[Commands] #reload Command Overhaul. (#2162)

* [Commands] #reload Command Overhaul.
- Consolidated #reloadaa, #reloadallrules, #reloadcontentflags, #reloademote, #reloadlevelmods, #reloadmerchants, #reloadperlexportsettings, #reloadqst, #reloadstatic, #reloadtitles, #relaodtraps, #reloadworld, and #reloadzps in to one command.
- #reload has 15 different sub commands you may use, including Log Settings and Tasks reloading.
- All the reload commands are a part of the Developer Tools Menu messages now, as well as part of the documentation.
- Fixes the commands that weren't actually sending their packet to zone server to globally reload stuff.
- Added Variables table reloading to command.

* Consistency.

* Hot reload.

* Final big push.
This commit is contained in:
Kinglykrab
2022-05-10 06:19:07 -04:00
committed by GitHub
parent 209b0eb273
commit d120cf8a40
29 changed files with 1083 additions and 525 deletions
+1 -1
View File
@@ -51,7 +51,7 @@ public:
void SetLaunchedName(const char *n) { m_launchedName = n; }
void SetLauncherName(const char *n) { m_launcherName = n; }
void SendReloadTasks(int Command, int TaskID=0);
void SendReloadTasks(uint8 reload_type, uint32 task_id = 0);
void HandleReloadTasks(ServerPacket *pack);
void UpdateLFP(uint32 LeaderID, uint8 Action, uint8 MatchFilter, uint32 FromLevel, uint32 ToLevel, uint32 Classes, const char *Comments,
GroupLFPMemberEntry *LFPMembers);