[Commands] #reload Command Overhaul. (#2162)

* [Commands] #reload Command Overhaul.
- Consolidated #reloadaa, #reloadallrules, #reloadcontentflags, #reloademote, #reloadlevelmods, #reloadmerchants, #reloadperlexportsettings, #reloadqst, #reloadstatic, #reloadtitles, #relaodtraps, #reloadworld, and #reloadzps in to one command.
- #reload has 15 different sub commands you may use, including Log Settings and Tasks reloading.
- All the reload commands are a part of the Developer Tools Menu messages now, as well as part of the documentation.
- Fixes the commands that weren't actually sending their packet to zone server to globally reload stuff.
- Added Variables table reloading to command.

* Consistency.

* Hot reload.

* Final big push.
This commit is contained in:
Kinglykrab
2022-05-10 06:19:07 -04:00
committed by GitHub
parent 209b0eb273
commit d120cf8a40
29 changed files with 1083 additions and 525 deletions
+1 -4
View File
@@ -130,12 +130,9 @@ void command_logs(Client *c, const Seperator *sep)
);
}
} else if (is_reload) {
c->Message(Chat::White, "Attempting to reload Log Settings globally.");
auto pack = new ServerPacket(ServerOP_ReloadLogs, 0);
worldserver.SendPacket(pack);
c->Message(
Chat::White,
"Reloaded log settings worldwide."
);
safe_delete(pack);
} else if (is_set && sep->IsNumber(3)) {
auto logs_set = false;