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Added all lua objects i need for now, a ton of API too
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+2
-4
@@ -5,6 +5,8 @@
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#include "lua_mob.h"
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class Client;
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class Lua_Group;
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class Lua_Raid;
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namespace luabind {
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struct scope;
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@@ -259,12 +261,8 @@ public:
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bool HasSpellScribed(int spell_id);
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void SetAccountFlag(std::string flag, std::string val);
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std::string GetAccountFlag(std::string flag);
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/*
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//unsup features
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Lua_Group GetGroup();
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Lua_Raid GetRaid();
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*/
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};
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#endif
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