, "Test, Debug Log Level 0"); @@ -220,10 +220,13 @@ int main(int argc, char** argv) { logger.LogDebugType(EQEmuLogSys::Detail, EQEmuLogSys::Zone_Server, "Mapping Incoming Opcodes"); MapOpcodes(); + logger.LogDebugType(EQEmuLogSys::Detail, EQEmuLogSys::Zone_Server, "Loading Variables"); database.LoadVariables(); + logger.LogDebugType(EQEmuLogSys::Detail, EQEmuLogSys::Zone_Server, "Loading zone names"); database.LoadZoneNames(); + logger.LogDebugType(EQEmuLogSys::Detail, EQEmuLogSys::Zone_Server, "Loading items"); if (!database.LoadItems()) { logger.Log(EQEmuLogSys::Error, "Loading items FAILED!"); @@ -262,16 +265,22 @@ int main(int argc, char** argv) { logger.LogDebugType(EQEmuLogSys::Detail, EQEmuLogSys::Zone_Server, "Loading guilds"); guild_mgr.LoadGuilds(); + logger.LogDebugType(EQEmuLogSys::Detail, EQEmuLogSys::Zone_Server, "Loading factions"); database.LoadFactionData(); + logger.LogDebugType(EQEmuLogSys::Detail, EQEmuLogSys::Zone_Server, "Loading titles"); title_manager.LoadTitles(); + logger.LogDebugType(EQEmuLogSys::Detail, EQEmuLogSys::Zone_Server, "Loading AA effects"); database.LoadAAEffects(); + logger.LogDebugType(EQEmuLogSys::Detail, EQEmuLogSys::Zone_Server, "Loading tributes"); database.LoadTributes(); + logger.LogDebugType(EQEmuLogSys::Detail, EQEmuLogSys::Zone_Server, "Loading corpse timers"); database.GetDecayTimes(npcCorpseDecayTimes); + logger.LogDebugType(EQEmuLogSys::Detail, EQEmuLogSys::Zone_Server, "Loading commands"); int retval=command_init(); if(retval<0)