Remove eqemu_error.cpp/.h as they are useless

This commit is contained in:
Akkadius
2015-01-18 04:15:26 -06:00
parent b6587cc9e2
commit d1572790b1
5 changed files with 2 additions and 181 deletions
+1 -6
View File
@@ -28,7 +28,7 @@
#include "../common/eq_packet_structs.h"
#include "../common/mutex.h"
#include "../common/version.h"
#include "../common/eqemu_error.h"
#include "../common/packet_dump_file.h"
#include "../common/opcodemgr.h"
#include "../common/guilds.h"
@@ -221,19 +221,16 @@ int main(int argc, char** argv) {
Log.Out(Logs::Detail, Logs::Zone_Server, "Loading npc faction lists");
if (!database.LoadNPCFactionLists()) {
Log.Out(Logs::General, Logs::Error, "Loading npcs faction lists FAILED!");
CheckEQEMuErrorAndPause();
return 1;
}
Log.Out(Logs::Detail, Logs::Zone_Server, "Loading loot tables");
if (!database.LoadLoot()) {
Log.Out(Logs::General, Logs::Error, "Loading loot FAILED!");
CheckEQEMuErrorAndPause();
return 1;
}
Log.Out(Logs::Detail, Logs::Zone_Server, "Loading skill caps");
if (!database.LoadSkillCaps()) {
Log.Out(Logs::General, Logs::Error, "Loading skill caps FAILED!");
CheckEQEMuErrorAndPause();
return 1;
}
@@ -244,7 +241,6 @@ int main(int argc, char** argv) {
Log.Out(Logs::Detail, Logs::Zone_Server, "Loading base data");
if (!database.LoadBaseData()) {
Log.Out(Logs::General, Logs::Error, "Loading base data FAILED!");
CheckEQEMuErrorAndPause();
return 1;
}
@@ -512,7 +508,6 @@ int main(int argc, char** argv) {
safe_delete(taskmanager);
command_deinit();
safe_delete(parse);
CheckEQEMuErrorAndPause();
Log.Out(Logs::Detail, Logs::Zone_Server, "Proper zone shutdown complete.");
return 0;
}