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Remove eqemu_error.cpp/.h as they are useless
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+1
-6
@@ -28,7 +28,7 @@
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#include "../common/eq_packet_structs.h"
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#include "../common/mutex.h"
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#include "../common/version.h"
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#include "../common/eqemu_error.h"
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#include "../common/packet_dump_file.h"
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#include "../common/opcodemgr.h"
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#include "../common/guilds.h"
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@@ -221,19 +221,16 @@ int main(int argc, char** argv) {
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Log.Out(Logs::Detail, Logs::Zone_Server, "Loading npc faction lists");
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if (!database.LoadNPCFactionLists()) {
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Log.Out(Logs::General, Logs::Error, "Loading npcs faction lists FAILED!");
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CheckEQEMuErrorAndPause();
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return 1;
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}
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Log.Out(Logs::Detail, Logs::Zone_Server, "Loading loot tables");
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if (!database.LoadLoot()) {
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Log.Out(Logs::General, Logs::Error, "Loading loot FAILED!");
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CheckEQEMuErrorAndPause();
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return 1;
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}
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Log.Out(Logs::Detail, Logs::Zone_Server, "Loading skill caps");
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if (!database.LoadSkillCaps()) {
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Log.Out(Logs::General, Logs::Error, "Loading skill caps FAILED!");
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CheckEQEMuErrorAndPause();
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return 1;
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}
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@@ -244,7 +241,6 @@ int main(int argc, char** argv) {
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Log.Out(Logs::Detail, Logs::Zone_Server, "Loading base data");
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if (!database.LoadBaseData()) {
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Log.Out(Logs::General, Logs::Error, "Loading base data FAILED!");
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CheckEQEMuErrorAndPause();
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return 1;
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}
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@@ -512,7 +508,6 @@ int main(int argc, char** argv) {
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safe_delete(taskmanager);
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command_deinit();
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safe_delete(parse);
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CheckEQEMuErrorAndPause();
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Log.Out(Logs::Detail, Logs::Zone_Server, "Proper zone shutdown complete.");
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return 0;
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}
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